Add new Wool Islands" map, remove old "Wool land" map (#202)
* Map is made of wool islands with a kill nodes under them. When you fall down, you definitely die. * There is a castle exactly at the middle, so both teams meet and fight there. One team can occupy and easily defend it after that. It is quite hard to go around castle. * 4 custom chest zones, two of them are only accessible after match has started. Moreover there is small iron mine accessible after match has started too. * Map is relatively small and have more than one path to the enemy base, so matches shouldn't last long. * Custom treasures * Three sniper towers across the map. * Set jump to 1.25 * Skyboxmaster
|
@ -0,0 +1,36 @@
|
|||
name = Wool Islands
|
||||
author = -sniper-
|
||||
|
||||
r = 75
|
||||
h = 130
|
||||
rotation = z
|
||||
|
||||
team.1 = red
|
||||
team.1.color = red
|
||||
team.1.pos = (-53,-7,62)
|
||||
team.2 = blue
|
||||
team.2.color = blue
|
||||
team.2.pos = (19,4,-42)
|
||||
|
||||
phys_jump = 1.25
|
||||
base_node = ctf_map:dark_green
|
||||
license = CC BY-SA 4.0. | Skybox textures adapted from the skybox "Interstellar skybox" (from https://opengameart.org/content/interstellar-skybox) by Jockum Skoglund (hipshot) and with adaptions from congusbongus (https://opengameart.org/content/interstellar-skybox-png), originally licensed under CC BY 3.0.
|
||||
initial_stuff = default:ladder 10,default:torch 5
|
||||
treasures = default:ladder,0.3,2,10,20;wool:red,0.3,2,10,20;default:cobble,0.4,5,10,15;wool:blue,0.3,2,10,20;default:wood,0.3,5,5,10;wool:grey,0.3,2,10,20;default:steel_ingot,0.15,2,2,6;doors:door_steel,0.3,5,1,3;ctf_traps:damage_cobble,0.3,4,10,15;ctf_map:reinforced_cobble,0.3,4,10,15;default:axe_steel,0.15,2,1,2;default:pick_steel,0.3,2,1,10;shooter:shotgun,0.05,2,1;grenades:frag,0.1,2,1;grenades:smoke,0.1,2,1;shooter:pistol,0.4,2,1,4;shooter:ammo,0.3,2,1,10;medkits:medkit,0.8,5,2;sniper_rifles:rifle_762_loaded,0.15,2,1;sniper_rifles:rifle_magnum_loaded,0.04,2,1
|
||||
|
||||
# red side
|
||||
chests.1.n = 40
|
||||
chests.1.from = (-74,-28,74)
|
||||
chests.1.to = (74,8,1)
|
||||
# blue side
|
||||
chests.2.n = 35
|
||||
chests.2.from = (-74,-28,-1)
|
||||
chests.2.to = (74,8,-74)
|
||||
# room 1
|
||||
chests.3.n = 15
|
||||
chests.3.from = (-26,-1,-5)
|
||||
chests.3.to = (-19,-1,-1)
|
||||
# room 2
|
||||
chests.4.n = 15
|
||||
chests.4.from = (-49,1,13)
|
||||
chests.4.to = (-44,1,3)
|
After Width: | Height: | Size: 707 KiB |
After Width: | Height: | Size: 1.5 MiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 1.2 MiB |
|
@ -1,15 +0,0 @@
|
|||
name = Wool land
|
||||
author = -sniper-
|
||||
hint = Look for a mine on the map!
|
||||
team.1.color = red
|
||||
team.1 = red
|
||||
team.1.pos = (40,-10,100)
|
||||
team.2.color = blue
|
||||
team.2 = blue
|
||||
team.2.pos = (15,-11,-96)
|
||||
r = 115
|
||||
h = 140
|
||||
rotation = z
|
||||
license = CC BY-SA 4.0
|
||||
initial_stuff = default:pick_stone,default:torch 5,wool:blue 40,wool:red 40
|
||||
disabled = true
|
Before Width: | Height: | Size: 317 KiB |