48 lines
1.7 KiB
Groovy
48 lines
1.7 KiB
Groovy
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[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return permanent.isController(upkeepPlayer) ?
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new MagicEvent(
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permanent,
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this,
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"PN puts a spore counter on SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.Charge,1,true));
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}
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},
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new MagicPermanentActivation(
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[MagicConditionFactory.ChargeCountersAtLeast(3)],
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new MagicActivationHints(MagicTiming.Token),
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"Token") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicRemoveCounterEvent(source,MagicCounterType.Charge,3)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN puts a a 1/1 green Saproling creature token onto the battlefield."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Saproling")));
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}
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}
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]
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