rename nodes to remove redundant _wood

master
Samuel Sieb 2016-03-17 11:58:47 -07:00
parent 1f3b0b5d62
commit a9809939f3
5 changed files with 76 additions and 76 deletions

View File

@ -32,7 +32,7 @@ local node_garden = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:garden_wood", node_garden)
minetest.register_node("myfences:garden", node_garden)
local node_garden_corner = {
description = "Garden Fence Corner",
@ -75,7 +75,7 @@ local node_garden_corner = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:garden_wood_corner", node_garden_corner)
minetest.register_node("myfences:garden_corner", node_garden_corner)
for _, entry in ipairs(myfences.colors) do
local color = entry[1]
@ -95,17 +95,17 @@ for _, entry in ipairs(myfences.colors) do
node.description = desc.." Garden Fence"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:garden_wood_"..color, node)
minetest.register_node("myfences:garden_"..color, node)
node = table.copy(node_garden_corner)
node.description = desc.." Garden Fence Corner"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:garden_wood_corner_"..color, node)
minetest.register_node("myfences:garden_corner_"..color, node)
end
minetest.register_craft({
output = "myfences:garden_wood",
output = "myfences:garden",
recipe = {
{"","",""},
{"myfences:board","myfences:board","myfences:board"},
@ -114,7 +114,7 @@ minetest.register_craft({
})
minetest.register_craft({
type = "shapeless",
output = "myfences:fence_garden_wood_corner",
recipe = {"myfences:garden_wood","myfences:garden_wood"},
output = "myfences:fence_garden_corner",
recipe = {"myfences:garden","myfences:garden"},
})

View File

@ -49,76 +49,76 @@ minetest.register_tool("myfences:brush_"..brush, {
if paintcount ~= 0 and
string.find(node.name,brush) == nil then
if node.name == "myfences:corner_post_wood" or
node.name == "myfences:corner_post_wood_red" or
node.name == "myfences:corner_post_wood_white" or
node.name == "myfences:corner_post_wood_green" then
minetest.set_node(pos,{name = "myfences:corner_post_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:corner_post" or
node.name == "myfences:corner_post_red" or
node.name == "myfences:corner_post_white" or
node.name == "myfences:corner_post_green" then
minetest.set_node(pos,{name = "myfences:corner_post_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
itemstack:add_wear(65535 / (uses - 1))
end
if node.name == "myfences:picket_wood" or
node.name == "myfences:picket_red_wood" or
node.name == "myfences:picket_wood_white" or
node.name == "myfences:picket_wood_green" then
minetest.set_node(pos,{name = "myfences:picket_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:picket" or
node.name == "myfences:picket_red" or
node.name == "myfences:picket_white" or
node.name == "myfences:picket_green" then
minetest.set_node(pos,{name = "myfences:picket_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:picket_corner_wood" or
node.name == "myfences:picket_corner_wood_red" or
node.name == "myfences:picket_corner_wood_white" or
node.name == "myfences:picket_corner_wood_green" then
minetest.set_node(pos,{name = "myfences:picket_corner_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:picket_corner" or
node.name == "myfences:picket_corner_red" or
node.name == "myfences:picket_corner_white" or
node.name == "myfences:picket_corner_green" then
minetest.set_node(pos,{name = "myfences:picket_corner_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:picketb_wood" or
node.name == "myfences:picketb_wood_red" or
node.name == "myfences:picketb_wood_white" or
node.name == "myfences:picketb_wood_green" then
minetest.set_node(pos,{name = "myfences:picketb_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:picketb" or
node.name == "myfences:picketb_red" or
node.name == "myfences:picketb_white" or
node.name == "myfences:picketb_green" then
minetest.set_node(pos,{name = "myfences:picketb_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:picketb_corner_wood" or
node.name == "myfences:picketb_corner_wood_red" or
node.name == "myfences:picketb_corner_wood_white" or
node.name == "myfences:picketb_corner_wood_green" then
minetest.set_node(pos,{name = "myfences:picketb_corner_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:picketb_corner" or
node.name == "myfences:picketb_corner_red" or
node.name == "myfences:picketb_corner_white" or
node.name == "myfences:picketb_corner_green" then
minetest.set_node(pos,{name = "myfences:picketb_corner_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:garden_wood" or
node.name == "myfences:garden_wood_red" or
node.name == "myfences:garden_wood_white" or
node.name == "myfences:garden_wood_green" then
minetest.set_node(pos,{name = "myfences:garden_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:garden" or
node.name == "myfences:garden_red" or
node.name == "myfences:garden_white" or
node.name == "myfences:garden_green" then
minetest.set_node(pos,{name = "myfences:garden_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:garden_corner_wood" or
node.name == "myfences:garden_corner_wood_red" or
node.name == "myfences:garden_corner_wood_white" or
node.name == "myfences:garden_corner_wood_green" then
minetest.set_node(pos,{name = "myfences:garden_corner_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:garden_corner" or
node.name == "myfences:garden_corner_red" or
node.name == "myfences:garden_corner_white" or
node.name == "myfences:garden_corner_green" then
minetest.set_node(pos,{name = "myfences:garden_corner_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:privacy_wood" or
node.name == "myfences:privacy_wood_red" or
node.name == "myfences:privacy_wood_white" or
node.name == "myfences:privacy_wood_green" then
minetest.set_node(pos,{name = "myfences:privacy_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:privacy" or
node.name == "myfences:privacy_red" or
node.name == "myfences:privacy_white" or
node.name == "myfences:privacy_green" then
minetest.set_node(pos,{name = "myfences:privacy_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if node.name == "myfences:privacy_corner_wood" or
node.name == "myfences:privacy_corner_wood_red" or
node.name == "myfences:privacy_corner_wood_white" or
node.name == "myfences:privacy_corner_wood_green" then
minetest.set_node(pos,{name = "myfences:privacy_corner_wood_"..myfences_paint, param2=node.param2})
if node.name == "myfences:privacy_corner" or
node.name == "myfences:privacy_corner_red" or
node.name == "myfences:privacy_corner_white" or
node.name == "myfences:privacy_corner_green" then
minetest.set_node(pos,{name = "myfences:privacy_corner_"..myfences_paint, param2=node.param2})
paintcount = paintcount - 1
end
if paintcount == 0 then

