44 lines
1.7 KiB
Groovy
44 lines
1.7 KiB
Groovy
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def ABILITY2 = MagicRuleEventAction.create("Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.");
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[
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new MagicPlaneswalkerActivation(+1) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return ABILITY2.getEvent(source);
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}
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},
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new MagicPlaneswalkerActivation(0) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN discards all the cards in his or her hand, then draws that many cards +1."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer()
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final int amount = event.getPlayer().getHandSize();
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game.logAppendValue(player, amount);
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game.addEvent(new MagicDiscardHandEvent(event.getSource()));
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game.addEvent(new MagicDrawEvent(event.getSource(), player, amount+1));
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}
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},
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new MagicPlaneswalkerActivation(-3) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"SN deals 3 damage to each creature."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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CREATURE.filter(event) each {
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game.doAction(new DealDamageAction(event.getSource(), it ,3));
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}
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}
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}
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]
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