42 lines
1.4 KiB
Groovy
42 lines
1.4 KiB
Groovy
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[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{R}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_BARBARIAN,
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source
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),
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true,
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MagicTargetHint.Positive,
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"another target Barbarian"
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);
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return new MagicEvent(
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source,
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targetChoice,
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MagicPumpTargetPicker.create(),
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this,
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"Another target Barbarian creature\$ gets +1/+0 until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature, 1, 0));
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}
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});
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}
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}
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]
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