可以没有creative模组

master
zaoqi 2017-02-25 17:01:17 +08:00 committed by GitHub
parent 1d6a6a4c00
commit ebc918c0d9
1 changed files with 4 additions and 2 deletions

View File

@ -566,13 +566,15 @@ function vehicles.explodinate(ent, radius)
end
function vehicles.on_punch(self, puncher)
if self.object:get_hp() == 0 then
local hp = self.object:get_hp()
if hp == 0 then
if self.driver then
vehicles.object_detach(self, self.driver, {x=1, y=0, z=1})
end
vehicles.explodinate(self, 5)
end
if self.driver == puncher and (self.object:get_hp() == self.hp_max-1 or self.object:get_hp() == self.hp_max or creative.is_enabled_for(self.driver:get_player_name())) then
local creative_mode = creative and creative.is_enabled_for and creative.is_enabled_for(self.driver:get_player_name())
if self.driver == puncher and (hp == self.hp_max-1 or hp == self.hp_max or creative_mode) then
local name = self.object:get_luaentity().name
local pos = self.object:getpos()
minetest.env:add_item(pos, name.."_spawner")