add scraper to remove paint from items
parent
926bd4cec2
commit
c1d4dd5f5c
5
init.lua
5
init.lua
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@ -7,15 +7,14 @@ mypaint.colors = {
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blue = {"Blue", "0000ff"},
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brown = {"Brown", "190B07"},
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cyan = {"Cyan", "00ffff"},
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darkgreen = {"Dark Green", "005000"},
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darkgrey = {"Dark Grey", "1C1C1C"},
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darkgreen = {"Dark Green", "005000"},
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darkgrey = {"Dark Grey", "1C1C1C"},
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grey = {"Grey", "848484"},
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magenta = {"Magenta", "ff00ff"},
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orange = {"Orange", "ff7700"},
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pink = {"Pink", "FE2E9A"},
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violet = {"Violet", "7f007f"},
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yellow = {"Yellow", "ffff00"},
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clear = {"Clear", "000000:0"},
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}
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mypaint.paintables = {}
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51
paint.lua
51
paint.lua
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@ -28,8 +28,9 @@ function paint_node(pos, node, col, itemstack)
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local s, e
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local nname = node.name
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s, e = string.find(nname, "_[^_]+$")
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local color
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if s and e then
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local color = string.sub(nname, s + 1, e)
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color = string.sub(nname, s + 1, e)
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if mypaint.colors[color] then
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nname = string.sub(nname, 1, s - 1)
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if color == col then
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@ -40,18 +41,25 @@ function paint_node(pos, node, col, itemstack)
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for name, colors in pairs(mypaint.paintables) do
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if (nname == name) then
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if colors[col] then
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minetest.set_node(pos,{name = name.."_"..col, param2 = node.param2})
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if not minetest.setting_getbool("creative_mode") then
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local wear = itemstack:get_wear() + 65535 / BRUSH_USES
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if wear < 65535 then
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itemstack:set_wear(wear)
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else
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itemstack = ItemStack("mypaint:brush")
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end
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if not col then
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if color then
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minetest.set_node(pos, {name = name, param2 = node.param2})
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end
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return
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end
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if not colors[col] then
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return
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end
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minetest.set_node(pos, {name = name.."_"..col, param2 = node.param2})
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if not minetest.setting_getbool("creative_mode") then
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local wear = itemstack:get_wear() + 65535 / BRUSH_USES
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if wear < 65535 then
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itemstack:set_wear(wear)
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else
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itemstack = ItemStack("mypaint:brush")
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end
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return itemstack
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end
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return itemstack
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end
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end
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end
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@ -72,6 +80,19 @@ minetest.register_tool("mypaint:brush", {
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end
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})
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minetest.register_tool("mypaint:scraper", {
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description = "Paint Scraper",
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inventory_image = "mypaint_scraper.png",
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local pos = pointed_thing.under
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local node = minetest.get_node(pos)
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return paint_node(pos, node, nil, itemstack)
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end
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})
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for color, entry in pairs(mypaint.colors) do
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local desc = entry[1]
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local cstring = entry[2]
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@ -182,3 +203,11 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'mypaint:scraper',
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recipe = {
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{'default:steel_ingot', ''},
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{'', 'group:stick'},
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}
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})
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