Agon 3.0.4 upload

Game-5.4.x
Der1248 2021-08-29 02:21:54 +02:00
parent 3d7826e9d0
commit 7dbaf2fdd6
483 changed files with 3889 additions and 847 deletions

View File

@ -7,7 +7,7 @@ minetest.register_on_joinplayer(function(player)
offset = {x=0, y=10},
alignment = {x=1, y=0},
number = 0xFFFFFF ,
text = "For Minetest : 5.3.0",
text = "For Minetest : 5.4.x",
})
player:hud_add({
hud_elem_type = "text",
@ -15,7 +15,7 @@ minetest.register_on_joinplayer(function(player)
offset = {x=0, y=30},
alignment = {x=1, y=0},
number = 0xFFFFFF ,
text = "Game Version : 3.0.3",
text = "Game Version : 3.0.4",
})
hud_levels[name] = player:hud_add({
hud_elem_type = "text",

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@ -31,6 +31,7 @@ function beds.register_bed(name, def)
wield_image = def.wield_image,
drawtype = "nodebox",
tiles = def.tiles.bottom,
use_texture_alpha = "clip",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
@ -95,8 +96,7 @@ function beds.register_bed(name, def)
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
return itemstack
@ -151,11 +151,13 @@ function beds.register_bed(name, def)
minetest.register_node(name .. "_top", {
drawtype = "nodebox",
tiles = def.tiles.top,
use_texture_alpha = "clip",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
pointable = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2,
not_in_creative_inventory = 1},
sounds = def.sounds or default.node_sound_wood_defaults(),
drop = name .. "_bottom",
node_box = {

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@ -60,30 +60,56 @@ local function lay_down(player, pos, bed_pos, state, skip)
-- stand up
if state ~= nil and not state then
local p = beds.pos[name] or nil
beds.player[name] = nil
if not beds.player[name] then
-- player not in bed, do nothing
return false
end
beds.bed_position[name] = nil
-- skip here to prevent sending player specific changes (used for leaving players)
if skip then
return
end
if p then
player:set_pos(p)
end
player:set_pos(beds.pos[name])
-- physics, eye_offset, etc
local physics_override = beds.player[name].physics_override
beds.player[name] = nil
player:set_physics_override({
speed = physics_override.speed,
jump = physics_override.jump,
gravity = physics_override.gravity
})
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
player:set_look_horizontal(math.random(1, 180) / 100)
player_api.player_attached[name] = false
player:set_physics_override(1, 1, 1)
hud_flags.wielditem = true
player_api.set_animation(player, "stand" , 30)
-- lay down
else
-- Check if bed is occupied
for _, other_pos in pairs(beds.bed_position) do
if vector.distance(bed_pos, other_pos) < 0.1 then
minetest.chat_send_player(name, S("This bed is already occupied!"))
return false
end
end
-- Check if player is moving
if vector.length(player:get_velocity()) > 0.001 then
minetest.chat_send_player(name, S("You have to stop moving before going to bed!"))
return false
end
if beds.player[name] then
-- player already in bed, do nothing
return false
end
beds.pos[name] = pos
beds.bed_position[name] = bed_pos
beds.player[name] = 1
beds.player[name] = {physics_override = player:get_physics_override()}
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
@ -97,7 +123,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
y = bed_pos.y + 0.07,
z = bed_pos.z + dir.z / 2
}
player:set_physics_override(0, 0, 0)
player:set_physics_override({speed = 0, jump = 0, gravity = 0})
player:set_pos(p)
player_api.player_attached[name] = true
hud_flags.wielditem = false
@ -230,6 +256,19 @@ minetest.register_on_leaveplayer(function(player)
end
end)
minetest.register_on_dieplayer(function(player)
local name = player:get_player_name()
local in_bed = beds.player
local pos = player:get_pos()
local yaw = get_look_yaw(pos)
if in_bed[name] then
lay_down(player, nil, pos, false)
player:set_look_horizontal(yaw)
player:set_pos(pos)
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "beds_form" then
return

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Schickes Bett
Simple Bed=Schlichtes Bett
Leave Bed=Bett verlassen
This bed is already occupied!=Dieses Bett ist bereits belegt!
You have to stop moving before going to bed!=Sie müssen stehen bleiben, bevor Sie zu Bett gehen können!
Good morning.=Guten Morgen.
@1 of @2 players are in bed=@1 von @2 Spielern sind im Bett
Force night skip=Überspringen der Nacht erzwingen
You can only sleep at night.=Sie können nur nachts schlafen.
Leave Bed=Bett verlassen

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Cama de lujo
Simple Bed=Cama sencilla
Leave Bed=Abandonar cama
This bed is already occupied!=Esta cama esta ocupada
You have to stop moving before going to bed!=Deja de moverte o no podras acostarte
Good morning.=Buenos días.
@1 of @2 players are in bed=@1 de @2 jugadores están en cama
Force night skip=Forzar evitar noche
@1 of @2 players are in bed=@1 de @2 jugadores están durmiendo
Force night skip=Forzar hacer de dia
You can only sleep at night.=Sólo puedes dormir por la noche.
Leave Bed=Levantarse

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Lit chic
Simple Bed=Lit simple
Leave Bed=Se lever du lit
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=Bonjour.
@1 of @2 players are in bed=@1 joueur(s) sur @2 sont au lit
Force night skip=Forcer le passage de la nuit
You can only sleep at night.=Vous ne pouvez dormir que la nuit.
Leave Bed=Se lever du lit

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@ -1,8 +1,10 @@
# textdomain: beds
Leave Bed=Tinggalkan Dipan
Fancy Bed=Ranjang Mewah
Simple Bed=Ranjang Sederhana
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=Selamat pagi.
@1 of @2 players are in bed=@1 dari @2 pemain sedang tidur
Force night skip=Paksa lewati malam
You can only sleep at night.=Anda hanya boleh tidur pada waktu malam.
Fancy Bed=Dipan Mewah
Simple Bed=Dipan Sederhana
You can only sleep at night.=Anda hanya dapat tidur pada waktu malam.
Leave Bed=Tinggalkan Ranjang

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@ -1,4 +1,10 @@
# textdomain: beds
Fancy Bed=Letto decorato
Simple Bed=Letto semplice
Leave Bed=Alzati dal letto
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=
@1 of @2 players are in bed=
Force night skip=
You can only sleep at night.=
Leave Bed=Alzati dal letto

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@ -0,0 +1,10 @@
# textdomain: beds
Fancy Bed=lo selja'i ckana
Simple Bed=lo sampu ckana
This bed is already occupied!=.i lo ti ckana cu canlu
You have to stop moving before going to bed!=lo nu do cando cu sarcu lo nu do sipna
Good morning.=.i .uise'inai cerni
@1 of @2 players are in bed=.i @1 cmima be lu'i @2 le pilno cu vreta lo ckana
Force night skip=bapli le nu co'u nicte
You can only sleep at night.=.i steci le ka nicte kei fa le ka do kakne le ka sipna ca pa ckaji be ce'u
Leave Bed=cliva lo ckana

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Katil Beragam
Simple Bed=Katil Biasa
Leave Bed=Bangun
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=Selamat pagi.
@1 of @2 players are in bed=@1 daripada @2 pemain sedang tidur
Force night skip=Paksa langkau malam
You can only sleep at night.=Anda hanya boleh tidur pada waktu malam.
Leave Bed=Bangun

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@ -0,0 +1,10 @@
# textdomain: beds
Fancy Bed=Cama Bonita
Simple Bed=Cama Simples
This bed is already occupied!=Esta cama já está ocupada!
You have to stop moving before going to bed!=Você precisa parar de se mover antes de ir para cama!
Good morning.=Bom dia.
@1 of @2 players are in bed=@1 de @2 jogadores estão na cama
Force night skip=Forçar o amanhecer
You can only sleep at night.=Você só pode dormir à noite
Leave Bed=Sair da Cama

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Детализированная Кровать
Simple Bed=Обычная Кровать
Leave Bed=Встать с кровати
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=Доброе утро.
@1 of @2 players are in bed=@1 из @2 игроков в кровати
Force night skip=Пропустить ночь
You can only sleep at night.=Вы можете спать только ночью.
Leave Bed=Встать с кровати

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=Fin säng
Simple Bed=Enkel Säng
Leave Bed=Lämna Säng
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.= God morgon.
@1 of @2 players are in bed=@1 av @2 spelar försöker sover.
Force night skip=Tvinga över natten
You can only sleep at night.=Du kan bara sova på natten.
Leave Bed=Lämna Säng

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@ -0,0 +1,10 @@
# textdomain: beds
Fancy Bed=Pekná posteľ
Simple Bed=Jednoduchá posteľ
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=Dobré ráno.
@1 of @2 players are in bed=@1 z @2 hráčov sú v posteli
Force night skip=Nútene preskočiť noc
You can only sleep at night.=Môžeš spať len v noci.
Leave Bed=Opusti posteľ

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@ -1,8 +1,10 @@
# textdomain: beds
Fancy Bed=花式床
Simple Bed=简易床
Leave Bed=离开床
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=早安!
@1 of @2 players are in bed=@2位玩家中的@1位在床上
Force night skip=强制跳过夜晚
You can only sleep at night.=你只能在晚上睡觉。
Leave Bed=离开床

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@ -1,9 +1,10 @@
# textdomain: beds
Fancy Bed=花式床
Simple Bed=簡易床
Leave Bed=離開床
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=早安!
@1 of @2 players are in bed=@2位玩家中的@1位在床上
Force night skip=強制跳過夜晚
You can only sleep at night.=你只能在晚上睡覺。
Leave Bed=離開床

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@ -1,8 +1,10 @@
# textdomain: beds
Leave Bed=
Fancy Bed=
Simple Bed=
This bed is already occupied!=
You have to stop moving before going to bed!=
Good morning.=
@1 of @2 players are in bed=
Force night skip=
You can only sleep at night.=
Fancy Bed=
Simple Bed=
Leave Bed=

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@ -8,25 +8,16 @@ binoculars = {}
local S = minetest.get_translator("binoculars")
-- Detect creative mod
local creative_mod = minetest.get_modpath("creative")
-- Cache creative mode setting as fallback if creative mod not present
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
-- Update player property
-- Global to allow overriding
function binoculars.update_player_property(player)
local creative_enabled =
(creative_mod and creative.is_enabled_for(player:get_player_name())) or
creative_mode_cache
local new_zoom_fov = 0
if player:get_inventory():contains_item(
"main", "binoculars:binoculars") then
new_zoom_fov = 10
elseif creative_enabled then
elseif minetest.is_creative_enabled(player:get_player_name()) then
new_zoom_fov = 15
end

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@ -1,3 +1,3 @@
# textdomain: binoculars
Binoculars=Binokular
Use with 'Zoom' key=Pakai dengan tombol 'Zum'
Binoculars=Teropong
Use with 'Zoom' key=Pakai dengan tombol 'Zoom'

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@ -1,3 +1,3 @@
# textdomain: binoculars
Binoculars=Binocolo
Use with 'Zoom' key=Usalo col tasto 'Ingrandimento'
Use with 'Zoom' key=Usalo col tasto 'Ingrandimento'

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@ -0,0 +1,3 @@
# textdomain: binoculars
Binoculars=lo reldarvistci
Use with 'Zoom' key=.i tu'a le jvinu banro batke cu tadji lo nu pilno

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@ -0,0 +1,3 @@
# textdomain: binoculars
Binoculars=Binóculos
Use with 'Zoom' key=Use com a tecla de 'Zoom'

