26 lines
880 B
Groovy
26 lines
880 B
Groovy
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[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicSource dmgSource=damage.getSource();
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return (permanent.isController(damage.getTarget()) && dmgSource.isPermanent()) ?
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new MagicEvent(
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permanent,
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dmgSource,
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this,
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"Return RN to its owner's hand."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicRemoveFromPlayAction(
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event.getRefPermanent(),
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MagicLocationType.OwnersHand
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));
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}
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}
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]
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