magarena/release/Magarena/scripts/Wasteland_Viper.groovy

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Groovy
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[
new MagicBloodrushActivation(
MagicManaCost.create("{G}"),
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"Target attacking creature\$ gets +1/+2 and gains deathtouch until end of turn.") {
@Override
public void executeEvent(final MagicGame game,final MagicEvent event,final Object[] choiceResults) {
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeTurnPTAction(creature,1,2));
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Deathtouch));
}
});
}
}
]