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@ -1,3 +1,3 @@
# textdomain: binoculars
Binoculars=Kikare
Use with 'Zoom' key=Används med 'Zoom' knappen
Use with 'Zoom' key=Används med 'Zoom' knappen

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@ -0,0 +1,3 @@
# textdomain: binoculars
Binoculars=Ďalekohľad
Use with 'Zoom' key=Použi s klávesou "Priblíž"

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@ -1,4 +1,3 @@
name = binoculars
description = Minetest Game mod: binoculars
depends = default
optional_depends = creative

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@ -119,8 +119,7 @@ function boat.on_punch(self, puncher)
if not self.driver then
self.removed = true
local inv = puncher:get_inventory()
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(name))
if not minetest.is_creative_enabled(name)
or not inv:contains_item("main", "boats:boat") then
local leftover = inv:add_item("main", "boats:boat")
-- if no room in inventory add a replacement boat to the world
@ -172,7 +171,8 @@ function boat.on_step(self, dtime)
end
end
local velo = self.object:get_velocity()
if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
if not self.driver and
self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
self.object:set_pos(self.object:get_pos())
return
end
@ -268,8 +268,7 @@ minetest.register_craftitem("boats:boat", {
boat:set_yaw(placer:get_look_horizontal())
end
local player_name = placer and placer:get_player_name() or ""
if not (creative and creative.is_enabled_for and
creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
end

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@ -1,4 +1,4 @@
# textdomain: boats
Boat cruise mode on=Modalità movimento automatico barca attivata
Boat cruise mode off=Modalità movimento automatico barca disattivata
Boat=Barca
Boat=Barca

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@ -0,0 +1,4 @@
# textdomain: boats
Boat cruise mode on=.i lo bloti cu zmiku le ka klama
Boat cruise mode off=.i lo bloti cu macnu le ka klama
Boat=lo bloti

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@ -0,0 +1,4 @@
# textdomain: boats
Boat cruise mode on=Modo de cruseiro do barco ligado
Boat cruise mode off=Modo de cruseiro do barco desligado
Boat=Barco

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@ -1,4 +1,4 @@
# textdomain: boats
Boat cruise mode on=Båtkryssningsläge på
Boat cruise mode off=Båtkryssningsläge av
Boat=Båt
Boat=Båt

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@ -0,0 +1,4 @@
# textdomain: boats
Boat cruise mode on=Cestovný režim loďky zapnutý
Boat cruise mode off=Cestovný režim loďky vypnutý
Boat=Loďka

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@ -2,4 +2,4 @@
Empty Bucket=Secchio vuoto
Water Bucket=Secchio d'acqua
River Water Bucket=Secchio d'acqua di fiume
Lava Bucket=Secchio di lava
Lava Bucket=Secchio di lava

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@ -0,0 +1,5 @@
# textdomain: bucket
Empty Bucket=lo baktu be no da
Water Bucket=lo baktu be lo djacu
River Water Bucket=lo baktu be lo rirxe djacu
Lava Bucket=lo baktu be lo likro'i

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@ -0,0 +1,5 @@
# textdomain: bucket
Empty Bucket=Balde Vazio
Water Bucket=Balde de Água
River Water Bucket=Balde de Água do Rio
Lava Bucket=Balde de Lava

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@ -2,4 +2,4 @@
Empty Bucket=Tom hink
Water Bucket=Vatten hink
River Water Bucket=Flodvatten hink
Lava Bucket=Lava hink
Lava Bucket=Lava hink

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@ -0,0 +1,5 @@
# textdomain: bucket
Empty Bucket=Prázdne vedro
Water Bucket=Vedro s vodou
River Water Bucket=Vedro s vodou z rieky
Lava Bucket=Vedro s lávou

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@ -62,8 +62,8 @@ for i in ipairs (butter_list) do
minetest.register_node("butterflies:hidden_butterfly_"..name, {
drawtype = "airlike",
inventory_image = "butterflies_butterfly_"..name..".png",
wield_image = "butterflies_butterfly_"..name..".png",
inventory_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
wield_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,

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@ -1,4 +1,4 @@
# textdomain: butterflies
White Butterfly=Farfalla bianca
Red Butterfly=Farfalla rossa
Violet Butterfly=Farfalla viola
Violet Butterfly=Farfalla viola

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@ -0,0 +1,4 @@
# textdomain: butterflies
White Butterfly=lo blabi toldi
Red Butterfly=lo xunre toldi
Violet Butterfly=lo zirpu toldi

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@ -0,0 +1,4 @@
# textdomain: butterflies
White Butterfly=
Red Butterfly=
Violet Butterfly=

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@ -1,4 +1,4 @@
# textdomain: butterflies
White Butterfly=Vit fjäril
Red Butterfly=Röd fjäril
Violet Butterfly=Violett fjäril
Violet Butterfly=Violett fjäril

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@ -0,0 +1,4 @@
# textdomain: butterflies
White Butterfly=Biely motýlik
Red Butterfly=Červený motýlik
Violet Butterfly=Fialový motýlik

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@ -108,8 +108,7 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
end
-- Pick up cart
local inv = puncher:get_inventory()
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(puncher:get_player_name()))
if not minetest.is_creative_enabled(puncher:get_player_name())
or not inv:contains_item("main", "carts:cart") then
local leftover = inv:add_item("main", "carts:cart")
-- If no room in inventory add a replacement cart to the world
@ -390,7 +389,7 @@ minetest.register_entity("carts:cart", cart_entity)
minetest.register_craftitem("carts:cart", {
description = S("Cart") .. "\n" .. S("(Sneak+Click to pick up)"),
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_front.png", "carts_cart_side.png"),
wield_image = "carts_cart_side.png",
wield_image = "carts_cart_front.png",
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local node = minetest.get_node(under)
@ -416,8 +415,7 @@ minetest.register_craftitem("carts:cart", {
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
{pos = pointed_thing.above}, true)
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(placer:get_player_name())) then
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
return itemstack

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@ -1,6 +1,6 @@
# textdomain: carts
Cart=Kereta
(Sneak+Click to pick up)=(Menyelinap + Klik untuk ambil)
Rail=Rel
Powered Rail=Rel Bertenaga
Brake Rail=Rel Rem
Cart=Kereta
(Sneak+Click to pick up)=(selinap + klik untuk ambil)

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@ -3,4 +3,4 @@ Cart=Vagone
(Sneak+Click to pick up)=(Strisciare+Click per raccoglierlo)
Rail=Binario
Powered Rail=Binario alimentato
Brake Rail=Binario freno
Brake Rail=Binario freno

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@ -0,0 +1,6 @@
# textdomain: carts
Cart=lo carce
(Sneak+Click to pick up)=to lo nu dzibi'o je cu samxa'e te cabra cu tadji lo nu lebna toi
Rail=lo teryre'e
Powered Rail=lo se dikca teryre'e
Brake Rail=lo terjabre teryre'e

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@ -0,0 +1,6 @@
# textdomain: carts
Cart=Carrinho
(Sneak+Click to pick up)=(Esgueirar + Clique para pegar)
Rail=Trilho
Powered Rail=Trilho Energizado
Brake Rail=Trilho de Freio

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@ -1,6 +1,6 @@
# textdomain: carts
Cart=Вагонетка
(Sneak+Click to pick up)=(Пригнитесь и кликните по вагонетке, чтобы забрать)
Rail=Рельса
Powered Rail=Механизированная Рельса
Brake Rail=Рельса с тормозом
Rail=Рельсы
Powered Rail=Запитанные рельсы
Brake Rail=Тормозящие рельсы

View File

@ -3,4 +3,4 @@ Cart=Vagn
(Sneak+Click to pick up)=(Shift+Klicka för att plocka upp)
Rail=Räls
Powered Rail=Aktiverad räls
Brake Rail=Broms räls
Brake Rail=Broms räls

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@ -0,0 +1,6 @@
# textdomain: carts
Cart=Vozík
(Sneak+Click to pick up)=(Zakrádanie sa + Klik pre zdvihnutie)
Rail=Koľajnica
Powered Rail=Koľajnica s pohonom
Brake Rail=Brzdná koľajnica

View File

@ -1,6 +1,6 @@
# textdomain: carts
Cart=
(Sneak+Click to pick up)=
Rail=
Powered Rail=
Brake Rail=
Cart=
(Sneak+Click to pick up)=

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@ -264,32 +264,17 @@ Glass breaking sounds (CC BY 3.0):
3: http://www.freesound.org/people/lsprice/sounds/88808/
Mito551 (sounds) (CC BY-SA 3.0):
default_dig_choppy.ogg
default_dig_cracky.ogg
default_dig_crumbly.1.ogg
default_dig_crumbly.2.ogg
default_dig_crumbly.*.ogg
default_dig_dig_immediate.ogg
default_dig_oddly_breakable_by_hand.ogg
default_dug_node.1.ogg
default_dug_node.2.ogg
default_dug_node.*.ogg
default_grass_footstep.1.ogg
default_grass_footstep.2.ogg
default_grass_footstep.3.ogg
default_gravel_footstep.1.ogg
default_gravel_footstep.2.ogg
default_gravel_footstep.3.ogg
default_gravel_footstep.4.ogg
default_grass_footstep.1.ogg
default_place_node.1.ogg
default_place_node.2.ogg
default_place_node.3.ogg
default_place_node_hard.1.ogg
default_place_node_hard.2.ogg
default_hard_footstep.1.ogg
default_hard_footstep.2.ogg
default_hard_footstep.3.ogg
default_sand_footstep.1.ogg
default_sand_footstep.2.ogg
default_gravel_footstep.*.ogg
default_place_node.*.ogg
default_place_node_hard.*.ogg
default_glass_footstep.ogg
default_wood_footstep.1.ogg
default_wood_footstep.2.ogg
default_dirt_footstep.1.ogg
@ -301,8 +286,8 @@ Metal sounds:
- https://www.freesound.org/people/yadronoff/sounds/320397/
default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
- http://opengameart.org/users/qubodup
default_metal_footstep.*.ogg - Ottomaani138 - CC0
- https://www.freesound.org/people/Ottomaani138/sounds/232692/
default_metal_footstep.*.ogg - (CC0 1.0) - CC0 1.0
- https://freesound.org/people/mypantsfelldown/sounds/398937/
default_place_node_metal.*.ogg - Ogrebane - CC0
- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
@ -340,6 +325,43 @@ sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/
player_damage.ogg
Sheyvan (CC0 1.0):
https://freesound.org/people/Sheyvan/sounds/476113/
default_dig_choppy.*.ogg
lolamadeus (CC0 1.0):
https://freesound.org/people/lolamadeus/sounds/179341/
default_gravel_dig.*.ogg
default_gravel_dug.*.ogg
Benboncan (CC BY 3.0):
https://freesound.org/people/Benboncan/sounds/71823/
default_dig_cracky.*.ogg
Erdie (CC BY 3.0):
https://freesound.org/people/Erdie/sounds/41579/
default_hard_footstep.*.ogg
worthahep88 (CC0 1.0):
https://freesound.org/people/worthahep88/sounds/319224/
default_sand_footstep.*.ogg
dheming (CC BY 3.0):
https://freesound.org/people/dheming/sounds/268023/
default_ice_dig.*.ogg
InspectorJ (CC BY 3.0):
https://freesound.org/people/InspectorJ/sounds/416967/
default_ice_footstep.*.ogg
Angel_Perez_Grandi (CC BY 3.0):
https://freesound.org/people/Angel_Perez_Grandi/sounds/49190/
default_ice_dug.ogg
iankath (CC0 1.0)
https://freesound.org/people/iankath/sounds/173991/
default_furnace_active.ogg
Models
------

