hide all variant from creative inventory

changed all not_in_creative_inventory from 0 to 1
master^2
xisd 2016-10-04 05:20:45 +02:00 committed by GitHub
parent 50ef7e5110
commit d5dae32676
1 changed files with 5 additions and 5 deletions

View File

@ -41,7 +41,7 @@ doors.register_fencegate(":doors:gate_wood_" .. color, {
description = desc .. " Wooden Fence Gate",
texture = "default_wood.png".. paint,
material = "default:fence_wood_" .. color,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 0},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
})
@ -57,7 +57,7 @@ doors.register_fencegate(":doors:gate_acacia_wood_" .. color, {
description = desc .. " Acacia Fence Gate",
texture = "default_acacia_wood.png".. paint,
material = "default:fence_acacia_wood_" .. color,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 0},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
})
@ -73,7 +73,7 @@ doors.register_fencegate(":doors:gate_junglewood_" .. color, {
description = desc .. " Junglewood Fence Gate",
texture = "default_junglewood.png".. paint,
material = "default:fence_junglewood_" .. color,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 0},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
})
@ -89,7 +89,7 @@ doors.register_fencegate(":doors:gate_aspen_wood_" .. color, {
description = desc .. " Aspen Fence Gate",
texture = "default_aspen_wood.png".. paint,
material = "default:fence_aspen_wood_" .. color,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 0},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
})
@ -105,7 +105,7 @@ doors.register_fencegate(":doors:gate_pine_wood_" .. color, {
description = desc .. " Pine Fence Gate",
texture = "default_pine_wood.png".. paint,
material = "default:fence_pine_wood_" .. color,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 0},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
})