2013-05-30 05:48:25 -07:00
|
|
|
[
|
|
|
|
new MagicStatic(
|
2013-04-12 19:32:25 -07:00
|
|
|
MagicLayer.ModPT,
|
|
|
|
MagicTargetFilter.TARGET_GOBLIN_YOU_CONTROL
|
|
|
|
) {
|
|
|
|
@Override
|
|
|
|
public void modPowerToughness(final MagicPermanent source,
|
|
|
|
final MagicPermanent permanent, final MagicPowerToughness pt) {
|
|
|
|
pt.add(1, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public boolean condition(final MagicGame game,
|
|
|
|
final MagicPermanent source, final MagicPermanent target) {
|
|
|
|
return source != target;
|
|
|
|
}
|
2013-05-30 05:48:25 -07:00
|
|
|
},
|
|
|
|
new MagicPermanentActivation(
|
2013-06-23 18:29:26 -07:00
|
|
|
new MagicActivationHints(MagicTiming.Pump, false),
|
2013-04-12 19:32:25 -07:00
|
|
|
"Regen"
|
|
|
|
) {
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
2013-05-30 05:48:25 -07:00
|
|
|
return [
|
2013-04-12 19:32:25 -07:00
|
|
|
new MagicTapEvent(source)
|
2013-05-30 05:48:25 -07:00
|
|
|
];
|
2013-04-12 19:32:25 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
|
2013-06-03 22:46:22 -07:00
|
|
|
final MagicTargetFilter<MagicPermanent> targetFilter = new MagicOtherPermanentTargetFilter(
|
2013-04-12 19:32:25 -07:00
|
|
|
MagicTargetFilter.TARGET_GOBLIN_CREATURE, source);
|
|
|
|
final MagicTargetChoice targetChoice = new MagicTargetChoice(
|
|
|
|
targetFilter, true, MagicTargetHint.Positive,
|
|
|
|
"another target Goblin");
|
|
|
|
return new MagicEvent(
|
2013-06-23 18:29:26 -07:00
|
|
|
source,
|
2013-04-12 19:32:25 -07:00
|
|
|
targetChoice,
|
|
|
|
MagicRegenerateTargetPicker.getInstance(),
|
|
|
|
this,
|
2013-05-30 05:48:25 -07:00
|
|
|
"Regenerate another target Goblin\$."
|
2013-04-12 19:32:25 -07:00
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
2013-05-30 05:48:25 -07:00
|
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
2013-04-12 19:32:25 -07:00
|
|
|
event.processTargetPermanent(game,
|
|
|
|
new MagicPermanentAction() {
|
|
|
|
public void doAction(final MagicPermanent creature) {
|
|
|
|
game.doAction(new MagicRegenerateAction(creature));
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
2013-05-30 05:48:25 -07:00
|
|
|
}
|
|
|
|
]
|