View File

@ -300,15 +300,6 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "default:mese_post_light 3",
recipe = {
{"", "default:glass", ""},
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
{"", "group:wood", ""},
}
})
minetest.register_craft({
output = "default:obsidian",
recipe = {

View File

@ -160,7 +160,8 @@ minetest.register_craftitem("default:skeleton_key", {
return itemstack
end
local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
local node_reg = minetest.registered_nodes[node.name]
local on_skeleton_key_use = node_reg and node_reg.on_skeleton_key_use
if not on_skeleton_key_use then
return itemstack
end

View File

@ -38,9 +38,9 @@ end
function default.node_sound_sand_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_sand_footstep", gain = 0.12}
{name = "default_sand_footstep", gain = 0.05}
table.dug = table.dug or
{name = "default_sand_footstep", gain = 0.24}
{name = "default_sand_footstep", gain = 0.15}
table.place = table.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table)
@ -50,9 +50,11 @@ end
function default.node_sound_gravel_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_gravel_footstep", gain = 0.4}
{name = "default_gravel_footstep", gain = 0.1}
table.dig = table.dig or
{name = "default_gravel_dig", gain = 0.35}
table.dug = table.dug or
{name = "default_gravel_footstep", gain = 1.0}
{name = "default_gravel_dug", gain = 1.0}
table.place = table.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table)
@ -93,6 +95,18 @@ function default.node_sound_glass_defaults(table)
return table
end
function default.node_sound_ice_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_ice_footstep", gain = 0.3}
table.dig = table.dig or
{name = "default_ice_dig", gain = 0.5}
table.dug = table.dug or
{name = "default_ice_dug", gain = 0.5}
default.node_sound_defaults(table)
return table
end
function default.node_sound_metal_defaults(table)
table = table or {}
table.footstep = table.footstep or
@ -421,6 +435,52 @@ function default.register_fence_rail(name, def)
minetest.register_node(name, def)
end
--
-- Mese post registration helper
--
function default.register_mesepost(name, def)
minetest.register_craft({
output = name .. " 4",
recipe = {
{'', 'default:glass', ''},
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
{'', def.material, ''},
}
})
local post_texture = def.texture .. "^default_mese_post_light_side.png^[makealpha:0,0,0"
local post_texture_dark = def.texture .. "^default_mese_post_light_side_dark.png^[makealpha:0,0,0"
-- Allow almost everything to be overridden
local default_fields = {
wield_image = post_texture,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
},
},
paramtype = "light",
tiles = {def.texture, def.texture, post_texture_dark, post_texture_dark, post_texture, post_texture},
use_texture_alpha = "opaque",
light_source = default.LIGHT_MAX,
sunlight_propagates = true,
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults(),
}
for k, v in pairs(default_fields) do
if def[k] == nil then
def[k] = v
end
end
def.texture = nil
def.material = nil
minetest.register_node(name, def)
end
--
-- Leafdecay

View File

@ -113,6 +113,9 @@ local function furnace_node_timer(pos, elapsed)
local srclist, fuellist
local dst_full = false
local timer_elapsed = meta:get_int("timer_elapsed") or 0
meta:set_int("timer_elapsed", timer_elapsed + 1)
local cookable, cooked
local fuel
@ -154,6 +157,9 @@ local function furnace_node_timer(pos, elapsed)
else
dst_full = true
end
-- Play cooling sound
minetest.sound_play("default_cool_lava",
{pos = pos, max_hear_distance = 16, gain = 0.1}, true)
else
-- Item could not be cooked: probably missing fuel
update = true
@ -237,6 +243,12 @@ local function furnace_node_timer(pos, elapsed)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
-- Play sound every 5 seconds while the furnace is active
if timer_elapsed == 0 or (timer_elapsed+1) % 5 == 0 then
minetest.sound_play("default_furnace_active",
{pos = pos, max_hear_distance = 16, gain = 0.5}, true)
end
else
if fuellist and not fuellist[1]:is_empty() then
fuel_state = S("@1%", 0)
@ -245,6 +257,7 @@ local function furnace_node_timer(pos, elapsed)
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
meta:set_int("timer_elapsed", 0)
end
@ -305,6 +318,10 @@ minetest.register_node("default:furnace", {
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_take = function(pos)
-- check whether the furnace is empty or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)

View File

@ -74,5 +74,5 @@ local item = {
}
-- set defined item as new __builtin:item, with the old one as fallback table
setmetatable(item, builtin_item)
setmetatable(item, { __index = builtin_item })
minetest.register_entity(":__builtin:item", item)

View File

@ -4,36 +4,41 @@ Locked Chest (owned by @1)=Abgeschlossene Truhe (Eigentum von @1)
You do not own this chest.=Ihnen gehört diese Truhe nicht.
a locked chest=eine abgeschlossene Truhe
Chest=Truhe
Stick=Stock
Paper=Papier
Title:=Titel:
Contents:=Inhalt:
Save=Speichern
by @1=von @1
Page @1 of @2=Seite @1 von @2
"@1" by @2=„@1“ von @2
Book=Buch
Book with Text=Buch mit Text
Skeleton Key=Skelettschlüssel
Key to @1's @2=Schlüssel für @2 von @1
Coal Lump=Kohleklumpen
Iron Lump=Eisenklumpen
Copper Lump=Kupferklumpen
Tin Lump=Zinnklumpen
Mese Crystal=Mesekristall
Gold Lump=Goldklumpen
Diamond=Diamant
Clay Lump=Tonklumpen
Steel Ingot=Stahlbarren
Copper Ingot=Kupferbarren
Tin Ingot=Zinnbarren
Bronze Ingot=Bronzebarren
Gold Ingot=Goldbarren
Mese Crystal Fragment=Mesekristallfragment
Clay Brick=Tonziegel
Obsidian Shard=Obsidianscherbe
Flint=Feuerstein
Blueberries=Blaubeeren
Book=Buch
Book with Text=Buch mit Text
Bronze Ingot=Bronzebarren
Clay Brick=Tonziegel
Clay Lump=Tonklumpen
Coal Lump=Kohleklumpen
Copper Ingot=Kupferbarren
Copper Lump=Kupferklumpen
Diamond=Diamant
Flint=Feuerstein
Gold Ingot=Goldbarren
Gold Lump=Goldklumpen
Iron Lump=Eisenklumpen
Mese Crystal=Mesekristall
Mese Crystal Fragment=Mesekristallfragment
Obsidian Shard=Obsidianscherbe
Paper=Papier
Steel Ingot=Stahlbarren
Stick=Stock
Tin Ingot=Zinnbarren
Tin Lump=Zinnklumpen
Furnace is empty=Ofen ist leer
100% (output full)=100% (Ausgabe voll)
@1%=@1%
Empty=Leer
Not cookable=Nicht kochbar
Empty=Leer
Furnace active=Ofen aktiv
Furnace inactive=Ofen inaktiv
(Item: @1; Fuel: @2)=(Gegenstand: @1; Brennstoff: @2)
@ -42,7 +47,7 @@ Stone=Stein
Cobblestone=Kopfsteinpflaster
Stone Brick=Steinziegel
Stone Block=Steinblock
Mossy Cobblestone=Mosiges Kopfsteinpflaster
Mossy Cobblestone=Moosiges Kopfsteinpflaster
Desert Stone=Wüstenstein
Desert Cobblestone=Wüstenkopfsteinpflaster
Desert Stone Brick=Wüstensteinziegel
@ -156,6 +161,7 @@ Empty Bookshelf=Leeres Bücherregal
Bookshelf (@1 written, @2 empty books)=Bücherregal (@1 beschriebene, @2 leere Bücher)
Bookshelf=Bücherregal
Text too long=Text zu lang
"@1"=„@1“
Wooden Sign=Holzschild
Steel Sign=Stahlschild
Wooden Ladder=Holzleiter
@ -174,7 +180,11 @@ Glass=Glas
Obsidian Glass=Obsidianglas
Brick Block=Ziegelblock
Mese Lamp=Meselampe
Mese Post Light=Mesestandlampe
Apple Wood Mese Post Light=Apfelholzmesestandlampe
Acacia Wood Mese Post Light=Akazienholzmesestandlampe
Jungle Wood Mese Post Light=Dschungelholzmesestandlampe
Pine Wood Mese Post Light=Kiefernholzmesestandlampe
Aspen Wood Mese Post Light=Espenholzmesestandlampe
Cloud=Wolke
Wooden Pickaxe=Holzspitzhacke
Stone Pickaxe=Steinspitzhacke
@ -203,9 +213,8 @@ Diamond Sword=Diamantschwert
Key=Schlüssel
Torch=Fackel
@1 will intersect protection on growth.=@1 wird bei Wachstum mit geschützter Zone überlappen.
Title:=Titel:
Contents:=Inhalt:
Save=Speichern
by @1=von @1
Page @1 of @2=Seite @1 von @2
"@1"=„@1“
##### not used anymore #####
Mese Post Light=Mesestandlampe

