25 lines
981 B
Groovy
25 lines
981 B
Groovy
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[
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new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return otherPermanent.isCreature() ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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this,
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"Target player\$ loses 1 life and PN gains 1 life."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-1));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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});
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}
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}
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]
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