Castrum/mods/castrum/buildings/Island_Walle.lua

104 lines
3.7 KiB
Lua

function Island_Walle(v,player)
if v+0 == 1 then
for i=0,33 do
minetest.set_node({x=178, y=9, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=9, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 2 then
for i=0,33 do
minetest.set_node({x=178, y=10, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=10, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 3 then
for i=0,33 do
minetest.set_node({x=178, y=11, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=11, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 4 then
for i=0,33 do
minetest.set_node({x=178, y=12, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=12, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 5 then
for i=0,33 do
minetest.set_node({x=178, y=13, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=13, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 6 then
for i=0,33 do
minetest.set_node({x=178, y=14, z=i}, {name="default:sandstone"})
end
for i=0,27 do
minetest.set_node({x=178, y=14, z=i*(-1)}, {name="default:sandstone"})
end
elseif v+0 == 7 then
for i=0,33 do
if i%2 == 1 then
minetest.set_node({x=178, y=15, z=i}, {name="default:sandstone"})
end
end
for i=0,27 do
if i%2 == 1 then
minetest.set_node({x=178, y=15, z=i*(-1)}, {name="default:sandstone"})
end
end
elseif v+0 == 8 then
for i=0,33 do
if i%4 == 1 then
minetest.set_node({x=178, y=12, z=i}, {name="default:desert_sandstone"})
end
end
for i=0,27 do
if i%4 == 3 then
minetest.set_node({x=178, y=12, z=i*(-1)}, {name="default:desert_sandstone"})
end
end
for i=0,33 do
if i%2 == 0 then
minetest.set_node({x=178, y=13, z=i}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=11, z=i}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=9, z=i}, {name="default:desert_sandstone"})
end
end
for i=0,27 do
if i%2 == 0 then
minetest.set_node({x=178, y=13, z=i*(-1)}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=11, z=i*(-1)}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=9, z=i*(-1)}, {name="default:desert_sandstone"})
end
end
for i=0,33 do
if i%4 == 3 then
minetest.set_node({x=178, y=14, z=i}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=10, z=i}, {name="default:desert_sandstone"})
end
end
for i=0,27 do
if i%4 == 1 then
minetest.set_node({x=178, y=14, z=i*(-1)}, {name="default:desert_sandstone"})
minetest.set_node({x=178, y=10, z=i*(-1)}, {name="default:desert_sandstone"})
end
end
elseif v+0 == 0 then
for i=0,33 do
for k=9,15 do
minetest.set_node({x=178, y=k, z=i}, {name="air"})
end
end
for i=0,27 do
for k=9,15 do
minetest.set_node({x=178, y=k, z=i*(-1)}, {name="air"})
end
end
end
end