View File

@ -1,39 +1,45 @@
# textdomain: default
Locked Chest=Cofre cerrado
Locked Chest (owned by @1)=Cofre cerrado (propiedad de @1)
You do not own this chest.=Este cofre no te pertenece.
a locked chest=un cofre cerrado
Chest=Cofre
Stick=Palo
Paper=Papel
Title:=Título:
Contents:=Contenidos:
Save=Guardar
by @1=por @1
Page @1 of @2=Página @1 de @2
"@1" by @2="@1" por @2
Book=Libro
Book with Text=Libro escrito
Skeleton Key=Llave esqueleto
Key to @1's @2=Llave para @2 de @1
Coal Lump=Fragmento de carbón
Iron Lump=Pepita de hierro
Copper Lump=Pepita de cobre
Tin Lump=Pepita de estaño
Mese Crystal=Cristal de mese
Gold Lump=Pepita de oro
Diamond=Diamante
Clay Lump=Fragmento de arcilla
Steel Ingot=Lingote de acero
Copper Ingot=Lingote de cobre
Tin Ingot=Lingote de estaño
Bronze Ingot=Lingote de bronce
Gold Ingot=Lingote de oro
Mese Crystal Fragment=Fragmento de cristal de mese
Clay Brick=Ladrillo de arcilla
Obsidian Shard=Esquirla de obsidiana
Flint=Pedernal
Blueberries=Arándanos
Book=Libro
Book with Text=Libro escrito
Bronze Ingot=Lingote de bronce
Clay Brick=Ladrillo de arcilla
Clay Lump=Bola de arcilla
Coal Lump=Carbón
Copper Ingot=Lingote de cobre
Copper Lump=Pepita de cobre
Diamond=Diamante
Flint=Pedernal
Gold Ingot=Lingote de oro
Gold Lump=Pepita de oro
Iron Lump=Pepita de hierro
Mese Crystal=Cristal de mese
Mese Crystal Fragment=Fragmento de cristal de mese
Obsidian Shard=Esquirla de obsidiana
Paper=Papel
Steel Ingot=Lingote de acero
Stick=Palo
Tin Ingot=Lingote de estaño
Tin Lump=Pepita de estaño
Furnace is empty=El horno está vacío
100% (output full)=100% (salida completa)
@1%=@1%
Empty=Vacío
Not cookable=No se puede cocinar
Empty=Vacío
Furnace active=Horno activado
Furnace inactive=Horno desactivado
(Item: @1; Fuel: @2)=(Objeto: @1; Combustible: @2)
@ -62,19 +68,19 @@ Obsidian Block=Bloque de obsidiana
Dirt=Tierra
Dirt with Grass=Tierra con pasto
Dirt with Grass and Footsteps=Tierra con pasto y pisadas
Dirt with Dry Grass=Tierra con pasto seco
Dirt with Savanna Grass=Tierra con hierba de sabana
Dirt with Snow=Tierra con nieve
Dirt with Rainforest Litter=Tierra con hojarasca de selva tropical
Dirt with Coniferous Litter=Tierra con hojarasca de coníferas
Dry Dirt=Tierra Seca
Dry Dirt with Dry Grass=Tierra seca con pasto seco
Savanna Dirt=Tierra de sabana
Savanna Dirt with Savanna Grass=Tierra de sabana con hierba de sabana
Permafrost=Permafrost
Permafrost with Stones=Permafrost pedregoso
Permafrost with Moss=Permafrost musgoso
Sand=Arena
Desert Sand=Arena desértica
Silver Sand=Arena plateada
Gravel=Gravilla
Gravel=Grava
Clay=Arcilla
Snow=Nieve
Snow Block=Bloque de nieve
@ -124,7 +130,7 @@ Papyrus=Papiro
Dry Shrub=Arbusto seco
Jungle Grass=Pasto de jungla
Grass=Pasto
Dry Grass=Pasto seco
Savanna Grass=Hierba de sabana
Fern=Helecho
Marram Grass=Carrizo
Bush Stem=Tallo de arbusto
@ -156,6 +162,7 @@ Empty Bookshelf=Librería vacía
Bookshelf (@1 written, @2 empty books)=Librería(@1 escritos, @2 libros en blanco)
Bookshelf=Librería
Text too long=Texto demasiado largo
"@1"="@1"
Wooden Sign=Cartel de madera
Steel Sign=Cartel de acero
Wooden Ladder=Escalera de madera
@ -174,7 +181,11 @@ Glass=Vidrio
Obsidian Glass=Vidrio de obsidiana
Brick Block=Bloque de ladrillo
Mese Lamp=Lámpara de mese
Mese Post Light=Poste de luz de mese
Apple Wood Mese Post Light=Poste de luz de madera de manzano
Acacia Wood Mese Post Light=Poste de luz de madera de acacia
Jungle Wood Mese Post Light=Poste de luz de madera de jungla
Pine Wood Mese Post Light=Poste de luz de madera de pino
Aspen Wood Mese Post Light=Poste de luz de madera de álamo
Cloud=Nube
Wooden Pickaxe=Pico de madera
Stone Pickaxe=Pico de piedra
@ -203,9 +214,12 @@ Diamond Sword=Espada de diamante
Key=Llave
Torch=Antorcha
@1 will intersect protection on growth.=@1 intersectará con protección cuando crezca.
Title:=Título:
Contents:=Contenidos:
Save=Guardar
by @1=por @1
Page @1 of @2=Página @1 de @2
"@1"="@1"
##### not used anymore #####
Dirt with Dry Grass=Tierra con pasto seco
Dry Dirt=Tierra Seca
Dry Dirt with Dry Grass=Tierra seca con pasto seco
Dry Grass=Pasto seco
Mese Post Light=Poste de luz de mese

View File

@ -4,36 +4,41 @@ Locked Chest (owned by @1)=Coffre verrouillé (possédé par @1)
You do not own this chest.=Ce coffre ne vous appartient pas.
a locked chest=un coffre verrouillé
Chest=Coffre
Stick=Baton
Paper=Papier
Title:=Titre :
Contents:=Contenu :
Save=Sauvegarder
by @1=de @1
Page @1 of @2=Page @1 sur @2
"@1" by @2=« @1 » de @2
Book=Livre
Book with Text=Livre avec du texte
Skeleton Key=Squelette
Key to @1's @2=Clé pour @2 de @1
Coal Lump=Morceau de charbon
Iron Lump=Morceau de fer
Copper Lump=Morceau de cuivre
Tin Lump=Morceau d'étain
Mese Crystal=Cristal de Mese
Gold Lump=Morceau d'or
Diamond=Diamant
Clay Lump=Morceau d'argile
Steel Ingot=Lingot d'acier
Copper Ingot=Lingot de cuivre
Tin Ingot=Lingot d'étain
Bronze Ingot=Lingot de bronze
Gold Ingot=Lingot d'or
Mese Crystal Fragment=Fragment de cristal de Mese
Clay Brick=Brique d'argile
Obsidian Shard=Tesson d'obsidienne
Flint=Silex
Blueberries=Myrtille
Book=Livre
Book with Text=Livre avec du texte
Bronze Ingot=Lingot de bronze
Clay Brick=Brique d'argile
Clay Lump=Morceau d'argile
Coal Lump=Morceau de charbon
Copper Ingot=Lingot de cuivre
Copper Lump=Morceau de cuivre
Diamond=Diamant
Flint=Silex
Gold Ingot=Lingot d'or
Gold Lump=Morceau d'or
Iron Lump=Morceau de fer
Mese Crystal=Cristal de Mese
Mese Crystal Fragment=Fragment de cristal de Mese
Obsidian Shard=Tesson d'obsidienne
Paper=Papier
Steel Ingot=Lingot d'acier
Stick=Baton
Tin Ingot=Lingot d'étain
Tin Lump=Morceau d'étain
Furnace is empty=Le four est vide
100% (output full)=100% (Sortie pleine)
@1%=@1%
Empty=Vide
Not cookable=Ne se cuit pas
Empty=Vide
Furnace active=Four actif
Furnace inactive=Four inactif
(Item: @1; Fuel: @2)=(Article: @1; Carburant: @2)
@ -62,12 +67,12 @@ Obsidian Block=Block d'obsidienne
Dirt=Terre
Dirt with Grass=Terre avec de l'herbe
Dirt with Grass and Footsteps=Terre avec de l'herbe et des traces de pas
Dirt with Dry Grass=Terre avec de l'herbe sèche
Dirt with Savanna Grass=
Dirt with Snow=Terre avec de la neige
Dirt with Rainforest Litter=Terre avec sol de forêt humide
Dirt with Coniferous Litter=Terre avec sol de forêt de conifère
Dry Dirt=Terre sèche
Dry Dirt with Dry Grass=Terre sèche avec de l'herbe sèche
Savanna Dirt=
Savanna Dirt with Savanna Grass=
Permafrost=Pergélisol
Permafrost with Stones=Pergélisol avec de la pierre
Permafrost with Moss=Pergélisol avec de la mousse
@ -124,7 +129,7 @@ Papyrus=Papyrus
Dry Shrub=Arbuste sec
Jungle Grass=Herbe de la jungle
Grass=Herbe
Dry Grass=Herbe sèche
Savanna Grass=
Fern=Fougère
Marram Grass=Ammophile
Bush Stem=Tige de buisson
@ -156,6 +161,7 @@ Empty Bookshelf=Bibliothèque vide
Bookshelf (@1 written, @2 empty books)=Bibliothèque (@1 écrits, @2 livres vides)
Bookshelf=Bibliothèque
Text too long=Texte trop longue
"@1"=« @1 »
Wooden Sign=Panneau en bois
Steel Sign=Panneau en acier
Wooden Ladder=Echelle en bois
@ -174,7 +180,11 @@ Glass=Verre
Obsidian Glass=Verre d'obsidienne
Brick Block=Bloc de brique
Mese Lamp=Lampe de Mese
Mese Post Light=Réverbère de Mese
Apple Wood Mese Post Light=
Acacia Wood Mese Post Light=
Jungle Wood Mese Post Light=
Pine Wood Mese Post Light=
Aspen Wood Mese Post Light=
Cloud=Nuage
Wooden Pickaxe=Pioche en bois
Stone Pickaxe=Pioche en pierre
@ -203,9 +213,12 @@ Diamond Sword=Epée en diamant
Key=Clé
Torch=Torche
@1 will intersect protection on growth.=@1 chevauchera la zone protégée avec la croissance.
Title:=Titre :
Contents:=Contenu :
Save=Sauvegarder
by @1=de @1
Page @1 of @2=Page @1 sur @2
"@1"=« @1 »
##### not used anymore #####
Dirt with Dry Grass=Terre avec de l'herbe sèche
Dry Dirt=Terre sèche
Dry Dirt with Dry Grass=Terre sèche avec de l'herbe sèche
Dry Grass=Herbe sèche
Mese Post Light=Réverbère de Mese

