25 lines
1020 B
Groovy
25 lines
1020 B
Groovy
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[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return (permanent==creature) ?
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new MagicEvent(
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permanent,
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this,
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"Destroy all creatures other than SN."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent=event.getPermanent();
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final MagicTargetFilter<MagicPermanent> targetFilter =
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new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE,permanent);
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final Collection<MagicPermanent> targets=
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game.filterPermanents(permanent.getController(),targetFilter);
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game.doAction(new MagicDestroyAction(targets));
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}
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}
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]
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