33 lines
1.3 KiB
Groovy
33 lines
1.3 KiB
Groovy
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[
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new MagicWhenPutIntoGraveyardTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) {
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return (triggerData.fromLocation == MagicLocationType.Play) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
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MagicPumpTargetPicker.create(),
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this,
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"PN puts a +1/+1 counter on target creature\$ he or she controls. " +
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"If that creature is a Human, put two +1/+1 counters on it instead."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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final int amount = creature.hasSubType(MagicSubType.Human) ? 2 : 1;
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game.doAction(new MagicChangeCountersAction(
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creature,
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MagicCounterType.PlusOne,
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amount,
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true
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));
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}
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});
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}
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}
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]
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