View File

@ -1,4 +1,48 @@
# textdomain: default
Locked Chest=Peti Terkunci
Locked Chest (owned by @1)=Peti Terkunci (milik @1)
You do not own this chest.=Anda bukan pemilik peti ini.
a locked chest=peti terkunci
Chest=Peti
Title:=Judul:
Contents:=Isi:
Save=Simpan
by @1=oleh @1
Page @1 of @2=Halaman @1 dari @2
"@1" by @2="@1" oleh @2
Skeleton Key=Kunci Induk
Key to @1's @2=Kunci @2 milik @1
Blueberries=Blueberry
Book=Buku
Book with Text=Buku Tertulis
Bronze Ingot=Perunggu Batangan
Clay Brick=Bata
Clay Lump=Bongkahan Tanah Liat
Coal Lump=Bongkahan Batu Bara
Copper Ingot=Tembaga Batangan
Copper Lump=Bongkahan Tembaga
Diamond=Berlian
Flint=Batu Api
Gold Ingot=Emas Batangan
Gold Lump=Bongkahan Emas
Iron Lump=Bongkahan Besi
Mese Crystal=Kristal Mese
Mese Crystal Fragment=Pecahan Kristal Mese
Obsidian Shard=Pecahan Obsidian
Paper=Kertas
Steel Ingot=Baja Batangan
Stick=Tongkat
Tin Ingot=Timah Batangan
Tin Lump=Bongkahan Timah
Furnace is empty=Tungku kosong
100% (output full)=100% (keluaran penuh)
@1%=@1%
Not cookable=Tidak dapat dimasak
Empty=Kosong
Furnace active=Tungku nyala
Furnace inactive=Tungku mati
(Item: @1; Fuel: @2)=(Barang: @1; Bahan Bakar: @2)
Furnace=Tungku
Stone=Batu
Cobblestone=Bongkahan Batu
Stone Brick=Tembok Batu
@ -22,7 +66,7 @@ Obsidian Brick=Tembok Obsidian
Obsidian Block=Balok Obsidian
Dirt=Tanah
Dirt with Grass=Tanah Berumput
Dirt with Grass and Footsteps=Tanah Berumput dan Tapak Kaki
Dirt with Grass and Footsteps=Tanah Berumput dengan Jejak Kaki
Dirt with Savanna Grass=Tanah Berumput Sabana
Dirt with Snow=Tanah Bersalju
Dirt with Rainforest Litter=Tanah Berserasah Hutan Hujan
@ -36,37 +80,37 @@ Sand=Pasir
Desert Sand=Pasir Gurun
Silver Sand=Pasir Perak
Gravel=Kerikil
Clay=Semen
Clay=Tanah Liat
Snow=Salju
Snow Block=Balok Salju
Ice=Es
Cave Ice=Es Gua
Cave Ice=Gua Es
Apple Tree=Pohon Apel
Apple Wood Planks=Papan Kayu Pohon Apel
Apple Tree Sapling=Bibit Apel
Apple Tree Sapling=Anak Pohon Apel
Apple Tree Leaves=Daun Pohon Apel
Apple=Apel
Apple Marker=Penanda Apel
Jungle Tree=Pohon Hutan Rimba
Jungle Wood Planks=Papan Kayu Pohon Rimba
Jungle Tree Leaves=Daun Pohon Rimba
Jungle Tree Sapling=Bibit Pohon Rimba
Emergent Jungle Tree Sapling=Bibit Bertumbuh Pohon Rimba
Jungle Tree Sapling=Anak Pohon Rimba
Emergent Jungle Tree Sapling=Anak Pohon Rimba Bertumbuh
Pine Tree=Pohon Pinus
Pine Wood Planks=Papan Kayu Pinus
Pine Needles=Daun Pinus
Pine Tree Sapling=Bibit Pinus
Pine Tree Sapling=Anak Pohon Pinus
Acacia Tree=Pohon Akasia
Acacia Wood Planks=Papan Kayu Akasia
Acacia Tree Leaves=Daun Akasia
Acacia Tree Sapling=Bibit Akasia
Acacia Tree Sapling=Anak Pohon Akasia
Aspen Tree=Pohon Aspen
Aspen Wood Planks=Papan Kayu Aspen
Aspen Tree Leaves=Daun Aspen
Aspen Tree Sapling=Bibit Aspen
Aspen Tree Sapling=Anak Pohon Aspen
Coal Ore=Bijih Batu Bara
Coal Block=Balok Batu Bara
Iron Ore=Biji Besi
Iron Ore=Bijih Besi
Steel Block=Balok Baja
Copper Ore=Bijih Tembaga
Copper Block=Balok Tembaga
@ -87,13 +131,13 @@ Jungle Grass=Rumput Rimba
Grass=Rumput
Savanna Grass=Rumput Sabana
Fern=Pakis
Marram Grass=Rumput Pantai
Marram Grass=Rumput Maram
Bush Stem=Batang Semak
Bush Leaves=Daun Semak
Bush Sapling=Bibit Semak
Blueberry Bush Leaves with Berries=Daun Bluberi Berbuah
Blueberry Bush Leaves=Daun Bluberi
Blueberry Bush Sapling=Bibit Bluberi
Bush Sapling=Anak Semak
Blueberry Bush Leaves with Berries=Daun Semak Blueberry Berbuah
Blueberry Bush Leaves=Daun Semak Blueberry
Blueberry Bush Sapling=Anak Semak Blueberry
Acacia Bush Stem=Batang Semak Akasia
Acacia Bush Leaves=Daun Semak Akasia
Acacia Bush Sapling=Bibit Semak Akasia
@ -117,6 +161,7 @@ Empty Bookshelf=Rak Buku Kosong
Bookshelf (@1 written, @2 empty books)=Rak Buku (@1 buku tertulis, @2 buku kosong)
Bookshelf=Rak Buku
Text too long=Teks terlalu panjang
"@1"="@1"
Wooden Sign=Penanda Kayu
Steel Sign=Penanda Baja
Wooden Ladder=Tangga Kayu
@ -135,16 +180,18 @@ Glass=Kaca
Obsidian Glass=Kaca Obsidian
Brick Block=Balok Bata
Mese Lamp=Lampu Mese
Mese Post Light=Lampu Taman Mese
Apple Wood Mese Post Light=
Acacia Wood Mese Post Light=
Jungle Wood Mese Post Light=
Pine Wood Mese Post Light=
Aspen Wood Mese Post Light=
Cloud=Awan
@1 will intersect protection on growth.=@1 akan memotong perlindungan ketika tumbuh.
Torch=Obor
Wooden Pickaxe=Beliung Kayu
Stone Pickaxe=Beliung Batu
Bronze Pickaxe=Beliung Perunggu
Steel Pickaxe=Beliung Baja
Mese Pickaxe=Beliung Mese
Diamond Pickaxe=Beliung Berlian
Wooden Pickaxe=Gancu Kayu
Stone Pickaxe=Gancu Batu
Bronze Pickaxe=Gancu Perunggu
Steel Pickaxe=Gancu Baja
Mese Pickaxe=Gancu Mese
Diamond Pickaxe=Gancu Berlian
Wooden Shovel=Sekop Kayu
Stone Shovel=Sekop Batu
Bronze Shovel=Sekop Perunggu
@ -164,48 +211,10 @@ Steel Sword=Pedang Baja
Mese Sword=Pedang Mese
Diamond Sword=Pedang Berlian
Key=Kunci
Furnace is empty=Tungku kosong
100% (output full)=100% (keluaran penuh)
@1%=@1%
Not cookable=Tidak bisa dimasak
Empty=Kosong
Furnace active=Tungku nyala
Furnace inactive=Tungku mati
(Item: @1; Fuel: @2)=(Barang: @1; Bahan Bakar: @2)
Furnace=Tungku
Title:=Judul:
Contents:=Isi:
Save=Simpan
by @1=oleh @1
Page @1 of @2=Halaman @1 dari @2
"@1"="@1"
"@1" by @2="@1" oleh @2
Skeleton Key=Kunci Induk
Key to @1's @2=Kunci @2 milik @1
Blueberries=Bluberi
Book=Buku
Book with Text=Buku Tertulis
Bronze Ingot=Perunggu Batangan
Clay Brick=Bata
Clay Lump=Bongkahan Semen
Coal Lump=Bongkahan Batu Bara
Copper Ingot=Tembaga Batangan
Copper Lump=Bongkahan Tembaga
Diamond=Berlian
Flint=Batu Api
Gold Ingot=Emas Batangan
Gold Lump=Bongkahan Emas
Iron Lump=Bongkahan Besi
Mese Crystal=Kristal Mese
Mese Crystal Fragment=Pecahan Kristal Mese
Obsidian Shard=Pecahan Obsidian
Paper=Kertas
Steel Ingot=Baja Batangan
Stick=Tongkat
Tin Ingot=Timah Batangan
Tin Lump=Bongkahan Timah
Locked Chest=Peti Terkunci
Locked Chest (owned by @1)=Peti Terkunci (milik @1)
You do not own this chest.=Anda bukan pemilik peti ini.
a locked chest=suatu peti terkunci
Chest=Peti
Torch=Obor
@1 will intersect protection on growth.=@1 akan memotong perlindungan ketika tumbuh.
##### not used anymore #####
Mese Post Light=Lampu Taman Mese

View File

@ -4,36 +4,41 @@ Locked Chest (owned by @1)=Baule chiuso a chiave (di proprietà di @1)
You do not own this chest.=Questo baule non ti appartiene.
a locked chest=un baule chiuso a chiave
Chest=Baule
Stick=Bastone
Paper=Carta
Title:=
Contents:=
Save=
by @1=
Page @1 of @2=
"@1" by @2="@1" di @2
Book=Libro
Book with Text=Libro con testo
Skeleton Key=Chiave dello Scheletro
Key to @1's @2=Chiave per @2 di @1
Coal Lump=Grumo di carbone
Iron Lump=Grumo di ferro
Copper Lump=Grumo di rame
Tin Lump=Grumo di stagno
Mese Crystal=Cristallo di mese
Gold Lump=Grumo d'oro
Diamond=Diamante
Clay Lump=Grumo d'argilla
Steel Ingot=Lingotto d'acciaio
Copper Ingot=Lingotto di rame
Tin Ingot=Lingotto di stagno
Bronze Ingot=Lingotto di bronzo
Gold Ingot=Lingotto d'oro
Mese Crystal Fragment=Frammento di cristallo di mese
Clay Brick=Mattone d'argilla
Obsidian Shard=Scheggia d'ossidiana
Flint=Selce
Blueberries=Mirtilli
Book=Libro
Book with Text=Libro con testo
Bronze Ingot=Lingotto di bronzo
Clay Brick=Mattone d'argilla
Clay Lump=Grumo d'argilla
Coal Lump=Grumo di carbone
Copper Ingot=Lingotto di rame
Copper Lump=Grumo di rame
Diamond=Diamante
Flint=Selce
Gold Ingot=Lingotto d'oro
Gold Lump=Grumo d'oro
Iron Lump=Grumo di ferro
Mese Crystal=Cristallo di mese
Mese Crystal Fragment=Frammento di cristallo di mese
Obsidian Shard=Scheggia d'ossidiana
Paper=Carta
Steel Ingot=Lingotto d'acciaio
Stick=Bastone
Tin Ingot=Lingotto di stagno
Tin Lump=Grumo di stagno
Furnace is empty=La fornace è vuota
100% (output full)=100% (uscita piena)
@1%=@1%
Empty=Vuota
Not cookable=Non cucinabile
Empty=Vuota
Furnace active=Fornace attiva
Furnace inactive=Fornace inattiva
(Item: @1; Fuel: @2)=(Oggetto: @1; Combustibile: @2)
@ -62,12 +67,12 @@ Obsidian Block=Blocco d'ossidiana
Dirt=Terra
Dirt with Grass=Terra con erba
Dirt with Grass and Footsteps=Terra con erba e impronte
Dirt with Dry Grass=Terra con erba secca
Dirt with Savanna Grass=
Dirt with Snow=Terra con neve
Dirt with Rainforest Litter=Terra con detriti della foresta pluviale
Dirt with Coniferous Litter=Terra con detriti di conifera
Dry Dirt=Terra asciutta
Dry Dirt with Dry Grass=Terra asciutta con erba secca
Savanna Dirt=
Savanna Dirt with Savanna Grass=
Permafrost=Permafrost
Permafrost with Stones=Permafrost con pietra
Permafrost with Moss=Permafrost con muschio
@ -124,7 +129,7 @@ Papyrus=Papiro
Dry Shrub=Arbusto secco
Jungle Grass=Erba della giungla
Grass=Erba
Dry Grass=Erba secca
Savanna Grass=
Fern=Felce
Marram Grass=Ammofila arenaria
Bush Stem=Fusto di cespuglio
@ -156,6 +161,7 @@ Empty Bookshelf=Libreria vuota
Bookshelf (@1 written, @2 empty books)=Libreria (@1 scritti, @2 vuoti)
Bookshelf=Libreria
Text too long=Testo troppo lungo
"@1"=
Wooden Sign=Cartello di legno
Steel Sign=Cartello d'acciaio
Wooden Ladder=Scala a pioli di legno
@ -174,7 +180,11 @@ Glass=Vetro
Obsidian Glass=Vetro d'ossidiana
Brick Block=Blocco di mattone
Mese Lamp=Lampada di mese
Mese Post Light=Lampioncino di mese
Apple Wood Mese Post Light=
Acacia Wood Mese Post Light=
Jungle Wood Mese Post Light=
Pine Wood Mese Post Light=
Aspen Wood Mese Post Light=
Cloud=Nuvola
Wooden Pickaxe=Piccone di legno
Stone Pickaxe=Piccone di pietra
@ -203,3 +213,12 @@ Diamond Sword=Spada di diamante
Key=Chiave
Torch=Torcia
@1 will intersect protection on growth.=@1 crescendo attraverserà la protezione.
##### not used anymore #####
Dirt with Dry Grass=Terra con erba secca
Dry Dirt=Terra asciutta
Dry Dirt with Dry Grass=Terra asciutta con erba secca
Dry Grass=Erba secca
Mese Post Light=Lampioncino di mese

