2011-07-01 19:51:19 -07:00
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### implemented as abilities ###
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2011-07-01 19:05:57 -07:00
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@ attacks each turn if able.
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@ can't block.
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@ can't attack or block.
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@ can't block creatures without flying.
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@ can't be blocked by creatures with flying.
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@ can't be blocked except by creatures with flying.
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@ can't be blocked except by creatures with flying or reach.
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@ can't be countered.
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@ can't be the target of spells or abilities your opponents control.
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hexproof
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changeling
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deathtouch
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defender
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double strike
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exalted
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fear
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flash
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flying
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first strike
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forestwalk
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indestructible
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@ is indestructible.
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2011-07-01 19:51:19 -07:00
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islandwalk
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2011-07-01 19:05:57 -07:00
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haste
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lifelink
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mountainwalk
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persist
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plainswalk
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protection from black
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protection from blue
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protection from green
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protection from red
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protection from white
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protection from monocolored
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protection from all colors
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protection from creatures
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2011-07-01 19:51:19 -07:00
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protection from demons
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protection from dragons
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2011-07-01 19:05:57 -07:00
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reach
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2012-03-25 01:29:28 -07:00
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shadow
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2011-07-01 19:05:57 -07:00
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shroud
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swampwalk
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trample
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unblockable
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@ is unblockable.
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vigilance
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wither
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totem armor
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intimidate
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battle cry
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infect
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living weapon
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2011-07-01 19:51:19 -07:00
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### */* ###
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@'s power and toughness are each equal to the number of cards in your hand.
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@'s power and toughness are each equal to the number of cards in all graveyards.
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### mana activations ###
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2011-07-10 20:01:13 -07:00
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Add {1} to your mana pool.
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Add {G} to your mana pool.
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Add {B} to your mana pool.
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Add {R} to your mana pool.
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Add {U} to your mana pool.
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Add {W} to your mana pool.
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Add {1} to your mana pool.
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Add {B} or {R} to your mana pool.
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Add {G} or {W} to your mana pool.
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Add {R} or {G} to your mana pool.
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Add {U} or {B} to your mana pool.
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Add {W} or {U} to your mana pool.
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Add one mana of any color to your mana pool.
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2011-07-01 19:51:19 -07:00
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### counters ###
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2011-07-10 20:01:13 -07:00
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Put a charge counter on @.
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Put a storage counter on @.
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Put a -1/-1 counter on target creature.
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Put a +1/+1 counter on target creature.
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Put a +1/+1 counter on @.
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2011-07-01 19:51:19 -07:00
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### enters the battlefield triggers ###
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2011-07-01 19:05:57 -07:00
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@ enters the battlefield tapped.
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@ enters the battlefield with a +1/+1 counter on it.
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@ enters the battlefield with two +1/+1 counters on it.
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@ enters the battlefield with three +1/+1 counters on it.
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@ enters the battlefield with four +1/+1 counters on it.
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2011-07-01 19:51:19 -07:00
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@ enters the battlefield with four +1/+0 counters on it.
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2011-07-01 19:05:57 -07:00
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@ enters the battlefield with five +1/+1 counters on it.
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@ enters the battlefield with six +1/+1 counters on it.
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@ enters the battlefield with X +1/+1 counters on it.
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@ enters the battlefield with two -1/-1 counters on it.
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@ enters the battlefield with four -1/-1 counters on it.
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@ enters the battlefield with three charge counters on it.
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When @ enters the battlefield, draw a card.
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When @ enters the battlefield, destroy target artifact.
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When @ enters the battlefield, draw a card, then discard a card.
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When @ enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
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When @ enters the battlefield, sacrifice a creature.
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When @ enters the battlefield, tap enchanted creature.
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When @ enters the battlefield, you gain 1 life.
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2011-07-01 19:51:19 -07:00
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When @ enters the battlefield, you gain 3 life.
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When @ enters the battlefield, you gain 4 life.
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When @ enters the battlefield, return a land you control to its owner's hand.
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When @ enters the battlefield, destroy target enchantment.
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As @ enters the battlefield, you may pay 2 life. If you don't, @ enters the battlefield tapped.
