2013-04-12 19:58:51 -07:00
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_CREATURE) {
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@Override
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public void modAbilityFlags(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final Set<MagicAbility> flags) {
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flags.add(MagicAbility.Vigilance);
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}
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@Override
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public boolean condition(
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final MagicGame game,
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final MagicPermanent source,
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final MagicPermanent target) {
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return target == source.getEquippedCreature() &&
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(source.getEquippedCreature().hasSubType(MagicSubType.Human) ||
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source.getEquippedCreature().hasSubType(MagicSubType.Angel));
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}
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}
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]
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