28 lines
1.1 KiB
Groovy
28 lines
1.1 KiB
Groovy
|
[
|
||
|
new MagicAtUpkeepTrigger() {
|
||
|
@Override
|
||
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
|
||
|
return permanent.isController(upkeepPlayer) ?
|
||
|
new MagicEvent(
|
||
|
permanent,
|
||
|
new MagicSimpleMayChoice(
|
||
|
MagicSimpleMayChoice.PLAY_TOKEN,
|
||
|
1,
|
||
|
MagicSimpleMayChoice.DEFAULT_YES
|
||
|
),
|
||
|
this,
|
||
|
"PN may\$ put a 0/1 colorless Eldrazi Spawn " +
|
||
|
"creature token onto the battlefield. It has " +
|
||
|
"\"Sacrifice this creature: Add {1} to your mana pool.\""
|
||
|
):
|
||
|
MagicEvent.NONE;
|
||
|
}
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
if (event.isYes()) {
|
||
|
game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Eldrazi Spawn")));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
]
|