78 lines
3.0 KiB
Groovy
78 lines
3.0 KiB
Groovy
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def AB = new MagicStatic(MagicLayer.Ability, MagicStatic.UntilEOT) {
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@Override
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public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
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flags.add(MagicAbility.Wither);
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}
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};
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[
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new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
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if (permanent != attacker) {
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return MagicEvent.NONE;
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}
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final MagicPermanentList plist = new MagicPermanentList(permanent.getBlockingCreatures());
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return new MagicEvent(
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permanent,
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plist,
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this,
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"Blocking creatures gain wither until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanentList plist = event.getRefPermanentList();
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for (final MagicPermanent blocker : plist) {
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game.doAction(new MagicAddStaticAction(blocker,AB));
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}
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}
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},
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new MagicWhenBlocksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
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final MagicPermanent attacker = permanent.getBlockedCreature();
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return (permanent == blocker && attacker.isValid()) ?
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new MagicEvent(
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permanent,
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attacker,
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this,
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"RM gains wither until end of turn."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicAddStaticAction(event.getRefPermanent(),AB));
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}
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},
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicDamage damage) {
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return (permanent == damage.getSource() &&
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permanent.isOpponent(damage.getTarget()) &&
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permanent.getCounters(MagicCounterType.MinusOne) > 0) ?
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new MagicEvent(
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permanent,
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this,
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"Remove all -1/-1 counters from SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent = event.getPermanent();
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final int amount = permanent.getCounters(MagicCounterType.MinusOne);
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game.doAction(new MagicChangeCountersAction(
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permanent,
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MagicCounterType.MinusOne,
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-amount,
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true
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));
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}
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}
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]
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