35 lines
998 B
Groovy
35 lines
998 B
Groovy
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def FungusGrowth = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) {
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return damage.getTarget() == permanent ?
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new MagicEvent(
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permanent,
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this,
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"Put a +1/+1 counter on SN."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.PlusOne,
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1,
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true
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));
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}
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};
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[
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new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_SLIVER
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) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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permanent.addAbility(FungusGrowth);
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}
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}
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]
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