Castrum 1.9.1 upload

Game-5.3.0
Der1248 2019-07-04 19:13:10 +02:00
parent d13e0b3316
commit ac4d6af813
2 changed files with 1 additions and 0 deletions

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@ -12600,6 +12600,7 @@ minetest.register_craftitem("castrum:horse1_item_2", {
minetest.set_node({x=pos.x,y=pos.y+2,z=pos.z}, {name="castrum:knight_lv2_sit"})
screwdriver_handler(placer, {type="node", under={x=pos.x,y=pos.y+2,z=pos.z}, above={x=pos.x,y=pos.y+2,z=pos.z}}, 1)
local inv = placer:get_inventory()
Item_Remove2(placer, "main", "castrum:knight_lv2 1")
local fight = placer:get_attribute("fight")
placer:set_attribute("fightdig", "false")
if fight == "true" then