mydeck/stairs.lua

508 lines
16 KiB
Lua

minetest.register_node("mydeck:stairs", {
description = "Stairs",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, 0.5, -0.125, -0.125},
{-0.5, 0.0625, -0.1875, 0.5, 0.1875, 0.1875},
{-0.5, 0.375, 0.125, 0.5, 0.5, 0.5},
{-0.375, -0.5, -0.4375, -0.25, -0.25, -0.125},
{-0.375, -0.1875, -0.125, -0.25, 0.0625, 0.1875},
{-0.375, -0.4375, -0.125, -0.25, -0.1875, -0.0625},
{-0.375, -0.375, -0.125, -0.25, -0.25, 0},
{-0.375, -0.3125, -0.0625, -0.25, -0.1875, 0.0625},
{-0.375, -0.25, 0, -0.25, 0, 0.125},
{-0.375, 0.125, 0.1875, -0.25, 0.375, 0.5},
{-0.375, -0.125, 0.1875, -0.25, 0.1875, 0.25},
{-0.375, -0.0625, 0.25, -0.25, 0.25, 0.3125},
{-0.375, 0, 0.3125, -0.25, 0.375, 0.375},
{-0.375, 0.0625, 0.3125, -0.25, 0.3125, 0.4375},
{0.375, -0.5, -0.4375, 0.25, -0.25, -0.125},
{0.375, -0.1875, -0.125, 0.25, 0.0625, 0.1875},
{0.375, -0.4375, -0.125, 0.25, -0.1875, -0.0625},
{0.375, -0.375, -0.125, 0.25, -0.25, 0},
{0.375, -0.3125, -0.0625, 0.25, -0.1875, 0.0625},
{0.375, -0.25, 0, 0.25, 0, 0.125},
{0.375, 0.125, 0.1875, 0.25, 0.375, 0.5},
{0.375, -0.125, 0.1875, 0.25, 0.1875, 0.25},
{0.375, -0.0625, 0.25, 0.25, 0.25, 0.3125},
{0.375, 0, 0.3125, 0.25, 0.375, 0.375},
{0.375, 0.0625, 0.3125, 0.25, 0.3125, 0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, -0.1875},
{-0.5, -0.5, -0.1875, 0.5, 0.1875, 0.125},
{-0.5, -0.5, 0.125, 0.5, 0.5, 0.5},
}
},
})
minetest.register_abm({
nodenames = {"mydeck:stairs"},
interval = 1,
chance = 1,
action = function(pos, node)
local nodeu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
if nodeu == "air" then
minetest.set_node(pos,{name = "mydeck:stairsb", param2 = node.param2})
end
end,
})
minetest.register_abm({
nodenames = {"mydeck:stairsb"},
interval = 1,
chance = 1,
action = function(pos, node)
local nodeu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
if nodeu ~= "air" then
minetest.set_node(pos,{name = "mydeck:stairs", param2 = node.param2})
end
end,
})
minetest.register_node("mydeck:stairsb", {
description = "Stairs",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
drop = "mydeck:stairs",
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, 0.5, -0.125, -0.125},
{-0.5, 0.0625, -0.1875, 0.5, 0.1875, 0.1875},
{-0.5, 0.375, 0.125, 0.5, 0.5, 0.5},
{-0.375, -0.5, -0.4375, -0.25, -0.25, -0.125},
{-0.375, -0.1875, -0.125, -0.25, 0.0625, 0.1875},
{-0.375, -0.4375, -0.125, -0.25, -0.1875, -0.0625},
{-0.375, -0.375, -0.125, -0.25, -0.25, 0},
{-0.375, -0.3125, -0.0625, -0.25, -0.1875, 0.0625},
{-0.375, -0.25, 0, -0.25, 0, 0.125},
{-0.375, 0.125, 0.1875, -0.25, 0.375, 0.5},
{-0.375, -0.125, 0.1875, -0.25, 0.1875, 0.25},
{-0.375, -0.0625, 0.25, -0.25, 0.25, 0.3125},
{-0.375, 0, 0.3125, -0.25, 0.375, 0.375},
{-0.375, 0.0625, 0.3125, -0.25, 0.3125, 0.4375},
