28 lines
1.1 KiB
Groovy
28 lines
1.1 KiB
Groovy
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[
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new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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final MagicPlayer player = permanent.getController();
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return (otherPermanent.isCreature() &&
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otherPermanent.getController() == player) ?
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new MagicEvent(
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permanent,
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this,
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"Each other player sacrifices a creature."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer opponent = event.getPlayer().getOpponent();
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if (opponent.controlsPermanentWithType(MagicType.Creature)) {
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game.addEvent(new MagicSacrificePermanentEvent(
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event.getSource(),
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opponent,
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MagicTargetChoice.SACRIFICE_CREATURE
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));
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}
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}
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}
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]
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