23 lines
785 B
Groovy
23 lines
785 B
Groovy
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[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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MagicTargetChoice.TARGET_OPPONENT,
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this,
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"Target opponent\$ loses 2 life."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-2));
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}
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});
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}
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}
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]
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