magarena/incomplete/Smokestack.groovy

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Groovy
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[
new MagicAtUpkeepTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
return new MagicEvent(
permanent,
upkeepPlayer,
this,
"PN sacrifices a permanent for each soot counter on SN."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final int amount = event.getPermanent().getCounters(MagicCounterType.Soot);
game.logAppendValue(event.getPlayer(), amount);
if (amount > 0) {
for (int i=amount;i>0;i--) {
game.addEvent(new MagicSacrificePermanentEvent(
event.getSource(),
event.getPlayer(),
SACRIFICE_PERMANENT
));
}
}
}
}
]
//Would prefer this to occur before the scripted adding of a token