{0.375, -0.5, -0.4375, 0.25, -0.25, -0.125},
{0.375, -0.1875, -0.125, 0.25, 0.0625, 0.1875},
{0.375, -0.4375, -0.125, 0.25, -0.1875, -0.0625},
{0.375, -0.375, -0.125, 0.25, -0.25, 0},
{0.375, -0.3125, -0.0625, 0.25, -0.1875, 0.0625},
{0.375, -0.25, 0, 0.25, 0, 0.125},
{0.375, 0.125, 0.1875, 0.25, 0.375, 0.5},
{0.375, -0.125, 0.1875, 0.25, 0.1875, 0.25},
{0.375, -0.0625, 0.25, 0.25, 0.25, 0.3125},
{0.375, 0, 0.3125, 0.25, 0.375, 0.375},
{0.375, 0.0625, 0.3125, 0.25, 0.3125, 0.4375},
{-0.375, -0.5625, -0.4375, -0.25, -0.5, -0.1875 },
{-0.375, -0.625, -0.5, -0.25, -0.5625, -0.25 },
{-0.375, -0.6875, -0.5, -0.25, -0.5625, -0.3125 },
{-0.375, -0.75, -0.5, -0.25, -0.5625, -0.375 },
{-0.375, -0.8125, -0.5, -0.25, -0.5625, -0.4375 },
{0.375, -0.5625, -0.4375, 0.25, -0.5, -0.1875 },
{0.375, -0.625, -0.5, 0.25, -0.5625, -0.25 },
{0.375, -0.6875, -0.5, 0.25, -0.5625, -0.3125 },
{0.375, -0.75, -0.5, 0.25, -0.5625, -0.375 },
{0.375, -0.8125, -0.5, 0.25, -0.5625, -0.4375 },
{-0.5, -0.625, -0.5, 0.5, -0.5, -0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, -0.1875},
{-0.5, -0.5, -0.1875, 0.5, 0.1875, 0.125},
{-0.5, -0.5, 0.125, 0.5, 0.5, 0.5},
}
},
})
minetest.register_node("mydeck:stairs_ocorner", {
description = "Stairs Outside Corner",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, 0.5, -0.125, -0.125 },
{-0.5, 0.0625, -0.1875, 0.1875, 0.1875, 0.1875},
{-0.5, 0.375, 0.125, -0.125, 0.5, 0.5 },
{0.125, -0.25, -0.5, 0.5, -0.125, 0.5},
{-0.1875, 0.0625, -0.1875, 0.1875, 0.1875, 0.5},
{-0.375, -0.5, -0.4375, -0.25, -0.25, -0.125 },
{-0.375, -0.1875, -0.125, -0.25, 0.0625, 0.1875 },
{-0.375, -0.4375, -0.125, -0.25, -0.1875, -0.0625 },
{-0.375, -0.375, -0.125, -0.25, -0.25, 0 },
{-0.375, -0.3125, -0.0625, -0.25, -0.1875, 0.0625 },
{-0.375, -0.25, 0, -0.25, 0, 0.125 },
{-0.375, 0.125, 0.1875, -0.25, 0.375, 0.5 },
{-0.375, -0.125, 0.1875, -0.25, 0.1875, 0.25 },
{-0.375, -0.0625, 0.25, -0.25, 0.25, 0.3125 },
{-0.375, 0, 0.3125, -0.25, 0.375, 0.375 },
{-0.375, 0.0625, 0.3125, -0.25, 0.3125, 0.4375 },
{ 0.4375, -0.5, 0.375, 0.125, -0.25, 0.25 },
{ 0.125, -0.1875, 0.375, - 0.1875, 0.0625, 0.25 },
{ 0.125, -0.4375, 0.375, 0.0625, -0.1875, 0.25 },
{ 0.125, -0.375, 0.375, 0, -0.25, 0.25 },
{ 0.0625, -0.3125, 0.375, -0.0625, -0.1875, 0.25 },
{ 0 , -0.25, 0.375, -0.125, 0, 0.25 },
{-0.1875, 0.125, 0.375, -0.5, 0.375, 0.25 },
{-0.1875, -0.125, 0.375, -0.25, 0.1875, 0.25 },
{-0.25, -0.0625, 0.375, -0.3125, 0.25, 0.25 },
{-0.3125, 0, 0.375, -0.375, 0.375, 0.25 },
{-0.3125, 0.0625, 0.375, -0.4375, 0.3125, 0.25 },
{0.1875, -0.5, -0.1875, 0.4375, -0.125, -0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5},
{-0.5, -0.5, -0.1875, 0.1875, 0.1875, 0.5},
{-0.5, -0.5, 0.125, -0.125, 0.5, 0.5},
}
},
})
minetest.register_node("mydeck:stairs_icorner", {
