62 lines
2.6 KiB
Groovy
62 lines
2.6 KiB
Groovy
|
[
|
||
|
new MagicWhenComesIntoPlayTrigger() {
|
||
|
@Override
|
||
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
|
||
|
return new MagicEvent(
|
||
|
permanent,
|
||
|
this,
|
||
|
"Exile all creatures you control. Then put that many 5/5 " +
|
||
|
"red Dragon creature tokens with flying onto the battlefield."
|
||
|
);
|
||
|
}
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
final Collection<MagicPermanent> targets =
|
||
|
game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
|
||
|
for (final MagicPermanent target : targets) {
|
||
|
game.doAction(new MagicExileUntilThisLeavesPlayAction(
|
||
|
event.getPermanent(),
|
||
|
target
|
||
|
));
|
||
|
}
|
||
|
game.doAction(new MagicPlayTokensAction(
|
||
|
event.getPlayer(),
|
||
|
TokenCardDefinitions.get("Dragon5"),
|
||
|
targets.size()
|
||
|
));
|
||
|
}
|
||
|
},
|
||
|
new MagicWhenLeavesPlayTrigger() {
|
||
|
@Override
|
||
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent left) {
|
||
|
if (permanent == left &&
|
||
|
!permanent.getExiledCards().isEmpty()) {
|
||
|
final MagicCardList clist = new MagicCardList(permanent.getExiledCards());
|
||
|
return new MagicEvent(
|
||
|
permanent,
|
||
|
permanent.getController(),
|
||
|
this,
|
||
|
clist.size() == 1 ?
|
||
|
"Sacrifice all Dragons. Return " + clist.get(0) + " to the battlefield." :
|
||
|
"Sacrifice all Dragons. Return exiled cards to the battlefield."
|
||
|
);
|
||
|
}
|
||
|
return MagicEvent.NONE;
|
||
|
}
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
final Collection<MagicPermanent> targets =
|
||
|
game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_DRAGON_YOU_CONTROL);
|
||
|
for (final MagicPermanent target : targets) {
|
||
|
game.doAction(new MagicSacrificeAction(target));
|
||
|
}
|
||
|
final MagicPermanent permanent = event.getPermanent();
|
||
|
game.doAction(new MagicReturnExiledUntilThisLeavesPlayAction(
|
||
|
permanent,
|
||
|
MagicLocationType.Play,
|
||
|
event.getPlayer()
|
||
|
));
|
||
|
}
|
||
|
}
|
||
|
]
|