45 lines
1.3 KiB
Groovy
45 lines
1.3 KiB
Groovy
|
[
|
||
|
new MagicStatic(MagicLayer.SetPT) {
|
||
|
@Override
|
||
|
public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
|
||
|
final int charges = permanent.getCounters(MagicCounterType.Charge);
|
||
|
if (charges >= 4) {
|
||
|
pt.set(7,3);
|
||
|
} else if (charges >= 1) {
|
||
|
pt.set(4,2);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
new MagicPermanentActivation(
|
||
|
[
|
||
|
MagicConditionFactory.ChargeCountersAtLeast(4),
|
||
|
MagicCondition.CAN_REGENERATE_CONDITION,
|
||
|
MagicConditionFactory.ManaCost("{B}")
|
||
|
],
|
||
|
new MagicActivationHints(MagicTiming.Pump),
|
||
|
"Regen"
|
||
|
) {
|
||
|
|
||
|
@Override
|
||
|
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||
|
return [
|
||
|
new MagicPayManaCostEvent(source,"{B}")
|
||
|
];
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||
|
return new MagicEvent(
|
||
|
source,
|
||
|
this,
|
||
|
"Regenerate SN."
|
||
|
);
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
game.doAction(new MagicRegenerateAction(event.getPermanent()));
|
||
|
}
|
||
|
}
|
||
|
]
|