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VideoFix.cs
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62
VideoFix.cs
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using System;
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using Handbook;
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using System.IO;
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using System.Reflection;
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using System.Collections.Generic;
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public class VideoFix:FortressCraftMod
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{
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private bool replacedVideo;
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private bool replacedWelcome;
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private static readonly string assemblyFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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private static readonly string videoXmlPath = Path.Combine(assemblyFolder, "VideoTutorials.xml");
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private static readonly string welcomeXmlPath = Path.Combine(assemblyFolder, "Welcome.xml");
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public override ModRegistrationData Register()
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{
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ModRegistrationData modRegistrationData = new ModRegistrationData();
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return modRegistrationData;
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}
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public void Update()
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{
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if (HandbookXML.mSurvivalChaptersByKey != null)
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{
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if (HandbookXML.mSurvivalChaptersByKey.ContainsKey("VideoTutorials") && !replacedVideo)
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{
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HandbookXML.mSurvivalChaptersByKey["VideoTutorials"] = LoadChapter(videoXmlPath);
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HandbookXML.mSurvivalChapters = new List<Chapter>(HandbookXML.mSurvivalChaptersByKey.Values);
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replacedVideo = true;
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}
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if (HandbookXML.mSurvivalChaptersByKey.ContainsKey("welcome") && !replacedWelcome)
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{
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HandbookXML.mSurvivalChaptersByKey["welcome"] = LoadChapter(welcomeXmlPath);
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HandbookXML.mSurvivalChapters = new List<Chapter>(HandbookXML.mSurvivalChaptersByKey.Values);
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replacedWelcome = true;
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}
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}
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}
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private static Chapter LoadChapter(string path)
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{
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if (path == null || !File.Exists(path))
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{
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return null;
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}
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try
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{
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Chapter chapter = (Chapter)XMLParser.ReadXML(path, typeof(Chapter));
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if (chapter.Icon == null)
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{
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chapter.Icon = chapter.Title;
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}
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return chapter;
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}
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catch (Exception ex)
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{
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UnityEngine.Debug.LogError("Failed to read handbook chapter: " + path + "\nReason: " + ex.Message);
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return null;
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}
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}
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}
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