View File

@ -34,7 +34,7 @@ local node_picketb = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:picketb_wood", node_picketb)
minetest.register_node("myfences:picketb", node_picketb)
local node_picket = {
description = "Picket Fence",
@ -81,7 +81,7 @@ local node_picket = {
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:picket_wood", node_picket)
minetest.register_node("myfences:picket", node_picket)
local node_picket_corner = {
description = "Picket Fence Corner",
@ -145,7 +145,7 @@ local node_picket_corner = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:picket_corner_wood", node_picket_corner)
minetest.register_node("myfences:picket_corner", node_picket_corner)
local node_picketb_corner = {
description = "Picket Fence Corner",
@ -193,7 +193,7 @@ local node_picketb_corner = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:picketb_corner_wood", node_picketb_corner)
minetest.register_node("myfences:picketb_corner", node_picketb_corner)
for _, entry in ipairs(myfences.colors) do
local color = entry[1]
@ -213,29 +213,29 @@ for _, entry in ipairs(myfences.colors) do
node.description = desc.." Picket Fence"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:picketb_wood_"..color, node)
minetest.register_node("myfences:picketb_"..color, node)
node = table.copy(node_picketb)
node.description = desc.." Picket Fence"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:picket_wood_"..color, node)
minetest.register_node("myfences:picket_"..color, node)
node = table.copy(node_picket_corner)
node.description = desc.." Picket Fence Corner"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:picket_corner_wood_"..color, node)
minetest.register_node("myfences:picket_corner_"..color, node)
node = table.copy(node_picketb_corner)
node.description = desc.." Picket Fence Corner"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:picketb_corner_wood_"..color, node)
minetest.register_node("myfences:picketb_corner_"..color, node)
end
minetest.register_craft({
output = "myfences:picket_wood",
output = "myfences:picket",
recipe = {
{"","myfences:board",""},
{"myfences:board","myfences:board","myfences:board"},
@ -243,7 +243,7 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "myfences:picketb_wood",
output = "myfences:picketb",
recipe = {
{"","",""},
{"myfences:board","myfences:board","myfences:board"},
@ -252,12 +252,12 @@ minetest.register_craft({
})
minetest.register_craft({
type = "shapeless",
output = "myfences:picket_corner_wood",
recipe = {"myfences:picket_wood","myfences:picket_wood"},
output = "myfences:picket_corner",
recipe = {"myfences:picket","myfences:picket"},
})
minetest.register_craft({
type = "shapeless",
output = "myfences:picketb_corner_wood",
recipe = {"myfences:picketb_wood","myfences:picketb_wood"},
output = "myfences:picketb_corner",
recipe = {"myfences:picketb","myfences:picketb"},
})

View File

@ -27,7 +27,7 @@ local node_post = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:corner_post_wood", node_post)
minetest.register_node("myfences:corner_post", node_post)
for _, entry in ipairs(myfences.colors) do
local color = entry[1]
@ -45,11 +45,11 @@ for _, entry in ipairs(myfences.colors) do
"myfences_wood.png^[transformR90"..stain,
}
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:corner_post_wood_"..color, node)
minetest.register_node("myfences:corner_post_"..color, node)
end
minetest.register_craft({
output = "myfences:corner_post_wood",
output = "myfences:corner_post",
recipe = {
{"myfences:board"},
{"myfences:board"},

View File

@ -33,7 +33,7 @@ local node_privacy = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:privacy_wood", node_privacy)
minetest.register_node("myfences:privacy", node_privacy)
local node_privacy_corner = {
description = "Privacy Fence Corner",
@ -78,7 +78,7 @@ local node_privacy_corner = {
groups = {choppy = 2, flammable = 1},
sounds = default.node_sound_stone_defaults(),
}
minetest.register_node("myfences:privacy_corner_wood", node_privacy_corner)
minetest.register_node("myfences:privacy_corner", node_privacy_corner)
for _, entry in ipairs(myfences.colors) do
local color = entry[1]
@ -98,17 +98,17 @@ for _, entry in ipairs(myfences.colors) do
node.description = desc.." Privacy Fence"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:privacy_wood_"..color, node)
minetest.register_node("myfences:privacy_"..color, node)
node = table.copy(node_privacy_corner)
node.description = desc.." Privacy Fence Corner"
node.tiles = tiles
node.groups.not_in_creative_inventory = 1
minetest.register_node("myfences:privacy_corner_wood_"..color, node)
minetest.register_node("myfences:privacy_corner_"..color, node)
end
minetest.register_craft({
output = "myfences:privacy_wood",
output = "myfences:privacy",
recipe = {
{"","",""},
{"default:wood","myfences:board","myfences:board"},
@ -117,7 +117,7 @@ minetest.register_craft({
})
minetest.register_craft({
type = "shapeless",
output = "myfences:privacy_corner_wood",
recipe = {"myfences:privacy_wood","myfences:privacy_wood"},
output = "myfences:privacy_corner",
recipe = {"myfences:privacy","myfences:privacy"},
})