ethereal/extra.lua

342 lines
8.8 KiB
Lua

-- vines
minetest.register_node("ethereal:vine", {
description = "Vine",
drawtype = "signlike",
tiles = {"vine.png"},
inventory_image = "vine.png",
wield_image = "vine.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy = 3, oddly_breakable_by_hand = 1},
legacy_wallmounted = true,
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craft({
output = "ethereal:vine 2",
recipe = {
{"group:leaves", "group:leaves", ""},
{"group:leaves", "group:leaves", ""},
{"group:leaves", "group:leaves", ""},
}
})
-- stone Ladder
minetest.register_node("ethereal:stone_ladder", {
description = "Stone Ladder",
drawtype = "signlike",
tiles = {"stone_ladder.png"},
inventory_image = "stone_ladder.png",
wield_image = "stone_ladder.png",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
},
groups = {cracky = 3, oddly_breakable_by_hand = 1},
legacy_wallmounted = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "ethereal:stone_ladder 4",
recipe = {
{"default:cobble", "", "default:cobble"},
{"default:cobble", "default:cobble", "default:cobble"},
{"default:cobble", "", "default:cobble"},
}
})
-- Paper Wall
minetest.register_node("ethereal:paper_wall", {
drawtype = "nodebox",
description = ("Paper Wall"),
tiles = {"paper_wall.png"},
inventory_image_image = "paper_wall.png",
wield_image = "paper_wall.png",
paramtype = "light",
groups = {snappy = 3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
is_ground_content = false,
sunlight_propagates = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 5/11, 0.5, 0.5, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 5/11, 0.5, 0.5, 8/16 }
}
},
})
minetest.register_craft({
output = "ethereal:paper_wall",
recipe = {
{"default:stick", "default:paper", "default:stick"},
{"default:stick", "default:paper", "default:stick"},
{"default:stick", "default:paper", "default:stick"},
}
})
-- Glostone (A little bit of light decoration)
minetest.register_node("ethereal:glostone", {
description = "Glo Stone",
tiles = {"glostone.png"},
groups = {cracky = 3},
light_source = 13,
drop = "ethereal:glostone",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "ethereal:glostone",
recipe = {
{"default:torch", "default:stone", "dye:yellow"},
}
})
-- Ladder (Changes default recipe to give 2x ladders instead of only 1)
minetest.register_craft({
output = "default:ladder 2",
recipe = {
{"group:stick", "", "group:stick"},
{"group:stick", "group:stick", "group:stick"},
{"group:stick", "", "group:stick"},
}
})
-- Signs (Changes default recipe to give 4x signs instead of only 1)
minetest.register_craft({
output = "default:sign_wall 4",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
{"", "group:stick", ""},
}
})
-- Charcoal Lump
minetest.register_craftitem("ethereal:charcoal_lump", {
description = "Lump of Charcoal",
inventory_image = "charcoal_lump.png",
wield_image = "charcoal_lump.png",
})
minetest.register_craft({
output = "ethereal:charcoal_lump 2",
recipe = {
{"ethereal:scorched_tree"}
}
})
minetest.register_craft({
output = "ethereal:charcoal_lump 4",
type = "cooking",
recipe = "group:tree",
cooktime = 4
})
minetest.register_craft({
type = "fuel",
recipe = "ethereal:charcoal_lump",
burntime = 10,
})
-- Make Torch from Charcoal Lump
minetest.register_craft({
output = "default:torch 4",
recipe = {
{"ethereal:charcoal_lump"},
{"default:stick"},
}
})
-- Obsidian Brick (now in default game so added compatibility for old maps)
minetest.register_alias("ethereal:obsidian_brick", "default:obsidianbrick")
-- Quicksand (old style, sinking inside shows black instead of yellow effect,
-- works ok with noclip enabled though)
minetest.register_node("ethereal:quicksand", {
description = "Quicksand",
tiles = {"default_sand.png"},
drop = "default:sand",
liquid_viscosity = 15,