View File

@ -0,0 +1,215 @@
# textdomain: default
Locked Chest=lo selstela gairvau
Locked Chest (owned by @1)=.i ti selstela gairvau po la'o zo'i.@1.zo'i
You do not own this chest.=.i do na ponse lo ti gairvau
a locked chest=lo selstela gairvau
Chest=lo gairvau
Title:=cmene
Contents:=se cukta
Save=rejgau
by @1=la'o zo'i.@1.zo'i te cukta
Page @1 of @2=meirmoi fe li @1 li @2 le'i papri
"@1" by @2=lo cukta be la'o gy.@1.gy. bei la'o zo'i.@2.zo'i
Skeleton Key=lo greku ckiku
Key to @1's @2=lo ckiku be @2 po la'o zo'i.@1.zo'i
Blueberries=lo blajba
Book=lo cukta
Book with Text=lo cukta joi selci'a
Bronze Ingot=lo ransu manfybli
Clay Brick=lo kitybli
Clay Lump=lo kliti bakfu
Coal Lump=lo kolme bakfu
Copper Ingot=lo tunka manfybli
Copper Lump=lo tunka bakfu
Diamond=lo tabjme
Flint=lo fagyro'i
Gold Ingot=lo solji manfybli
Gold Lump=lo solji bakfu
Iron Lump=lo tirse bakfu
Mese Crystal=lo za'e krilrmese
Mese Crystal Fragment=lo za'e krilrmese spisa
Obsidian Shard=lo je'erma'ablaci spisa
Paper=lo pelji
Steel Ingot=lo gasta manfybli
Stick=lo grana
Tin Ingot=lo tinci manfybli
Tin Lump=lo tinci bakfu
Furnace is empty=.i lo toknu cu kunti
100% (output full)=100 ce'i to lo se zbasu cu culno toi
@1%=@1 ce'i
Not cookable=na kakne le ka se jukpa
Empty=ti kunti
Furnace active=.i lo toknu cu tolcando
Furnace inactive=.i lo toknu cu cando
(Item: @1; Fuel: @2)=to jukpa @1 @2
Furnace=lo toknu
Stone=lo rokci
Cobblestone=lo lolro'iboi
Stone Brick=lo morna rokci
Stone Block=lo rokci bliku
Mossy Cobblestone=lo clika lolro'iboi
Desert Stone=lo cantu'a rokci
Desert Cobblestone=lo cantu'a lolro'iboi
Desert Stone Brick=lo morna ke cantu'a rokci
Desert Stone Block=lo cantu'a rokci bliku
Sandstone=lo canro'i
Sandstone Brick=lo morna canro'i
Sandstone Block=lo canro'i bliku
Desert Sandstone=lo cantu'a canro'i
Desert Sandstone Brick=lo morna ke cantu'a canro'i
Desert Sandstone Block=lo cantu'a canro'i bliku
Silver Sandstone=lo rijyska sanro'i
Silver Sandstone Brick=lo morna ke rijyska canro'i
Silver Sandstone Block=lo rijyska canro'i bliku
Obsidian=lo je'erma'ablaci
Obsidian Brick=lo morna je'erma'ablaci
Obsidian Block=lo je'erma'ablaci bliku
Dirt=lo dertu
Dirt with Grass=lo dertu joi srasu
Dirt with Grass and Footsteps=lo dertu joi srasu jebo stapa bo prina
Dirt with Savanna Grass=lo dertu joi sudytu'a bo srasu
Dirt with Snow=lo dertu joi snime
Dirt with Rainforest Litter=lo dertu joi glatimdemricfoi bo festi
Dirt with Coniferous Litter=lo dertu joi ckunu bo festi
Savanna Dirt=lo sudytu'a dertu
Savanna Dirt with Savanna Grass=lo sudysu'a bo dertu joi sudytu'a bo srasu
Permafrost=le bislunsa dertu
Permafrost with Stones=le bislunsa bo dertu joi rokci
Permafrost with Moss=le bislunsa bo dertu joi clika
Sand=lo canre
Desert Sand=lo cantu'a canre
Silver Sand=lo rijyska canre
Gravel=lo cmaro'i
Clay=lo kliti
Snow=lo snime
Snow Block=lo snime bliku
Ice=lo bisli
Cave Ice=lo kevzda bisli
Apple Tree=lo plisytricu ricystani
Apple Wood Planks=lo plise mudri tanbo
Apple Tree Sapling=lo plisytricu ciftricu
Apple Tree Leaves=lo plisytricu pezli
Apple=lo plise
Apple Marker=lo plise barna
Jungle Tree=lo glatimdemricfoi ricystani
Jungle Wood Planks=lo glatimdemricfoi mudri tanbo
Jungle Tree Leaves=lo glatimdemricfoi pezli
Jungle Tree Sapling=lo glatimdemricfoi ciftricu
Emergent Jungle Tree Sapling=lo barda ke glatimdemricfoi ciftricu
Pine Tree=lo ckunu ricystani
Pine Wood Planks=lo ckunu mudri tanbo
Pine Needles=lo ckunu jezpezli
Pine Tree Sapling=lo ckunu ciftricu
Acacia Tree=lo atkaci,ia ricystani
Acacia Wood Planks=lo atkaci,ia mudri tanbo
Acacia Tree Leaves=lo atkaci,ia pezli
Acacia Tree Sapling=lo atkaci,ia ciftricu
Aspen Tree=lo ricrpopulu ricystani
Aspen Wood Planks=lo mudrpopulu tanbo
Aspen Tree Leaves=lo ricrpopulu pezli
Aspen Tree Sapling=lo ricrpopulu ciftricu
Coal Ore=lo kolme kunra
Coal Block=lo kolme bliku
Iron Ore=lo tirse kunra
Steel Block=lo gasta bliku
Copper Ore=lo tunka kunra
Copper Block=lo tunka bliku
Tin Ore=lo tinci kunra
Tin Block=lo tinci bliku
Bronze Block=lo ransu bliku
Mese Ore=lo za'e kunrmese
Mese Block=lo za'e blikrmese
Gold Ore=lo solji kunra
Gold Block=lo solji bliku
Diamond Ore=lo tabjme kunra
Diamond Block=lo tabjme bliku
Cactus=lo jesyspa
Large Cactus Seedling=lo barda ke jesyspa tsiju
Papyrus=lo misryplespa
Dry Shrub=lo sudga dzitricu
Jungle Grass=lo glatimdemricfoi srasu
Grass=lo srasu
Savanna Grass=lo sudytu'a srasu
Fern=lo filcina
Marram Grass=lo xaskoi srasu
Bush Stem=lo dzitricu stani
Bush Leaves=lo dzitricu pezli
Bush Sapling=lo dzitricu ciftricu
Blueberry Bush Leaves with Berries=lo ke blajba dzitricu pezli ke'e joi jbari
Blueberry Bush Leaves=lo blajba dzitricu pezli
Blueberry Bush Sapling=lo blajba dzitrcu ciftricu
Acacia Bush Stem=lo atkaci,ia dzitricu stani
Acacia Bush Leaves=lo atkaci,ia dzitricu pezli
Acacia Bush Sapling=lo atkaci,ia dzitricu ciftricu
Pine Bush Stem=lo ckunu dzitricu stani
Pine Bush Needles=lo ckunu dzitricu jezpezli
Pine Bush Sapling=lo ckunu dzitricu ciftricu
Kelp=lo vraike
Green Coral=lo crino pevypanje
Pink Coral=lo xunblabi pevypanje
Cyan Coral=lo cicna pevypanje
Brown Coral=lo bunre pevypanje
Orange Coral=lo narju pevypanje
Coral Skeleton=lo pevypanje greku
Water Source=lo djacu velflecu
Flowing Water=lo flecu djacu
River Water Source=lo rirxe djacu velflecu
Flowing River Water=lo flecu ke rirxe djacu
Lava Source=lo likro'i velflecu
Flowing Lava=lo flecu likro'i
Empty Bookshelf=.i ti kunti ckukajna
Bookshelf (@1 written, @2 empty books)=.i ti ckukajna to @1 cukta joi selci'a .ije @2 kunti cukta toi
Bookshelf=lo ckukajna
Text too long=.i lo lerpoi cu dukse lo ka clani
"@1"=zoi sy.@1.sy.
Wooden Sign=lo mudri sinxa
Steel Sign=lo gasta sinxa
Wooden Ladder=lo mudri rajyserti
Steel Ladder=lo gasta rajyserti
Apple Wood Fence=lo plise mudri garbi'u
Acacia Wood Fence=lo atkaci,ia mudri garbi'u
Jungle Wood Fence=lo glatimdemricfoi mudri garbi'u
Pine Wood Fence=lo ckunu mudri garbi'u
Aspen Wood Fence=lo mudrpopulu garbi'u
Apple Wood Fence Rail=lo plise mudri garbi'u garna
Acacia Wood Fence Rail=lo atkaci,ia mudri garbi'u garna
Jungle Wood Fence Rail=lo glatimdemricfoi mudri garbi'u garna
Pine Wood Fence Rail=lo ckunu mudri garbi'u garna
Aspen Wood Fence Rail=lo mudrpopulu garbi'u garna
Glass=lo blaci
Obsidian Glass=lo je'erma'ablaci blaci
Brick Block=lo kitybli bliku
Mese Lamp=lo za'e kunrmese tergu'i
Apple Wood Mese Post Light=lo plise mudri za'e kunrmese ke kamju tergu'i
Acacia Wood Mese Post Light=lo atkaci,ia mudri za'e kunrmese ke kamju tergu'i
Jungle Wood Mese Post Light=lo glatimdemricfoi mudri za'e kunrmese ke kamju tergu'i
Pine Wood Mese Post Light=lo ckunu mudri za'e kunrmese ke kamju tergu'i
Aspen Wood Mese Post Light=lo mudrpopulu za'e kunrmese ke kamju tergu'i
Cloud=lo dilnu
Wooden Pickaxe=lo mudri velkakpymru
Stone Pickaxe=lo rokci velkakpymru
Bronze Pickaxe=lo ransu velkakpymru
Steel Pickaxe=lo gasta velkakpymru
Mese Pickaxe=lo za'e kunrmese velkakpymru
Diamond Pickaxe=lo tabjme velkakpymru
Wooden Shovel=lo mudri canpa
Stone Shovel=lo rokci canpa
Bronze Shovel=lo ransu canpa
Steel Shovel=lo gasta canpa
Mese Shovel=lo za'e kunrmese canpa
Diamond Shovel=lo tabjme canpa
Wooden Axe=lo mudri ka'amru
Stone Axe=lo rokci ka'amru
Bronze Axe=lo ransu ka'amru
Steel Axe=lo gasta ka'amru
Mese Axe=lo za'e kunrmese ka'amru
Diamond Axe=lo tabjme ka'amru
Wooden Sword=lo mudri cladakyxa'i
Stone Sword=lo rokci cladakyxa'i
Bronze Sword=lo ransu cladakyxa'i
Steel Sword=lo gasta cladakyxa'i
Mese Sword=lo za'e kunrmese cladakyxa'i
Diamond Sword=lo tabjme cladakyxa'i
Key=lo ckiku
Torch=lo fagytergu'i
@1 will intersect protection on growth.=.i @1 cu ba kruca lo bandu ca lo nu banro

