53 lines
2.0 KiB
Lua
53 lines
2.0 KiB
Lua
function Island_Pier2(v,player)
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if v+0 == 1 then
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for j=176,178 do
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for i=42,46 do
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minetest.set_node({x=j, y=8, z=i}, {name="default:wood"})
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end
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end
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minetest.set_node({x=178, y=7, z=42}, {name="default:wood"})
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minetest.set_node({x=178, y=6, z=42}, {name="default:wood"})
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minetest.set_node({x=178, y=7, z=46}, {name="default:wood"})
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minetest.set_node({x=178, y=6, z=46}, {name="default:wood"})
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elseif v+0 == 2 then
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for j=179,181 do
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for i=42,46 do
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minetest.set_node({x=j, y=8, z=i}, {name="default:wood"})
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end
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end
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minetest.set_node({x=181, y=7, z=42}, {name="default:wood"})
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minetest.set_node({x=181, y=6, z=42}, {name="default:wood"})
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minetest.set_node({x=181, y=7, z=46}, {name="default:wood"})
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minetest.set_node({x=181, y=6, z=46}, {name="default:wood"})
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elseif v+0 == 3 then
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for j=182,184 do
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for i=42,46 do
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minetest.set_node({x=j, y=8, z=i}, {name="default:wood"})
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end
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end
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minetest.set_node({x=184, y=7, z=42}, {name="default:wood"})
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minetest.set_node({x=184, y=6, z=42}, {name="default:wood"})
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minetest.set_node({x=184, y=7, z=46}, {name="default:wood"})
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minetest.set_node({x=184, y=6, z=46}, {name="default:wood"})
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minetest.set_node({x=179, y=8, z=44}, {name="castrum:island_battleground"})
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elseif v+0 == 4 then
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for j=176,184 do
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for i=42,46 do
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for k=6,8 do
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if minetest.get_node({x=j, y=k, z=i}).name == "default:wood" then
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minetest.set_node({x=j, y=k, z=i}, {name="default:junglewood"})
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end
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end
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end
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end
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elseif v+0 == 0 then
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for j=176,184 do
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for i=42,46 do
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for k=6,7 do
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minetest.set_node({x=j, y=k, z=i}, {name="default:water_source"})
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end
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minetest.set_node({x=j, y=8, z=i}, {name="air"})
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end
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end
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end
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end |