Jeija
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d91e0b66cb
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Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones.
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2012-12-26 22:54:28 +01:00 |
Jeija
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cf6080f723
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Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire
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2012-12-08 22:28:46 +01:00 |
PilzAdam
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4a8e20b68e
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Speed update of pressureplates up by using node_timers
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2012-12-07 15:52:52 +01:00 |
Jeija
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6214dbf66e
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Remove Temperest setting as it is an extension now
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2012-08-15 11:11:13 +02:00 |
Jeija
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1f6e1fa7ab
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Mesecons only connect to blocks with group mesecon > 1
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2012-08-11 23:39:28 +02:00 |
Jeija
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6b1941a380
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Add new nodebox style wires. Can be activated by setting NEW_STYLE_WIRES to true (in mesecons/settings.lua)
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2012-08-11 22:58:00 +02:00 |
Anthony Zhang
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9736b0f61e
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Nodebox piston pushers! Fix a few piston bugs such as pistons pushing pistons, pistons pushing blocks into pushers causing blocks to get deleted, and many more. As a side effect, players can no longer simply walk through piston pushers. Additionally, pistons will only remove their own pushers, and not those of neighboring pistons as well. Remove ENABLE_PISTON_ANIMATION option (not compatible with nodebox piston pushers).
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2012-07-20 16:27:43 -04:00 |
Anthony Zhang
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64a452da24
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Fix piston duplication bug, simplify piston handling, limit piston push distance to 15 blocks. Remove deprecated object:get_entity_name() call, and some obselete settings.
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2012-07-18 23:38:59 -04:00 |
Whiskers75 -
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28bca749be
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AND block works! (YIPPEE!!!) See WHISKERS75_README.
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2012-06-21 18:54:35 +01:00 |
Anthony Zhang
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c6e42c7be7
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Re-add missing flag.
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2012-05-15 16:49:24 -04:00 |
Jeija
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36ae0cc1a5
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Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
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2012-03-05 19:21:26 +01:00 |