description = "Stairs Inside Corner",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, -0.125, -0.125, -0.125 },
{-0.5, 0.0625, -0.1875, 0.1875, 0.1875, 0.1875},
{-0.5, 0.375, 0.125, 0.5, 0.5, 0.5},
{-0.1875, 0.0625, -0.5, 0.1875, 0.1875, -0.1875},
{0.125, 0.375, -0.5, 0.5, 0.5, 0.5},
{-0.375, -0.5, -0.4375, -0.25, -0.25, -0.125 },
{-0.375, -0.1875, -0.125, -0.25, 0.0625, 0.1875 },
{-0.375, -0.4375, -0.125, -0.25, -0.1875, -0.0625 },
{-0.375, -0.375, -0.125, -0.25, -0.25, 0 },
{-0.375, -0.3125, -0.0625, -0.25, -0.1875, 0.0625 },
{-0.375, -0.25, 0, -0.25, 0, 0.125 },
{-0.375, 0.125, 0.1875, -0.25, 0.375, 0.5 },
{-0.375, -0.125, 0.1875, -0.25, 0.1875, 0.25 },
{-0.375, -0.0625, 0.25, -0.25, 0.25, 0.3125 },
{-0.375, 0, 0.3125, -0.25, 0.375, 0.375 },
{-0.375, 0.0625, 0.3125, -0.25, 0.3125, 0.4375 },
{-0.4375, -0.5, -0.375, -0.125, -0.25, -0.25 },
{-0.125, -0.1875, -0.375, 0.1875, 0.0625, -0.25 },
{-0.125, -0.4375, -0.375, -0.0625, -0.1875, -0.25 },
{-0.125, -0.375, -0.375, 0, -0.25, -0.25 },
{-0.0625, -0.3125, -0.375, 0.0625, -0.1875, -0.25 },
{ 0 , -0.25, -0.375, 0.125, 0, -0.25 },
{ 0.1875, 0.125, -0.375, 0.5, 0.375, -0.25 },
{ 0.1875, -0.125, -0.375, 0.25, 0.1875, -0.25 },
{ 0.25, -0.0625, -0.375, 0.3125, 0.25, -0.25 },
{ 0.3125, 0, -0.375, 0.375, 0.375, -0.25 },
{ 0.3125, 0.0625, -0.375, 0.4375, 0.3125, -0.25 },
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.1875, -0.125, -0.1875 },
{-0.5, -0.5, -0.1875, 0.125, 0.1875, 0.125},
{-0.5, -0.5, 0.125, 0.5, 0.5, 0.5},
{-0.1875, -0.5, -0.5, 0.125, 0.1875, 0.125},
{0.125, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
})
minetest.register_node("mydeck:stairs_railr", {
description = "Right Hand Rail",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5},
{0.3125, -1.5, -0.4375, 0.5, -0.5, -0.5},
{0.3125, 0.375, 0.4375, 0.5, 0.5, 0.5},
{0.3125, 0.3125, 0.375, 0.5, 0.4375, 0.4375},
{0.3125, 0.25, 0.3125, 0.5, 0.375, 0.375},
{0.3125, 0.1875, 0.25, 0.5, 0.3125, 0.3125},
{0.3125, 0.125, 0.1875, 0.5, 0.25, 0.25},
{0.3125, 0.0625, 0.125, 0.5, 0.1875, 0.1875},
{0.3125, 0, 0.0625, 0.5, 0.125, 0.125},
{0.3125, -0.0625, 0, 0.5, 0.0625, 0.0625},
{0.3125, -0.125, -0.0625, 0.5, 0, 0},
{0.3125, -0.1875, -0.125, 0.5, -0.0625, -0.0625},
{0.3125, -0.25, -0.1875, 0.5, -0.125, -0.125},
{0.3125, -0.3125, -0.25, 0.5, -0.1875, -0.1875},
{0.3125, -0.375, -0.3125, 0.5, -0.25, -0.25},
{0.3125, -0.4375, -0.375, 0.5, -0.3125, -0.3125},
{0.3125, -0.5, -0.4375, 0.5, -0.375, -0.375},
{0.3125, -0.5, -0.5, 0.5, -0.4375, -0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, -0.5, 0.5, 0.5, 0.5 },
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local nodeu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
if nodeu == "mydeck:stairs" or
nodeu == "mydeck:stairsb" or
nodeu == "mydeck:stairss" or
nodeu == "mydeck:stairsbs" then
