97 lines
3.9 KiB
Lua
97 lines
3.9 KiB
Lua
dofile(minetest.get_modpath("castrum").."/config.txt")
|
|
local camp2 = {}
|
|
camp2.get_formspec = function(player, pos)
|
|
if player == nil then
|
|
return
|
|
end
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Camp2.txt", "r")
|
|
local level = file:read("*l")
|
|
file:close()
|
|
local label = ""
|
|
local label2 = ""
|
|
local need1 = ""
|
|
local need2 = ""
|
|
local need3 = ""
|
|
local need4 = ""
|
|
if tonumber(level) < 1 then
|
|
label = "not build yet ("..math.floor((level/1)*100).."%)"
|
|
label2 = "Build"
|
|
need1 = "Home 2 lv.1"
|
|
need2 = "Camp 1 lv.1"
|
|
else
|
|
label = (level).."/1"
|
|
label2 = "Upgrade (comming soon)"
|
|
end
|
|
formspec = "size[5,6.5]"
|
|
.."background[5,6.5;1,1;gui_formbg.png;true]"
|
|
.."listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
|
|
.."bgcolor[#080808BB;true]"
|
|
.."label[0,0;Level: "..label.."]"
|
|
.."label[0,0.5;You need:]"
|
|
.."label[0,0.8;"..need1.."]"
|
|
.."label[0,1.1;"..need2.."]"
|
|
.."label[0,1.4;"..need3.."]"
|
|
.."label[0,1.7;"..need4.."]"
|
|
.."button[0,2;5,1;;"..label2.."]"
|
|
.."image_button[4.5,-0.3;0.8,0.8;;esc;X]"
|
|
if del_button == true then
|
|
formspec = formspec.."button[0,3;5,1;;del]"
|
|
end
|
|
return formspec
|
|
end
|
|
|
|
minetest.register_node("castrum:camp2",{
|
|
tiles = {"default_diamond_block.png"},
|
|
description = "Configurate Camp 2",
|
|
--groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
|
on_punch = function(pos, node, player, pointed_thing)
|
|
minetest.show_formspec(player:get_player_name(), "camp2" , camp2.get_formspec(player))
|
|
end,
|
|
})
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
local player_inv = player:get_inventory()
|
|
if formname == "camp2" then
|
|
for k, v in pairs(fields) do
|
|
if v == "del" then
|
|
minetest.place_schematic({x=-67, y=9, z=-74}, minetest.get_modpath("castrum").."/schematics/Camp2/Camp2_0.mts","0")
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Camp2.txt", "w")
|
|
file:write("0")
|
|
file:close()
|
|
minetest.show_formspec(player:get_player_name(), "camp2" , camp2.get_formspec(player))
|
|
elseif v == "Upgrade" or v == "Build" then
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Camp2.txt", "r")
|
|
local level = file:read("*l")
|
|
file:close()
|
|
local inv = player:get_inventory()
|
|
local upgrade = false
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Home2.txt", "r")
|
|
local home2 = file:read("*l")
|
|
file:close()
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Camp1.txt", "r")
|
|
local camp1 = file:read("*l")
|
|
file:close()
|
|
local txt = "not enough items"
|
|
if tonumber(level) < 1 and tonumber(home2) > 5 and tonumber(camp1) > 0 then
|
|
upgrade = true
|
|
elseif tonumber(level) < 1 and tonumber(home2) > 5 then
|
|
txt = "build camp 1 first"
|
|
elseif tonumber(level) < 1 then
|
|
txt = "build home 2 first"
|
|
end
|
|
if upgrade == false then
|
|
minetest.chat_send_player(player:get_player_name(), txt)
|
|
end
|
|
if (tonumber(level)) < 1 and upgrade or buildings_costs == false then
|
|
minetest.place_schematic({x=-67, y=9, z=-74}, minetest.get_modpath("castrum").."/schematics/Camp2/Camp2_"..(tonumber(level)+1)..".mts","0")
|
|
file = io.open(minetest.get_worldpath().."/SAVE/Camp2.txt", "w")
|
|
file:write(tonumber(level)+1)
|
|
file:close()
|
|
end
|
|
minetest.show_formspec(player:get_player_name(), "camp2" , camp2.get_formspec(player))
|
|
elseif v == "X" then
|
|
minetest.show_formspec(player:get_player_name(), "", "")
|
|
end
|
|
end
|
|
end
|
|
end) |