2013-04-12 19:58:51 -07:00
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[
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new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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return (otherPermanent.isFriend(permanent) &&
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otherPermanent.hasSubType(MagicSubType.Angel)) ?
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new MagicEvent(
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permanent,
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this,
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"PN gains 1 life.") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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}
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]
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