Fixed sound

master
DonBatman 2015-05-14 15:13:51 -07:00
parent 35ccf3dd1e
commit 83ca9c6cc2
2 changed files with 3 additions and 0 deletions

View File

@ -268,6 +268,7 @@ minetest.register_node("mylandscaping:stone_"..style..col,{
node_box = cbox,
selection_box = stone_cbox,
collision_box = stone_cbox,
sounds = default.node_sound_stone_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
@ -298,6 +299,7 @@ minetest.register_node("mylandscaping:stone_"..style.."_sand"..col,{
node_box = scbox,
selection_box = sstone_cbox,
collision_box = sstone_cbox,
sounds = default.node_sound_stone_defaults(),
after_dig_node = function(pos, oldnode, oldmetadata, digger)
minetest.set_node(pos,{name = "default:sand"})
end,

View File

@ -113,6 +113,7 @@ minetest.register_node('mylandscaping:rwall_'..typ.."_"..col, {
drop = 'mylandscaping:rwall_'..drops.."_"..col,
selection_box = colbox,
collision_box = colbox,
sounds = default.node_sound_stone_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)