28 lines
990 B
Groovy
28 lines
990 B
Groovy
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[
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new MagicWhenBecomesTappedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent tapped) {
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return (tapped.isFriend(permanent) &&
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tapped.isCreature() &&
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tapped.hasSubType(MagicSubType.Merfolk)) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.GAIN_LIFE,
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1,
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MagicSimpleMayChoice.DEFAULT_YES
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),
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this,
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"PN may\$ gain 1 life."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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}
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}
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]
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