liquidtype = "source",
liquid_alternative_flowing = "ethereal:quicksand",
liquid_alternative_source = "ethereal:quicksand",
liquid_renewable = false,
liquid_range = 0,
drowning = 1,
walkable = false,
climbable = false,
post_effect_color = {r = 230, g = 210, b = 160, a = 245},
groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
sounds = default.node_sound_sand_defaults(),
})
-- Quicksand (new style, sinking inside shows yellow effect with or without noclip,
-- but old quicksand is shown as black until block placed nearby to update light)
minetest.register_node("ethereal:quicksand2", {
description = "Quicksand",
tiles = {"default_sand.png"},
drawtype = "glasslike",
paramtype = "light",
drop = "default:sand",
liquid_viscosity = 15,
liquidtype = "source",
liquid_alternative_flowing = "ethereal:quicksand2",
liquid_alternative_source = "ethereal:quicksand2",
liquid_renewable = false,
liquid_range = 0,
drowning = 1,
walkable = false,
climbable = false,
post_effect_color = {r = 230, g = 210, b = 160, a = 245},
groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
sounds = default.node_sound_sand_defaults(),
})
-- Illuminated Cave Shrooms (Red, Green and Blue)
minetest.register_node("ethereal:illumishroom", {
description = "Red Illumishroom",
drawtype = "plantlike",
tiles = { "illumishroom.png" },
inventory_image = "illumishroom.png",
wield_image = "illumishroom.png",
paramtype = "light",
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("ethereal:illumishroom2", {
description = "Green Illumishroom",
drawtype = "plantlike",
tiles = { "illumishroom2.png" },
inventory_image = "illumishroom2.png",
wield_image = "illumishroom2.png",
paramtype = "light",
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("ethereal:illumishroom3", {
description = "Cyan Illumishroom",
drawtype = "plantlike",
tiles = { "illumishroom3.png" },
inventory_image = "illumishroom3.png",
wield_image = "illumishroom3.png",
paramtype = "light",
light_source = 5,
sunlight_propagates = true,
walkable = false,
groups = {dig_immediate = 3, attached_node = 1,flammable = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
-- Staff of Light (by Xanthin)
minetest.register_tool("ethereal:light_staff", {
description = "Staff of Light",
inventory_image = "light_staff.png",
wield_image = "light_staff.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pos = pointed_thing.under
local pname = user:get_player_name()
if minetest.is_protected(pos, pname) then
minetest.record_protection_violation(pos, pname)
return
end
local node = minetest.get_node(pos).name
if node == "default:stone"
or node == "default:desert_stone" then
minetest.swap_node(pos, {name = "ethereal:glostone"})
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535 / 149) -- 150 uses
end
return itemstack
end
end,
})
minetest.register_craft({
output = "ethereal:light_staff",
recipe = {
{"ethereal:illumishroom", "default:mese_crystal", "ethereal:illumishroom"},
{"ethereal:illumishroom2", "default:steel_ingot", "ethereal:illumishroom2"},
{"ethereal:illumishroom3", "default:steel_ingot", "ethereal:illumishroom3"}
}
})
-- Generate Illumishroom in caves next to coal
minetest.register_on_generated(function(minp, maxp)
if minp.y > -30 or maxp.y < -3000 then
return
end
local bpos
local coal = minetest.find_nodes_in_area_under_air(minp, maxp, "default:stone_with_coal")
for n = 1, #coal do
bpos = {x = coal[n].x, y = coal[n].y + 1, z = coal[n].z }
if math.random(1, 2) == 1 then
if bpos.y > -3000 and bpos.y < -2000 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom3"})
elseif bpos.y > -2000 and bpos.y < -1000 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom2"})
elseif bpos.y > -1000 and bpos.y < -30 then
minetest.swap_node(bpos, {name = "ethereal:illumishroom"})
end
end
end
end)