master
commit
6d431d49f0
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local step_time = 30
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local chance = 0.01
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--~ local step_time = 5
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--~ local chance = 1
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local function step()
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minetest.after(step_time, step)
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-- get all not attached players
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local players = {}
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do
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local all_players = minetest.get_connected_players()
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local i = 1
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for _, player in ipairs(all_players) do
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if not player:get_attach() then
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players[i] = player
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i = i + 1
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end
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end
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end
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if #players < 2 then
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return
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end
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for _, player in ipairs(players) do
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if math.random() < chance and not player:get_attach() then
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-- rider found, search for horse
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local horse = players[math.random(#players)]
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player:set_attach(horse, "", vector.new(0, 10, 0), vector.new())
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player:set_eye_offset(vector.new(0, 10, 0), vector.new(0, 10, 0))
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break
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end
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end
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end
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minetest.after(0, step)
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