Remove class items from maps' initial items

master
ANAND 2020-06-16 11:41:30 +05:30
parent bf7855e2a7
commit 05c5a3a8e5
No known key found for this signature in database
GPG Key ID: 3AD8A3C4A51AAB97
16 changed files with 16 additions and 16 deletions

View File

@ -8,6 +8,6 @@ rotation = x
h = 140
team.2 = blue
name = Abandoned Isles
initial_stuff = default:sword_steel,shooter:pistol,default:pick_steel,default:sandstone 50,default:torch 10,shooter:ammo
initial_stuff = shooter:pistol,default:pick_steel,default:sandstone 50,default:torch 10,shooter:ammo
r = 115
license = CC BY 4.0

View File

@ -9,5 +9,5 @@ team.1.pos = (-1,-9,100)
team.2 = blue
team.2.color = blue
team.2.pos = (-1,-9,-100)
initial_stuff = default:pick_steel,default:sword_steel,shooter:pistol,default:torch 5
initial_stuff = default:pick_steel,shooter:pistol,default:torch 5
license = CC BY-SA 4.0

View File

@ -9,5 +9,5 @@ team.1.pos = (3,1,102)
team.2 = blue
team.2.color = blue
team.2.pos = (-24,-8,-101)
initial_stuff = default:pick_stone,default:sword_stone,default:axe_stone,default:torch 3
initial_stuff = default:pick_stone,default:axe_stone,default:torch 3
license = CC BY-SA 4.0

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@ -11,7 +11,7 @@ team.1.pos = (-14,-11,105)
team.2 = blue
team.2.color = blue
team.2.pos = (17,-2,-97)
initial_stuff = default:pick_stone,default:sword_stone,default:torch 5
initial_stuff = default:pick_stone,default:torch 5
chests.1.n = 50
chests.1.from = -109,-35,-109
chests.1.to = 109,30,-1

View File

@ -9,5 +9,5 @@ team.1.pos = 26,-62,100
team.2 = blue
team.2.color = blue
team.2.pos = -74,-62,-79
initial_stuff = default:sword_steel,default:pick_steel,default:torch 5
initial_stuff = default:pick_steel,default:torch 5
license = CC BY-SA 4.0

View File

@ -11,7 +11,7 @@ team.1.pos = (-27,1,96)
team.2 = blue
team.2.color = blue
team.2.pos = (39,-1,-96)
initial_stuff = default:pick_stone,default:sword_stone,default:torch 3
initial_stuff = default:pick_stone,default:torch 3
chests.1.n = 70
chests.1.from = -99,-25,-99
chests.1.to = 99,30,-1

View File

@ -11,7 +11,7 @@ team.1.pos = (46,-4,105)
team.2 = blue
team.2.color = blue
team.2.pos = (-30,-5,-82)
initial_stuff = default:pick_stone,default:sword_stone,default:torch 3
initial_stuff = default:pick_stone,default:torch 3
chests.1.n = 70
chests.1.from = -109,-25,-109
chests.1.to = 109,30,-1

View File

@ -9,7 +9,7 @@ rotation = x
r = 61
h = 76
phys_speed = 1.2
initial_stuff = default:sword_stone,default:pick_stone,default:torch 10
initial_stuff = default:pick_stone,default:torch 10
team.1 = red
team.1.color = red

View File

@ -17,5 +17,5 @@ phys_speed = 1.2
phys_jump = 0.8
base_node = ctf_map:gravel
initial_stuff = default:shovel_steel,default:sword_stone,shooter:pistol
initial_stuff = default:shovel_steel,shooter:pistol
license = CC BY-SA 4.0. Skybox textures adapted from the skybox "Ulukai's space skyboxes" (from https://opengameart.org/content/ulukais-space-skyboxes) by Ulukai, originally licensed under CC BY 3.0. Earth with CC0 license (from https://purepng.com/photo/13214/nature-earth) was added to skybox_4.png. Rockets, machines, satellite dish, tunnels and ice were added by gimp and caoutiouspotato.

View File

@ -10,4 +10,4 @@ team.1.pos = (-85,-9,85)
team.2 = blue
team.2.color = blue
team.2.pos = (79,-9,-85)
initial_stuff = default:sword_bronze,default:pick_bronze,default:desert_cobble 50,default:torch 10
initial_stuff = default:pick_bronze,default:desert_cobble 50,default:torch 10

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@ -8,6 +8,6 @@ rotation = z
h = 140
team.2 = blue
name = Plain battle
initial_stuff = default:pick_stone,default:sword_stone,shooter:pistol,default:torch 5
initial_stuff = default:pick_stone,shooter:pistol,default:torch 5
r = 110
license = CC BY-SA 4.0

View File

@ -9,5 +9,5 @@ team.2 = blue
team.2.color = blue
team.2.pos = (-1,11,-103)
author = -sniper-
initial_stuff = default:pick_stone,default:sword_stone,default:torch 3
initial_stuff = default:pick_stone,default:torch 3
license = CC BY-SA 4.0

View File

@ -3,7 +3,7 @@ author = Xenon
hint = Dig or bridge to your opponent!
r = 115
h = 140
initial_stuff = default:pick_steel,default:sword_stone,default:torch 10
initial_stuff = default:pick_steel,default:torch 10
rotation = z
team.1 = red
team.1.color = red

View File

@ -5,7 +5,7 @@ rotation = x
name = The Wall
hint = Look for a treasure room inside the wall!
r = 70
initial_stuff = default:pick_steel,default:sword_stone,default:stick 5,default:torch 3
initial_stuff = default:pick_steel,default:stick 5,default:torch 3
team.2 = blue
h = 50
team.2.color = blue

View File

@ -13,7 +13,7 @@ team.2 = blue
team.2.color = blue
team.2.pos = (0,35,-63)
initial_stuff = default:pick_stone,default:sword_stone,default:cobble 20,default:torch 5,default:stick 8
initial_stuff = default:pick_stone,default:cobble 20,default:torch 5,default:stick 8
# bottom of towers
chests.1.n = 10

View File

@ -11,4 +11,4 @@ r = 115
h = 140
rotation = z
license = CC BY-SA 4.0
initial_stuff = default:sword_stone,default:pick_stone,default:torch 5,wool:blue 20,wool:red 20,wool:orange 20,wool:yellow 20,wool:magenta 20,default:stick 5
initial_stuff = default:pick_stone,default:torch 5,wool:blue 20,wool:red 20,wool:orange 20,wool:yellow 20,wool:magenta 20,default:stick 5