24 lines
1016 B
Groovy
24 lines
1016 B
Groovy
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[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"PN gains 1 life for each creature on the battlefield. " +
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"Prevent all combat damage that would be dealt this turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final int amount = game.getNrOfPermanents(MagicType.Creature);
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if (amount > 0) {
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game.doAction(new MagicChangeLifeAction(player,amount));
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}
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game.doAction(new MagicChangePlayerStateAction(player,MagicPlayerState.PreventAllCombatDamage));
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game.doAction(new MagicChangePlayerStateAction(player.getOpponent(),MagicPlayerState.PreventAllCombatDamage));
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}
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}
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]
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