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atlantis
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Hugues Ross
e0bc23f95c
Refactor level loading into a separate module for easy extraction
2021-02-24 06:34:51 -05:00
enemies
Add basic jellyfish AI
2021-02-16 06:45:29 -05:00
items
Add simple combat mechanics
2021-02-01 07:48:24 -05:00
levels
Add doctor to the docks area
2021-02-18 08:01:21 -05:00
npcs
Add doctor to the docks area
2021-02-18 08:01:21 -05:00
pickups
Add initial inventory code
2021-01-29 08:06:15 -05:00
sprites
Add simple combat mechanics
2021-02-01 07:48:24 -05:00
tiles
First stage of the FPP: Docks design, most of Reefs 1
2021-01-17 19:26:36 -05:00
autotile.lua
First stage of the FPP: Docks design, most of Reefs 1
2021-01-17 19:26:36 -05:00
camera.lua
Add initial dialogue system and implement "idler" code
2021-01-18 19:51:23 -05:00
conf.lua
Initial commit
2021-01-06 21:00:30 -05:00
dialogue.lua
Add post dialogue event
2021-01-27 07:42:25 -05:00
enemy.lua
Add cars to the docks area
2021-01-29 07:08:04 -05:00
font.png
Initial commit
2021-01-06 21:00:30 -05:00
inventory.lua
Add support for equipping items
2021-01-30 11:51:41 -05:00
level_api.lua
Refactor level loading into a separate module for easy extraction
2021-02-24 06:34:51 -05:00
level.lua
Refactor level loading into a separate module for easy extraction
2021-02-24 06:34:51 -05:00
main.lua
Reset the game on death
2021-02-18 07:09:07 -05:00
physics.lua
Initial commit
2021-01-06 21:00:30 -05:00
player.lua
Reset the game on death
2021-02-18 07:09:07 -05:00
shop.lua
Add initial inventory code
2021-01-29 08:06:15 -05:00
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129
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