minetest.set_node(pos,{name = "mydeck:stairs_railr", param2=minetest.dir_to_facedir(placer:get_look_dir())})
else
minetest.set_node(pos,{name = "mydeck:stairs_railr_end", param2=minetest.dir_to_facedir(placer:get_look_dir())})
end
end,
})
minetest.register_node("mydeck:stairs_raill", {
description = "Left Hand Rail",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.4375, -0.5, 0.375, 0.5},
{-0.3125, -1.5, -0.4375, -0.5, -0.5, -0.5},
{-0.3125, 0.375, 0.4375, -0.5, 0.5, 0.5},
{-0.3125, 0.3125, 0.375, -0.5, 0.4375, 0.4375},
{-0.3125, 0.25, 0.3125, -0.5, 0.375, 0.375},
{-0.3125, 0.1875, 0.25, -0.5, 0.3125, 0.3125},
{-0.3125, 0.125, 0.1875, -0.5, 0.25, 0.25},
{-0.3125, 0.0625, 0.125, -0.5, 0.1875, 0.1875},
{-0.3125, 0, 0.0625, -0.5, 0.125, 0.125},
{-0.3125, -0.0625, 0, -0.5, 0.0625, 0.0625},
{-0.3125, -0.125, -0.0625, -0.5, 0, 0},
{-0.3125, -0.1875, -0.125, -0.5, -0.0625, -0.0625},
{-0.3125, -0.25, -0.1875, -0.5, -0.125, -0.125},
{-0.3125, -0.3125, -0.25, -0.5, -0.1875, -0.1875},
{-0.3125, -0.375, -0.3125, -0.5, -0.25, -0.25},
{-0.3125, -0.4375, -0.375, -0.5, -0.3125, -0.3125},
{-0.3125, -0.5, -0.4375, -0.5, -0.375, -0.375},
{-0.3125, -0.5, -0.5, -0.5, -0.4375, -0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.5, -0.5, 0.5, 0.5 },
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local nodeu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
if nodeu == "mydeck:stairs" or
nodeu == "mydeck:stairsb" or
nodeu == "mydeck:stairss" or
nodeu == "mydeck:stairsbs" then
minetest.set_node(pos,{name = "mydeck:stairs_raill", param2=minetest.dir_to_facedir(placer:get_look_dir())})
else
minetest.set_node(pos,{name = "mydeck:stairs_raill_end", param2=minetest.dir_to_facedir(placer:get_look_dir())})
end
end,
})
minetest.register_node("mydeck:stairs_railr_end", {
description = "Stairs",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
drop = "mydeck:stairs_railr",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5},
{0.3125, 0.375, 0.4375, 0.5, 0.5, 0.5},
{0.3125, 0.3125, 0.375, 0.5, 0.4375, 0.4375},
{0.3125, 0.25, 0.3125, 0.5, 0.375, 0.375},
{0.3125, 0.1875, 0.25, 0.5, 0.3125, 0.3125},
{0.3125, 0.125, 0.1875, 0.5, 0.25, 0.25},
}
},
selection_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, 0.1875, 0.5, 0.5, 0.5 },
}
},
})
minetest.register_node("mydeck:stairs_raill_end", {
description = "Stairs",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
drop = "mydeck:stairs_raill",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.4375, -0.5, 0.375, 0.5},
{-0.3125, 0.375, 0.4375, -0.5, 0.5, 0.5},
{-0.3125, 0.3125, 0.375, -0.5, 0.4375, 0.4375},
{-0.3125, 0.25, 0.3125, -0.5, 0.375, 0.375},
{-0.3125, 0.1875, 0.25, -0.5, 0.3125, 0.3125},
{-0.3125, 0.125, 0.1875, -0.5, 0.25, 0.25},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.5, 0.5, 0.5 },
}
},
})