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2011-07-10 20:01:13 -07:00
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As @ enters the battlefield, choose an opponent.
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2011-07-01 19:51:19 -07:00
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### combat triggers ###
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2011-07-01 19:05:57 -07:00
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Whenever @ attacks, it gets +2/+0 until end of turn.
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2011-07-01 19:51:19 -07:00
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Whenever @ deals damage, you gain that much life.
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2011-07-01 19:05:57 -07:00
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Whenever @ deals combat damage to a player, that player discards a card.
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Whenever @ deals combat damage to a player, put a +1/+1 counter on it.
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2011-07-01 19:51:19 -07:00
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### modifications from equipment or enchantment ###
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2011-07-01 19:05:57 -07:00
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Equipped creature gets +2/+2.
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2011-07-01 19:51:19 -07:00
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Equipped creature gets +2/+0.
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2011-07-01 19:05:57 -07:00
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Enchant creature
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Enchant creature you control
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Enchant land
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Enchant artifact
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2011-07-01 19:51:19 -07:00
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Enchant artifact or creature
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2011-07-10 20:01:13 -07:00
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Enchant enchantment
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2011-07-01 19:05:57 -07:00
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Enchant permanent
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2011-07-01 19:51:19 -07:00
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Enchanted creature gets +1/+1.
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Enchanted creature gets +2/+2.
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Enchanted creature gets +3/+3.
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Enchanted creature gets +2/-1.
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Enchanted creature gets +2/-2.
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Enchanted creature gets +2/+2 and has flying.
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Enchanted creature gets -3/-0.
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2011-07-10 20:01:13 -07:00
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Enchanted creature gets +0/+2.
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Enchanted creature gets +1/+2.
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Enchanted creature has first strike.
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Enchanted creature has shroud.
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2011-07-01 19:51:19 -07:00
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Enchanted creature has flying.
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Enchanted creature has fear.
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Enchanted creature has infect.
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Enchanted creature has vigilance.
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2011-07-01 19:05:57 -07:00
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Enchanted creature can't attack.
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Enchanted creature can't attack or block.
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2011-07-01 19:51:19 -07:00
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Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Enchanted creature doesn't untap during its controller's untap step.
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2011-07-01 19:05:57 -07:00
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2011-07-01 19:51:19 -07:00
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### affect the player ###
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2011-07-10 20:01:13 -07:00
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You gain 1 life.
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2011-07-01 19:05:57 -07:00
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Draw a card.
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2011-07-01 19:51:19 -07:00
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Target player discards a card.
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2011-07-10 20:01:13 -07:00
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Target player loses 1 life.
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2011-07-01 19:51:19 -07:00
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Skip your draw step.
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You have no maximum hand size.
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Creatures you control get +1/+1 until end of turn.
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Creatures you control have haste.
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Prevent all combat damage that would be dealt this turn.
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### affecting spells ###
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Counter target spell.
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Counter target creature spell.
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Counter target spell unless its controller pays {1}.
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### affecting perm ###
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Target creature gains flying until end of turn.
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Target creature gets +2/+2 until end of turn.
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Target creature gets +3/+3 until end of turn.
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Target creature gets +4/+4 until end of turn.
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Return target permanent to its owner's hand.
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2011-07-10 20:01:13 -07:00
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Return @ to its owner's hand.
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2011-07-01 19:51:19 -07:00
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Return target creature card from your graveyard to your hand.
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2011-07-10 20:01:13 -07:00
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Return target creature to its owner's hand.
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2011-07-01 19:05:57 -07:00
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Destroy target enchantment.
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Destroy all enchantments.
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Destroy target artifact.
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Destroy target land.
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Destroy target artifact or land.
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Destroy target artifact or enchantment.
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2011-07-01 19:51:19 -07:00
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Exile target attacking creature.
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2011-07-10 20:01:13 -07:00
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Exile target card from a graveyard.
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2011-07-01 19:05:57 -07:00
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You control enchanted creature.
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@ deals 1 damage to target creature or player.
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@ deals 2 damage to target creature or player.
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@ deals 3 damage to target creature or player.
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2011-07-10 20:01:13 -07:00
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@ deals 2 damage to target attacking or blocking creature.
