Made it so the chest is an actual chest after the items are spawned.
parent
b2bd5d1646
commit
f1ef6aac4b
223
init.lua
223
init.lua
|
@ -1,11 +1,84 @@
|
|||
--To add or delete items modify the lines below.
|
||||
--Add or delete local item#
|
||||
--For each local item# add or delete the minetest.spawn_item in the next section.
|
||||
|
||||
local item1 = "default:diamond 3"
|
||||
local item2 = "default:steel_ingot 10"
|
||||
local item3 = "default:sand 5"
|
||||
local item4 = "default:pick_steel"
|
||||
--local item4 = "default:pick_steel"
|
||||
local item5 = "default:mese_crystal 3"
|
||||
-- if you want to add more items or have less please edit lines 30+
|
||||
|
||||
local item_spawn = function(pos, node, player, itemstack, pointed_thing)
|
||||
minetest.add_node(pos, {name="myitemchest:chest_open_storage", param2=node.param2})
|
||||
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="myitemchest:chest_formspec", param2=node.param2})
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item1)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item2)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item3)
|
||||
--minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item4)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item5)
|
||||
end
|
||||
|
||||
local check_air = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
local nodea = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
|
||||
if nodea.name ~= "air" then
|
||||
minetest.chat_send_player( placer:get_player_name(), "Need room above chest" )
|
||||
return
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
local dig_it = function(pos, node, digger)
|
||||
local meta = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z});
|
||||
local inv = meta:get_inventory()
|
||||
local nodeu = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
|
||||
if nodeu.name == "myitemchest:chest_formspec" and
|
||||
inv:is_empty("main") == true then
|
||||
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
|
||||
minetest.remove_node(pos)
|
||||
minetest.spawn_item(pos,"myitemchest:chest_storage")
|
||||
else
|
||||
minetest.chat_send_player( digger:get_player_name(), "Chest is not empty" )
|
||||
end
|
||||
end
|
||||
|
||||
local closed_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.3125, 0.375},
|
||||
}
|
||||
}
|
||||
|
||||
local open_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.375},
|
||||
{-0.5, -0.5, 0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, -0.4375, 0.1875, 0.375},
|
||||
{0.4375, -0.5, -0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.1875, -0.25},
|
||||
{-0.5, 0.1875, 0.4375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, 0.5, 0.25, 0.5},
|
||||
{-0.5, 0.8125, 0.375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, -0.4375, 0.875, 0.5},
|
||||
{0.4375, 0.1875, 0.375, 0.5, 0.875, 0.5},
|
||||
}
|
||||
}
|
||||
|
||||
local chest_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
minetest.register_node("myitemchest:chest", {
|
||||
description = "Chest",
|
||||
description = "Item Chest",
|
||||
tiles = {
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png",
|
||||
|
@ -19,47 +92,43 @@ minetest.register_node("myitemchest:chest", {
|
|||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.3125, 0.375},
|
||||
}
|
||||
},
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
minetest.set_node(pos, {name="myitemchest:chest_open", param2=node.param2})
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item1)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item2)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item3)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item4)
|
||||
minetest.spawn_item({x=pos.x,y=pos.y+0.5,z=pos.z}, item5)
|
||||
end,
|
||||
node_box = closed_box,
|
||||
selection_box = closed_box,
|
||||
on_place = check_air,
|
||||
on_rightclick = item_spawn,
|
||||
})
|
||||
minetest.register_node("myitemchest:chest2", {
|
||||
description = "Chest",
|
||||
|
||||
minetest.register_node("myitemchest:chest_storage", {
|
||||
description = "Storage Chest",
|
||||
tiles = {
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png",
|
||||
"myitemchest_chest_top.png"
|
||||
"myitemchest_chest_front.png",
|
||||
"myitemchest_chest_front.png",
|
||||
"myitemchest_chest_front.png",
|
||||
"myitemchest_chest_front.png"
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2},
|
||||
drop = "myitemchest:chest_storage",
|
||||
groups = {choppy = 2,not_in_creative_inventory=0},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.3125, 0.375},
|
||||
}
|
||||
},
|
||||
node_box = closed_box,
|
||||
on_place = check_air,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "myitemchest:chest_formspec", param2 = node.param2})
|
||||
end,
|
||||
on_dig = dig_it,
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
minetest.swap_node(pos, {name="myitemchest:chest_open", param2=node.param2})
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(5)
|
||||
minetest.swap_node(pos, {name="myitemchest:chest_open_storage", param2=node.param2})
|
||||
end,
|
||||
})
|
||||
minetest.register_node("myitemchest:chest_open", {
|
||||
|
||||
minetest.register_node("myitemchest:chest_open_storage", {
|
||||
description = "Chest Open",
|
||||
tiles = {
|
||||
"myitemchest_chest_open_top.png",
|
||||
|
@ -72,41 +141,73 @@ minetest.register_node("myitemchest:chest_open", {
|
|||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
drop = "myitemchest:chest2",
|
||||
drop = "myitemchest:chest_storage",
|
||||
groups = {choppy = 2,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = open_box,
|
||||
selection_box = open_box,
|
||||
on_dig = dig_it,
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
minetest.swap_node(pos, {name="myitemchest:chest_storage", param2=node.param2})
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.swap_node(pos, {name = "myitemchest:chest_storage", param2=node.param2})
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("myitemchest:chest_formspec", {
|
||||
description = "Chest fs",
|
||||
tiles = {
|
||||
"myitemchest_air.png"
|
||||
},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
alpha = 100,
|
||||
drop = "myitemchest:chest_storage",
|
||||
groups = {choppy = 2,not_in_creative_inventory=1},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.375},
|
||||
{-0.5, -0.5, 0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, -0.4375, 0.1875, 0.375},
|
||||
{0.4375, -0.5, -0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.1875, -0.25},
|
||||
{-0.5, 0.1875, 0.4375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, 0.5, 0.25, 0.5},
|
||||
{-0.5, 0.8125, 0.375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, -0.4375, 0.875, 0.5},
|
||||
{0.4375, 0.1875, 0.375, 0.5, 0.875, 0.5},
|
||||
{-0.4375, -1.4375, -0.25, 0.4375, -0.9125, 0.3125},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.3125, 0.5, -0.4375, 0.375},
|
||||
{-0.5, -0.5, 0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, -0.4375, 0.1875, 0.375},
|
||||
{0.4375, -0.5, -0.3125, 0.5, 0.1875, 0.375},
|
||||
{-0.5, -0.5, -0.3125, 0.5, 0.1875, -0.25},
|
||||
{-0.5, 0.1875, 0.4375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, 0.5, 0.25, 0.5},
|
||||
{-0.5, 0.8125, 0.375, 0.5, 0.875, 0.5},
|
||||
{-0.5, 0.1875, 0.375, -0.4375, 0.875, 0.5},
|
||||
{0.4375, 0.1875, 0.375, 0.5, 0.875, 0.5},
|
||||
}
|
||||
},
|
||||
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
minetest.swap_node(pos, {name="myitemchest:chest2", param2=node.param2})
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", chest_formspec)
|
||||
meta:set_string("infotext", "Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
on_dig = function(pos, node, digger)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
local nodeu = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if inv:is_empty("main") == true then
|
||||
if nodeu.name == "myitemchest:chest_storage" or
|
||||
nodeu.name == "myitemchest:chest_open_storage" then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
minetest.remove_node(pos)
|
||||
minetest.spawn_item(pos,"myitemchest:chest_storage")
|
||||
end
|
||||
else return
|
||||
end
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 262 B |
Loading…
Reference in New Issue