format init.lua, fix comment

master
zaoqi 2020-01-01 19:09:11 +08:00
parent 8076994db9
commit 7698c653c4
1 changed files with 561 additions and 561 deletions

View File

@ -2304,19 +2304,19 @@ minetest.register_craft({
--decorative nodes
if minetest.settings:get("vehicles_nodes") == nil then
minetest.settings:set("vehicles_nodes", "true")
minetest.settings:set("vehicles_nodes", "true")
end
if minetest.settings:get("vehicles_nodes") then
function vehicles.register_simplenode(name, desc, texture, light)
minetest.register_node("vehicles:"..name, {
minetest.register_node("vehicles:"..name, {
description = desc,
tiles = {texture},
groups = {cracky=1},
paramtype2 = "facedir",
light_source = light,
sound = default.node_sound_stone_defaults(),
})
})
end--function vehicles.register_simplenode(name, desc, texture, light)
vehicles.register_simplenode("road", S("Road surface"), "vehicles_road.png", 0)
@ -2340,7 +2340,7 @@ minetest.register_node("vehicles:lights", {
})
if minetest.get_modpath("stairs") then
stairs.register_stair_and_slab("road_surface", "vehicles:road",
stairs.register_stair_and_slab("road_surface", "vehicles:road",
{cracky = 1},
{"vehicles_road.png"},
S("Road Surface Stair"),
@ -2702,6 +2702,6 @@ minetest.register_node("vehicles:light_barrier2", {
})
end--if minetest.setting_get("vehicles_nodes") then
end--if minetest.settings:get("vehicles_nodes") then
end--if enable_built_in then