26 lines
892 B
Groovy
26 lines
892 B
Groovy
|
[
|
||
|
new MagicWhenComesIntoPlayTrigger() {
|
||
|
@Override
|
||
|
public MagicEvent executeTrigger(
|
||
|
final MagicGame game,
|
||
|
final MagicPermanent permanent,
|
||
|
final MagicPlayer player) {
|
||
|
return new MagicEvent(
|
||
|
permanent,
|
||
|
player,
|
||
|
MagicTargetChoice.TARGET_ATTACKING_OR_BLOCKING_CREATURE,
|
||
|
this,
|
||
|
"Remove target attacking or blocking creature\$ from combat."
|
||
|
);
|
||
|
}
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
||
|
public void doAction(final MagicPermanent creature) {
|
||
|
game.doAction(new MagicRemoveFromCombatAction(creature));
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
]
|