59 lines
1.8 KiB
Groovy
59 lines
1.8 KiB
Groovy
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[
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new MagicStatic(MagicLayer.SetPT) {
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@Override
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public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
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final int charges = permanent.getCounters(MagicCounterType.Charge);
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if (charges >= 8) {
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pt.set(8,8);
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} else if (charges >= 4) {
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pt.set(4,4);
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}
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}
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},
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new MagicStatic(MagicLayer.Ability) {
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@Override
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public void modAbilityFlags(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final Set<MagicAbility> flags) {
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final int charges = permanent.getCounters(MagicCounterType.Charge);
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if (charges >= 8) {
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flags.add(MagicAbility.Trample);
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}
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if (charges >= 4) {
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flags.add(MagicAbility.Flying);
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}
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}
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},
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ChargeCountersAtLeast(8),
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MagicConditionFactory.ManaCost("{R}")
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],
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new MagicActivationHints(MagicTiming.Pump),
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"+1/+0"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{R}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"SN gets +1/+0 until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),1,0));
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}
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}
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]
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