View File

@ -4,36 +4,41 @@ Locked Chest (owned by @1)=Peti Berkunci (milik @1)
You do not own this chest.=Ini bukan peti milik anda.
a locked chest=peti berkunci
Chest=Peti
Stick=Serpihan Kayu
Paper=Kertas
Title:=Tajuk:
Contents:=Kandungan:
Save=Simpan
by @1=oleh @1
Page @1 of @2=Ms. @1 / @2
"@1" by @2="@1" oleh @2
Book=Buku
Book with Text=Buku Bertulisan
Skeleton Key=Kunci Induk
Key to @1's @2=Kunci @2 milik @1
Coal Lump=Longgokan Batu Arang
Iron Lump=Longgokan Besi
Copper Lump=Longgokan Tembaga
Tin Lump=Longgokan Timah
Mese Crystal=Kristal Mese
Gold Lump=Longgokan Emas
Diamond=Berlian
Clay Lump=Longgokan Tanah Liat
Steel Ingot=Jongkong Keluli
Copper Ingot=Jongkong Tembaga
Tin Ingot=Jongkong Timah
Bronze Ingot=Jongkong Gangsa
Gold Ingot=Jongkong Emas
Mese Crystal Fragment=Serpihan Mese
Clay Brick=Bata Tanah Liat
Obsidian Shard=Serpihan Obsidia
Flint=Batu Api
Blueberries=Beri Biru
Book=Buku
Book with Text=Buku Bertulisan
Bronze Ingot=Jongkong Gangsa
Clay Brick=Bata Tanah Liat
Clay Lump=Longgokan Tanah Liat
Coal Lump=Longgokan Batu Arang
Copper Ingot=Jongkong Tembaga
Copper Lump=Longgokan Tembaga
Diamond=Berlian
Flint=Batu Api
Gold Ingot=Jongkong Emas
Gold Lump=Longgokan Emas
Iron Lump=Longgokan Besi
Mese Crystal=Kristal Mese
Mese Crystal Fragment=Serpihan Mese
Obsidian Shard=Serpihan Obsidia
Paper=Kertas
Steel Ingot=Jongkong Keluli
Stick=Serpihan Kayu
Tin Ingot=Jongkong Timah
Tin Lump=Longgokan Timah
Furnace is empty=Relau masih kosong
100% (output full)=100% (keluaran penuh)
@1%=@1%
Empty=Kosong
Not cookable=Tidak boleh dimasak
Empty=Kosong
Furnace active=Relau aktif
Furnace inactive=Relau tidak aktif
(Item: @1; Fuel: @2)=(Item: @1; Bahan api: @2)
@ -62,12 +67,12 @@ Obsidian Block=Bongkah Obsidia
Dirt=Tanah
Dirt with Grass=Tanah Berumput
Dirt with Grass and Footsteps=Tanah Berumput dan Tapak Kaki
Dirt with Dry Grass=Tanah Berumput Kering
Dirt with Savanna Grass=
Dirt with Snow=Tanah Bersalji
Dirt with Rainforest Litter=Tanah Bersarap Hutan Hujan
Dirt with Coniferous Litter=Tanah Bersarap Hutan Konifer
Dry Dirt=Tanah Kering
Dry Dirt with Dry Grass=Tanah Kering Berumput Kering
Savanna Dirt=
Savanna Dirt with Savanna Grass=
Permafrost=Ibun Abadi
Permafrost with Stones=Ibun Abadi Berbatu
Permafrost with Moss=Ibun Abadi Berlumut
@ -124,7 +129,7 @@ Papyrus=Papirus
Dry Shrub=Pokok Renek Kering
Jungle Grass=Rumput Hutan
Grass=Rumput
Dry Grass=Rumput Kering
Savanna Grass=
Fern=Paku Pakis
Marram Grass=Rumput Maram
Bush Stem=Batang Belukar
@ -156,6 +161,7 @@ Empty Bookshelf=Rak Buku Kosong
Bookshelf (@1 written, @2 empty books)=Rak Buku (@1 buku bertulis, @2 buku kosong)
Bookshelf=Rak Buku
Text too long=Tulisan terlalu panjang
"@1"="@1"
Wooden Sign=Papan Tanda Kayu
Steel Sign=Papan Tanda Keluli
Wooden Ladder=Tangga Panjat Kayu
@ -174,7 +180,11 @@ Glass=Kaca
Obsidian Glass=Kaca Obsidia
Brick Block=Bongkah Bata
Mese Lamp=Lampu Mese
Mese Post Light=Lampu Tiang Mese
Apple Wood Mese Post Light=
Acacia Wood Mese Post Light=
Jungle Wood Mese Post Light=
Pine Wood Mese Post Light=
Aspen Wood Mese Post Light=
Cloud=Awan
Wooden Pickaxe=Beliung Kayu
Stone Pickaxe=Beliung Batu
@ -203,9 +213,12 @@ Diamond Sword=Pedang Intan
Key=Kunci
Torch=Obor
@1 will intersect protection on growth.=@1 akan masuk kawasan perlindungan lain apabila ia tumbuh.
Title:=Tajuk:
Contents:=Kandungan:
Save=Simpan
by @1=oleh @1
Page @1 of @2=Ms. @1 / @2
"@1"="@1"
##### not used anymore #####
Dirt with Dry Grass=Tanah Berumput Kering
Dry Dirt=Tanah Kering
Dry Dirt with Dry Grass=Tanah Kering Berumput Kering
Dry Grass=Rumput Kering
Mese Post Light=Lampu Tiang Mese

View File

@ -0,0 +1,215 @@
# textdomain: default
Locked Chest=Baú Trancado
Locked Chest (owned by @1)=Baú Trancado (pertence a @1)
You do not own this chest.=Você não é dono deste baú.
a locked chest=um baú trancado
Chest=Baú
Title:=Título:
Contents:=Conteúdo:
Save=Salvar
by @1=por @1
Page @1 of @2=Página @1 de @2
"@1" by @2="@1" por @2
Skeleton Key=Chave de Mestra
Key to @1's @2=Chave para @2 de @1
Blueberries=Mirtilo
Book=Livro
Book with Text=Livro com Texto
Bronze Ingot=Lingote de Bronze
Clay Brick=Tijolo de Argila
Clay Lump=Pedaço de Argila
Coal Lump=Pedaço de Carvão
Copper Ingot=Lingote de Cobre
Copper Lump=Pedaço de Cobre
Diamond=Diamante
Flint=Sílex (Flint)
Gold Ingot=Lingote de Ouro
Gold Lump=Pedaço de Ouro
Iron Lump=Pedaço de Ferro
Mese Crystal=Cristal de Mese
Mese Crystal Fragment=Fragmento de Cristal de Mese
Obsidian Shard=Caco de Obsidian
Paper=Papel
Steel Ingot=Lingote de Aço
Stick=Graveto
Tin Ingot=Lingote de Estanho
Tin Lump=Pedaço de Estanho
Furnace is empty=A fornalha está vazia
100% (output full)=100% (saída cheia)
@1%=@1%
Not cookable=Não pode cozinhar
Empty=Vazio
Furnace active=Fornalha ativa
Furnace inactive=Fornalha inativa
(Item: @1; Fuel: @2)=(Item: @1; Combustível: @2)
Furnace=Fornalha
Stone=Pedra
Cobblestone=Pedregulho
Stone Brick=Tijolo de Pedra
Stone Block=Bloco de Pedra
Mossy Cobblestone=Pedregulho Musgoso
Desert Stone=Pedra do Deserto
Desert Cobblestone=Pedregulho do Deserto
Desert Stone Brick=Tijolo de Pedra do Deserto
Desert Stone Block=Bloco de Pedra do Deserto
Sandstone=Arenito
Sandstone Brick=Tijolo de Arenito
Sandstone Block=Bloco de Arenito
Desert Sandstone=Bloco de Arenito do Deserto
Desert Sandstone Brick=Tijolo de Arenito do Deserto
Desert Sandstone Block=Bloco de Arenito do Deserto
Silver Sandstone=Arenito Prateado
Silver Sandstone Brick=Tijolo de Arenito Prateado
Silver Sandstone Block=Bloco de Arenito Prateado
Obsidian=Obsidiana
Obsidian Brick=Tijolo de Obsidiana
Obsidian Block=Bloco de Obsidiana
Dirt=Terra
Dirt with Grass=Terra com Grama
Dirt with Grass and Footsteps=Terra com Grama e Pegadas
Dirt with Savanna Grass=Terra com Grama da Savana
Dirt with Snow=Terra com Neve
Dirt with Rainforest Litter=Terra com Serrapilheira Tropical
Dirt with Coniferous Litter=Terra com Serrapilheira
Savanna Dirt=Terra da Savana
Savanna Dirt with Savanna Grass=Terra da Savana com Grama da Savana
Permafrost=Terra Congelada
Permafrost with Stones=Terra Congelada com Pedras
Permafrost with Moss=Terra Congelada com Musgo
Sand=Areia
Desert Sand=Areia do Deserto
Silver Sand=Areia Prateada
Gravel=Cascalho
Clay=Argila
Snow=Neve
Snow Block=Bloco de Neve
Ice=Gelo
Cave Ice=Caverna de Gelo
Apple Tree=Macieira
Apple Wood Planks=Tábuas de Macieira
Apple Tree Sapling=Muda de Macieira
Apple Tree Leaves=Folhas de Macieira
Apple=Maçã
Apple Marker=Marcador de Maçã
Jungle Tree=Árvore da Selva
Jungle Wood Planks=Tábuas de Árvore da Selva
Jungle Tree Leaves=Folhas de Árvore da Selva
Jungle Tree Sapling=Muda de Árvore da Selva
Emergent Jungle Tree Sapling=Muda Crescida de Árvore da Selva
Pine Tree=Pinheiro
Pine Wood Planks=Tábuas de Pinheiro
Pine Needles=Agulhas de Pinheiro
Pine Tree Sapling=Muda de Pinheiro
Acacia Tree=Acácia
Acacia Wood Planks=Tábuas de Acácia
Acacia Tree Leaves=Folhas de Acácia
Acacia Tree Sapling=Mudas de Acácia
Aspen Tree=Álamo
Aspen Wood Planks=Tábuas de Álamo
Aspen Tree Leaves=Folhas de Álamo
Aspen Tree Sapling=Muda de Álamo
Coal Ore=Minério de Carvão
Coal Block=Bloco de Carvão
Iron Ore=Minério de Ferro
Steel Block=Bloco de Aço
Copper Ore=Minério de Cobre
Copper Block=Bloco de Cobre
Tin Ore=Minério de Estanho
Tin Block=Bloco de Estanho
Bronze Block=Bloco de Bronze
Mese Ore=Minério de Mese
Mese Block=Bloco de Mese
Gold Ore=Minério de Ouro
Gold Block=Bloco de Ouro
Diamond Ore=Minério de Diamante
Diamond Block=Bloco de Diamante
Cactus=Cacto
Large Cactus Seedling=Grande Muda de Cacto
Papyrus=Papiro
Dry Shrub=Arbusto Seco
Jungle Grass=Grama da Selva
Grass=Grama
Savanna Grass=Grama da Savana
Fern=Samambaia
Marram Grass=Grama de Feno
Bush Stem=Caule de Arbusto
Bush Leaves=Folhas de Arbusto
Bush Sapling=Muda de Arbusto
Blueberry Bush Leaves with Berries=Folhas de Arbusto de Mirtilo com Bagas
Blueberry Bush Leaves=Folhas de Arbusto de Mirtilo
Blueberry Bush Sapling=Muda de Arbusto de Mirtilo
Acacia Bush Stem=Caule de Arbusto de Acácia
Acacia Bush Leaves=Folhas de Arbusto de Acácia
Acacia Bush Sapling=Muda de Arbusto de Acácia
Pine Bush Stem=Caule de Arbusto de Pinheiro
Pine Bush Needles=Agulha de Arbusto de Pinheiro
Pine Bush Sapling=Muda de Arbusto de Pinheiro
Kelp=Alga
Green Coral=Coral Verde
Pink Coral=Coral Rosa
Cyan Coral=Coral Ciano
Brown Coral=Coral Marrom
Orange Coral=Coral Laranja
Coral Skeleton=Esqueleto de Coral
Water Source=Fonte de Água
Flowing Water=Água Corrente
River Water Source=Fonte de Água do Rio
Flowing River Water=Água Corrente do Rio
Lava Source=Fonte de Lava
Flowing Lava=Lava Corrente
Empty Bookshelf=Estante de Livros Vazia
Bookshelf (@1 written, @2 empty books)=Estante de Livros (@1 livros escritos, @2 livros em branco)
Bookshelf=Estante de Livros
Text too long=Texto muito longo
"@1"="@1"
Wooden Sign=Placa de Madeira
Steel Sign=Placa de Aço
Wooden Ladder=Escada de Madeira
Steel Ladder=Escada de Aço
Apple Wood Fence=Cerca de Macieira
Acacia Wood Fence=Cerca de Acácia
Jungle Wood Fence=Cerca de Madeira da Selva
Pine Wood Fence=Cerca de Pinheiro
Aspen Wood Fence=Cerca de Álamo
Apple Wood Fence Rail=Trilho de Cerca de Macieira
Acacia Wood Fence Rail=Trilho de Cerca de Acácia
Jungle Wood Fence Rail=Trilho de Cerca de Madeira da Selva
Pine Wood Fence Rail=Trilho de Cerca de Pinheiro
Aspen Wood Fence Rail=Trilho de Cerca de Álamo
Glass=Vidro
Obsidian Glass=Vidro de Obsidiana
Brick Block=Bloco de Tijolos
Mese Lamp=Lâmpada de Mese
Apple Wood Mese Post Light=Poste de Lâmpada de Mese de Macieira
Acacia Wood Mese Post Light=Poste de Lâmpada de Mese de Acácia
Jungle Wood Mese Post Light=Poste de Lâmpada de Mese de Madeira da Selva
Pine Wood Mese Post Light=Poste de Lâmpada de Mese de Pinheiro
Aspen Wood Mese Post Light=Poste de Lâmpada de Mese de Aspen
Cloud=Nuvem
Wooden Pickaxe=Picareta de Madeira
Stone Pickaxe=Picareta de Pedra
Bronze Pickaxe=Picareta de Bronze
Steel Pickaxe=Picareta de Aço
Mese Pickaxe=Picareta de Mese
Diamond Pickaxe=Picareta de Diamante
Wooden Shovel=Pá de Madeira
Stone Shovel=Pá de Pedra
Bronze Shovel=Pá de Bronze
Steel Shovel=Pá de Aço
Mese Shovel=Pá de Mese
Diamond Shovel=Pá de Diamante
Wooden Axe=Machado de Madeira
Stone Axe=Machado de Pedra
Bronze Axe=Machado de Bronze
Steel Axe=Machado de Aço
Mese Axe=Machado de Mese
Diamond Axe=Machado de Diamante
Wooden Sword=Espada de Madeira
Stone Sword=Espada de Pedra
Bronze Sword=Espada de Bronze
Steel Sword=Espada de Aço
Mese Sword=Espada de Mese
Diamond Sword=Espada de Diamante
Key=Chave
Torch=Tocha
@1 will intersect protection on growth.=@1 cruzará a proteção no crescimento.

