myfences/post.lua

61 lines
1.5 KiB
Lua

local node_post = {
description = "Fence Post",
drawtype = "nodebox",
tiles = {
"myfences_wood.png",
"myfences_wood.png",
"myfences_wood.png^[transformR90",
"myfences_wood.png^[transformR90",
"myfences_wood.png^[transformR90",
"myfences_wood.png^[transformR90",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propogates = true,
node_box = {
type = "fixed",
fixed = {
{0.1875, -0.5, 0.1875, 0.5, 0.5, 0.5},
}
},
selection_box = {
type = "fixed",
fixed = {
{0.1875, -0.5, 0.1875, 0.5, 0.5, 0.5},
}
},
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:corner_post", node_post)
for _, entry in ipairs(myfences.colors) do
local color = entry[1]
local desc = entry[2]
local stain = "^(myfences_color.png^[colorize:#"..entry[3].."^[mask:myfences_color.png)"
local node = table.copy(node_post)
node.description = desc.." Fence Post"
node.tiles = {
"myfences_wood.png"..stain,
"myfences_wood.png"..stain,
"myfences_wood.png^[transformR90"..stain,
"myfences_wood.png^[transformR90"..stain,
"myfences_wood.png^[transformR90"..stain,
"myfences_wood.png^[transformR90"..stain,
}
node.drop = "myfences:corner_post"
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:corner_post_"..color, node)
end
minetest.register_craft({
output = "myfences:corner_post",
recipe = {
{"myfences:board"},
{"myfences:board"},
{"myfences:board"},
}
})