Commit Graph

12 Commits (b4654cedb77b435857649e01545bb9e507ff6dae)

Author SHA1 Message Date
Anthony Zhang 96011bc718 Audit code for possible nil value indexing with unregistered nodes. 2013-06-22 15:43:58 -04:00
Novatux 6efe579f68 Fix pistons not updating the nodes when placing them again. 2013-06-15 19:15:43 +02:00
Jeija 63a18f1a51 Don't push objects into walls and fix bug in previous commit 2013-04-02 12:13:25 +02:00
Jeija 57e1547515 Make pistons and movestones move objects (push only yet) 2013-04-02 11:57:28 +02:00
Anthony Zhang 4406654fa4 Support metadata in piston pushing (so that microcontrollers and such can be pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue. 2013-03-11 17:37:50 -04:00
Jeija 74eefc270a Fix piston drops and craft recipe 2013-02-06 21:24:58 +01:00
Jeija c062411fa1 Fix another two piston-related bugs 2012-12-27 20:38:12 +01:00
Jeija 7fe4947056 Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers. 2012-12-27 09:28:04 +01:00
Jeija d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 2012-12-26 22:54:28 +01:00
Jat b7553145b0 Actuator ignored liquid (all) 2012-08-30 14:20:18 +02:00
Jeija 04bcc458d9 Several bugfixes and cleanups for movestones 2012-06-23 13:24:03 +02:00
Jeija 36ae0cc1a5 Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00