View File

@ -4,36 +4,41 @@ Locked Chest (owned by @1)=Заблокированный Сундук (влад
You do not own this chest.=Вы не владелец этого сундука.
a locked chest=заблокированный сундук
Chest=Сундук
Stick=Палка
Paper=Бумага
Title:=Заголовок:
Contents:=Содержимое:
Save=Сохранить
by @1=@1
Page @1 of @2=Страница @1 из @2
"@1" by @2="@1" @2
Book=Книга
Book with Text=Книга с Текстом
Skeleton Key=Ключ Скелета
Key to @1's @2=Ключ к @2 от @1
Coal Lump=Кусок Угля
Iron Lump=Кусок Железа
Copper Lump=Кусок Меди
Tin Lump=Кусок Олова
Mese Crystal=Кристалл Месе
Gold Lump=Кусок Золота
Diamond=Алмаз
Clay Lump=Ком Глины
Steel Ingot=Железный Брусок
Copper Ingot=Медный Брусок
Tin Ingot=Оловянный Брусок
Bronze Ingot=Бронзовый Брусок
Gold Ingot=Золотой Брусок
Mese Crystal Fragment=Осколок Кристалла Месе
Clay Brick=Глиняный Кирпич
Obsidian Shard=Обсидиановый Осколок
Flint=Огниво
Blueberries=Черника
Furnace is empty=Печь пустая
Book=Книга
Book with Text=Книга с Текстом
Bronze Ingot=Бронзовый Слиток
Clay Brick=Глиняный Кирпич
Clay Lump=Ком Глины
Coal Lump=Кусок Угля
Copper Ingot=Медный Слиток
Copper Lump=Кусок Меди
Diamond=Алмаз
Flint=Кремень
Gold Ingot=Золотой Слиток
Gold Lump=Кусок Золота
Iron Lump=Кусок Железа
Mese Crystal=Кристалл Месе
Mese Crystal Fragment=Осколок Кристалла Месе
Obsidian Shard=Обсидиановый Осколок
Paper=Бумага
Steel Ingot=Железный Слиток
Stick=Палка
Tin Ingot=Оловянный Слиток
Tin Lump=Кусок Олова
Furnace is empty=Печь пуста
100% (output full)=100% (полное приготовление)
@1%=@1%
Empty=Пустое
Not cookable=Не может быть приготовлено
Empty=Пустое
Furnace active=Печь зажжена
Furnace inactive=Печь не зажжена
(Item: @1; Fuel: @2)=(Предмет: @1; Топливо: @2)
@ -62,12 +67,12 @@ Obsidian Block=Обсидиановый Блок
Dirt=Земля
Dirt with Grass=Земля с Травой
Dirt with Grass and Footsteps=Земля с Травой и Следами
Dirt with Dry Grass=Земля с Сухой Травой
Dirt with Savanna Grass=
Dirt with Snow=Земля Со Снегом
Dirt with Rainforest Litter=Земля с Тропической Подстилкой
Dirt with Coniferous Litter=Земля с Сосновой Подстилкой
Dry Dirt=Сухая Земля
Dry Dirt with Dry Grass=Сухая Земля с Сухой Травой
Savanna Dirt=
Savanna Dirt with Savanna Grass=
Permafrost=Замороженная Почва
Permafrost with Stones=Замороженная Почва с Камнями
Permafrost with Moss=Замороженная Почва с Мхом
@ -80,29 +85,29 @@ Snow=Снег
Snow Block=Снежный Блок
Ice=Лёд
Cave Ice=Пещерный Лёд
Apple Tree=Яблоневый Ствол
Apple Wood Planks=Яблоневые Деревянные Доски
Apple Tree Sapling=Яблоневый Саженец
Apple Tree=Ствол Яблони
Apple Wood Planks=Яблоневые Доски
Apple Tree Sapling=Саженец Яблони
Apple Tree Leaves=Яблоневая Листва
Apple=Яблоко
Apple Marker=Яблочная Метка
Jungle Tree=Ствол Тропического Дерева
Jungle Wood Planks=Деревянные Доски Тропического Дерева
Jungle Wood Planks=Доски из Тропического Дерева
Jungle Tree Leaves=Листва Тропического Дерева
Jungle Tree Sapling=Саженец Тропического Дерева
Emergent Jungle Tree Sapling=Выросший Саженец Тропического Дерева
Pine Tree=Сосновый Ствол
Pine Wood Planks=Сосновые Деревянные Доски
Pine Wood Planks=Сосновые Доски
Pine Needles=Сосновая Хвоя
Pine Tree Sapling=Сосновый Саженец
Pine Tree Sapling=Саженец Сосны
Acacia Tree=Ствол Акации
Acacia Wood Planks=Деревянные Доски Акации
Acacia Wood Planks=Доски Акации
Acacia Tree Leaves=Листва Акации
Acacia Tree Sapling=Саженец Акации
Aspen Tree=Осиновый Ствол
Aspen Wood Planks=Осиновые Деревянные Доски
Aspen Tree=Ствол Осины
Aspen Wood Planks=Осиновые Доски
Aspen Tree Leaves=Осиновая Листва
Aspen Tree Sapling=Осиновый Саженец
Aspen Tree Sapling=Саженец Осины
Coal Ore=Уголь
Coal Block=Угольный Блок
Iron Ore=Железная Руда
@ -119,31 +124,31 @@ Gold Block=Золотой Блок
Diamond Ore=Алмаз
Diamond Block=Алмазный Блок
Cactus=Кактус
Large Cactus Seedling=Кактусовый Саженец
Large Cactus Seedling=Саженец Кактуса
Papyrus=Папирус
Dry Shrub=Сухой Куст
Jungle Grass=Тропическая Трава
Grass=Трава
Dry Grass=Сухая Трава
Savanna Grass=
Fern=Папоротник
Marram Grass=Песколюб
Bush Stem=Ствол Яблочного Деревца
Bush Leaves=Листья Яблочного Деревца
Bush Sapling=Саженца яблочного деревца
Bush Stem=Стебли Куста
Bush Leaves=Листья Куста
Bush Sapling=Саженец Куста
Blueberry Bush Leaves with Berries=Куст Черники с Ягодами
Blueberry Bush Leaves=Куст Черники
Blueberry Bush Sapling=Саженца Куста Черники
Acacia Bush Stem=Ствол Деревца Акации
Acacia Bush Leaves=Листья Деревца Акации
Acacia Bush Sapling=Саженца Деревца Акации
Pine Bush Stem=Сосновое Деревце
Pine Bush Needles=Хвоя Соснового Деревца
Pine Bush Sapling=Саженца Соснового Деревца
Blueberry Bush Sapling=Саженец Куста Черники
Acacia Bush Stem=Стебли Куста Акации
Acacia Bush Leaves=Листья Куста Акации
Acacia Bush Sapling=Саженец Куста Акации
Pine Bush Stem=Стебли Хвойного Куста
Pine Bush Needles=Хвоя Куста
Pine Bush Sapling=Саженец Хвойного Куста
Kelp=Ламинария
Green Coral=Зеленый Коралл
Pink Coral=Розовый Коралл
Cyan Coral=Голубой Коралл
Brown Coral=Бурый Коралл
Brown Coral=Коричневый Коралл
Orange Coral=Оранжевый Коралл
Coral Skeleton=Коралловый Остов
Water Source=Водный Источник
@ -156,6 +161,7 @@ Empty Bookshelf=Пустая Книжная Полка
Bookshelf (@1 written, @2 empty books)=Книжная Полка (@1 написано, @2 чистые книги)
Bookshelf=Книжная Полка
Text too long=Текст слишком длинный
"@1"="@1"
Wooden Sign=Деревянная Табличка
Steel Sign=Стальная Табличка
Wooden Ladder=Деревянная Лестница
@ -174,7 +180,11 @@ Glass=Стекло
Obsidian Glass=Обсидиановое Стекло
Brick Block=Кирпичный Блок
Mese Lamp=Месе Лампа
Mese Post Light=Столб с Месе Фонарем
Apple Wood Mese Post Light=
Acacia Wood Mese Post Light=
Jungle Wood Mese Post Light=
Pine Wood Mese Post Light=
Aspen Wood Mese Post Light=
Cloud=Облако
Wooden Pickaxe=Деревянная Кирка
Stone Pickaxe=Каменная Кирка
@ -203,9 +213,12 @@ Diamond Sword=Алмазный Меч
Key=Ключ
Torch=Факел
@1 will intersect protection on growth.=@1 пересечёт защиту по росту.
Title:=Заголовок:
Contents:=Содержимое:
Save=Сохранить
by @1=@1
Page @1 of @2=Страница @1 из @2
"@1"="@1"
##### not used anymore #####
Dirt with Dry Grass=Земля с Сухой Травой
Dry Dirt=Сухая Земля
Dry Dirt with Dry Grass=Сухая Земля с Сухой Травой
Dry Grass=Сухая Трава
Mese Post Light=Столб с Месе Фонарем

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