Adventus 1.9 upload

Game-5.0.0
Der1248 2019-03-07 21:45:31 +01:00
parent 44cda3f9eb
commit 54ebd3a4ff
4 changed files with 38 additions and 2 deletions

36
README.txt Normal file
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@ -0,0 +1,36 @@
A Game by 1248
Thanks to:
/
Info:
Adventus I: The Sea
Used Functions: fast Jumps, old move code, no new move code, no trampoline, no carts.
It will take a bit longer than 1 hour to play.
Adventus II: Snow Land
Used Functions: fast Jumps, old move code, no new move code, no trampoline, carts.
It will take a bit longer than 1.5 hours to play.
Adventus III: The Desert
Used Functions: fast Jumps, old move code, no new move code, trampoline, no carts.
It will take a bit longer than 2.5 hours to play.
Adventus IV: Dry Land
Used Functions: fast Jumps, old move code, no new move code, trampoline, no carts.
It will take a bit longer than 2 hours to play.
Adventus V: On The Moon
Used Functions: fast Jumps, old move code, new move code, trampoline, no carts.
It will take a bit longer than 4.5 hours to play.
Adventus VI: The Tower
Used Functions: no fast Jumps, old move code, new move code, no trampoline, carts.
It will take a bit longer than 8 hours to play.
Rules:
don't break blocks
use fast only when it is said
don't use shift for jump 2 blocks high
no crative
no damage
have fun
License:
See README.txt in each mod for more information
Every code written by me is LGPLv2.1

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@ -6,7 +6,7 @@ minetest.register_on_joinplayer(function(player)
offset = {x=0, y=10},
alignment = {x=1, y=0},
number = 0xFFFFFF ,
text = "Minetest Version : 0.4.17",
text = "Minetest Version : 0.4.17.x",
})
player:hud_add({
hud_elem_type = "text",
@ -14,7 +14,7 @@ minetest.register_on_joinplayer(function(player)
offset = {x=0, y=30},
alignment = {x=1, y=0},
number = 0xFFFFFF ,
text = "Game Version : 1.8",
text = "Game Version : 1.9",
})
end)
minetest.register_on_joinplayer(function(player)