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@ deals 1 damage to target player.
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@ deals 1 damage to target attacking or blocking creature.
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@ deals 1 damage to each creature without flying.
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2011-07-01 19:51:19 -07:00
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@ doesn't untap during your untap step.
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@ can block only creatures with flying.
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@ can't attack unless defending player controls an Island.
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@ gets +1/+0 for each artifact you control.
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@ gets +2/+2 for each Aura attached to it.
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At the beginning of the end step, sacrifice @.
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2012-03-25 01:29:28 -07:00
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At the beginning of your upkeep, put a spore counter on @.
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At the beginning of your upkeep, you may put a verse counter on @.
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2011-07-01 19:51:19 -07:00
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Landfall — Whenever a land enters the battlefield under your control, @ gets +2/+2 until end of turn.
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Metalcraft — @ gets +2/+2 as long as you control three or more artifacts.
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2011-07-10 20:01:13 -07:00
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@ is unblockable as long as defending player controls an artifact.
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Untap @.
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2011-07-01 19:05:57 -07:00
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2011-07-01 19:51:19 -07:00
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### unimplemented abilities ###
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2012-03-25 01:29:28 -07:00
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# Protection from artifacts
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# As an additional cost to cast @, sacrifice a creature.
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# When @ becomes the target of a spell or ability, sacrifice it.
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2011-07-10 20:01:13 -07:00
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2011-07-01 19:05:57 -07:00
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2011-07-01 19:51:19 -07:00
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### misc ###
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2011-07-10 20:01:13 -07:00
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Regenerate @.
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Regenerate target creature.
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Regenerate enchanted creature.
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Prevent the next 1 damage that would be dealt to target creature or player this turn.
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Prevent the next 2 damage that would be dealt to target creature or player this turn.
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Tap target creature.
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@ gets +1/+0 until end of turn.
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@ gets +0/+1 until end of turn.
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@ gets +1/+1 until end of turn.
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@ gets +2/+2 until end of turn.
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Target creature gets +1/+1 until end of turn.
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Target creature gets -1/-1 until end of turn.
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@ gets +1/-1 until end of turn.
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@ gains flying until end of turn.
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@ gains first strike until end of turn.
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Target creature gains first strike until end of turn.
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Target creature is unblockable this turn.
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Target creature gets -2/-2 until end of turn.
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Target creature gets +2/+0 until end of turn.
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Target creature gets -2/-0 until end of turn.
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@ deals 1 damage to target creature or player.
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@ deals 1 damage to each creature and each player.
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@ deals X damage to target creature or player.
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@ gains shroud until end of turn.
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Return target creature card from your graveyard to the battlefield.
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Target creature gains haste until end of turn.
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You gain 3 life.
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Destroy target nonblack creature.
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Draw a card, then discard a card.
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Put a 1/1 green Saproling creature token onto the battlefield.
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@ gains haste until end of turn.
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Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on @.
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Prevent the next 1 damage that would be dealt to target creature this turn.
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Prevent the next 3 damage that would be dealt to target creature or player this turn.
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Switch @'s power and toughness until end of turn.
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Take an extra turn after this one.
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Target creature gets +1/+0 until end of turn.
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Target player discards two cards.
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Target player loses 1 life and you gain 1 life.
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Target player puts the top card of his or her library into his or her graveyard.
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Target player puts the top two cards of his or her library into his or her graveyard.
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Untap target land.
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When @ enters the battlefield, you gain 2 life.
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You gain 2 life.
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You gain 4 life.
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You gain 5 life.
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@ deals 2 damage to target creature.
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@ deals 4 damage to target creature.
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@ deals 4 damage to target creature or player.
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Destroy target nonblack creature. It can't be regenerated.
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If damage would be dealt to @, prevent that damage. Remove a +1/+1 counter from @.
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Return target artifact card from your graveyard to your hand.
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Target creature with power 2 or less is unblockable this turn.
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When @ is put into a graveyard from the battlefield, return @ to its owner's hand.
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Destroy target nonbasic land.
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Enchanted creature gets +1/+0 until end of turn.
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@ gains trample until end of turn.
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Switch target creature's power and toughness until end of turn.
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Target creature can't block this turn.
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