mystonepaths/init.lua

68 lines
1.9 KiB
Lua

local material = {
{ "Cobble", "default_cobble","cobble"},
{ "Sandstone", "default_sandstone","sandstone"},
{ "Desert Stone", "default_desert_stone","desert_stone"},
{ "Stone", "default_stone","stone"},
{ "Tree", "default_tree","tree"},
{ "Desert Sand", "default_desert_sand","desert_sand"},
{ "Coal", "default_coal_block","coalblock"},
{ "Clay", "default_clay","clay"},
{ "Dirt", "default_dirt","dirt"},
}
for i in ipairs(material) do
local matdesc = material[i][1]
local imgtile = material[i][2]
local mat = material[i][3]
minetest.register_alias("mypaths:path_"..mat, "mystonepaths:path_"..mat)
minetest.register_node("mystonepaths:path_"..mat, {
description = ""..matdesc.." Path",
drawtype = "nodebox",
tiles = {""..imgtile..".png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
buildable_to = true,
-- walkable = true,
climbable = false,
groups = {cracky=3},
stack_max = 250,
sounds = default.node_sound_stone_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.4375, -0.125, -0.4375, 0},
{-0.4375, -0.5, -0.3125, -0.125, -0.4375, -0.0625},
{-0.375, -0.5, 0.1875, 0, -0.4375, 0.375},
{-0.3125, -0.5, 0.0625, -0.0625, -0.4375, 0.4375},
{0.125, -0.5, 0.125, 0.3125, -0.4375, 0.3125},
{0.1875, -0.5, 0.1875, 0.4375, -0.4375, 0.4375},
{0, -0.5, -0.375, 0.4375, -0.4375, -0.1875},
{0.0625, -0.5, -0.4375, 0.375, -0.4375, -0.125},
{0.0625, -0.5, -0.0625, 0.25, -0.4375, 0.0625},
{0, -0.5, -0.0625, 0.0625, -0.4375, 0},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
},
on_place = minetest.rotate_node
})
--Craft
minetest.register_craft({
output = "mystonepaths:path_"..mat.." 5",
recipe = {
{"","default:gravel",""},
{"","default:"..mat.."",""},
{"","",""},
}
})
end