2013-04-12 19:58:51 -07:00
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[
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new MagicLandfallTrigger() {
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@Override
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public MagicEvent getEvent(final MagicPermanent permanent) {
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return new MagicEvent(
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permanent,
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this,
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"SN gains vigilance until end of turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicSetAbilityAction(
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event.getPermanent(),
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MagicAbility.Vigilance
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));
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}
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}
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]
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