texture improvements and pooshe(new car)
173
init.lua
@ -180,10 +180,10 @@ minetest.register_entity("vehicles:nizzan", {
|
|||||||
{x=0, y=0, z=0}, --maxvel
|
{x=0, y=0, z=0}, --maxvel
|
||||||
{x=-0,y=-0,z=-0}, --minacc
|
{x=-0,y=-0,z=-0}, --minacc
|
||||||
{x=0,y=0,z=0}, --maxacc
|
{x=0,y=0,z=0}, --maxacc
|
||||||
2, --minexptime
|
0.5, --minexptime
|
||||||
3, --maxexptime
|
1, --maxexptime
|
||||||
5, --minsize
|
10, --minsize
|
||||||
7, --maxsize
|
15, --maxsize
|
||||||
false, --collisiondetection
|
false, --collisiondetection
|
||||||
"vehicles_dust.png" --texture
|
"vehicles_dust.png" --texture
|
||||||
)
|
)
|
||||||
@ -225,10 +225,10 @@ minetest.register_entity("vehicles:nizzan2", {
|
|||||||
{x=0, y=0, z=0}, --maxvel
|
{x=0, y=0, z=0}, --maxvel
|
||||||
{x=-0,y=-0,z=-0}, --minacc
|
{x=-0,y=-0,z=-0}, --minacc
|
||||||
{x=0,y=0,z=0}, --maxacc
|
{x=0,y=0,z=0}, --maxacc
|
||||||
2, --minexptime
|
0.2, --minexptime
|
||||||
3, --maxexptime
|
0.5, --maxexptime
|
||||||
5, --minsize
|
20, --minsize
|
||||||
7, --maxsize
|
25, --maxsize
|
||||||
false, --collisiondetection
|
false, --collisiondetection
|
||||||
"vehicles_dust.png" --texture
|
"vehicles_dust.png" --texture
|
||||||
)
|
)
|
||||||
@ -269,6 +269,34 @@ minetest.register_entity("vehicles:masda", {
|
|||||||
|
|
||||||
register_vehicle_spawner("vehicles:masda", "Masda (pink)", "vehicles_masda_inv.png")
|
register_vehicle_spawner("vehicles:masda", "Masda (pink)", "vehicles_masda_inv.png")
|
||||||
|
|
||||||
|
minetest.register_entity("vehicles:pooshe", {
|
||||||
|
visual = "mesh",
|
||||||
|
mesh = "pooshe.b3d",
|
||||||
|
textures = {"vehicles_pooshe.png"},
|
||||||
|
velocity = 15,
|
||||||
|
acceleration = -5,
|
||||||
|
stepheight = 1,
|
||||||
|
hp_max = 200,
|
||||||
|
physical = true,
|
||||||
|
collisionbox = {-1, 0, -1, 1.3, 1, 1},
|
||||||
|
on_rightclick = function(self, clicker)
|
||||||
|
if self.driver and clicker == self.driver then
|
||||||
|
object_detach(self, clicker, {x=1, y=0, z=1})
|
||||||
|
elseif not self.driver then
|
||||||
|
object_attach(self, clicker, {x=0, y=5, z=4}, {x=0, y=2, z=4}, {x=0, y=3, z=-72})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
if self.driver then
|
||||||
|
object_drive_simple(self, dtime, 10, 0.95)
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
register_vehicle_spawner("vehicles:pooshe", "Pooshe (red)", "vehicles_pooshe_inv.png")
|
||||||
|
|
||||||
minetest.register_entity("vehicles:masda2", {
|
minetest.register_entity("vehicles:masda2", {
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "masda.b3d",
|
mesh = "masda.b3d",
|
||||||
@ -308,8 +336,8 @@ minetest.register_entity("vehicles:jet", {
|
|||||||
animation_speed = 5,
|
animation_speed = 5,
|
||||||
physical = true,
|
physical = true,
|
||||||
animations = {
|
animations = {
|
||||||
gear = { x=1, y=1},
|
gear = { x=1, x=1},
|
||||||
nogear = { x=10, y=10},
|
nogear = { x=10, x=10},
|
||||||
},
|
},
|
||||||
collisionbox = {-1, -0.9, -0.9, 1, 0.9, 0.9},
|
collisionbox = {-1, -0.9, -0.9, 1, 0.9, 0.9},
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
@ -321,7 +349,7 @@ minetest.register_entity("vehicles:jet", {
|
|||||||
end,
|
end,
|
||||||
on_step = function(self, dtime)
|
on_step = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 20, 0.2, 0.92, true, "vehicles:missile_2", "nogear", "gear")
|
object_fly(self, dtime, 15, 0.1, 0.95, true, "vehicles:missile_2", { x=1, y=1}, { x=10, y=10})
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
@ -383,64 +411,73 @@ minetest.register_tool("vehicles:backpack", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_entity("vehicles:wing_glider", {
|
|
||||||
visual = "mesh",
|
|
||||||
mesh = "wings.b3d",
|
|
||||||
textures = {"vehicles_wings.png"},
|
|
||||||
velocity = 15,
|
|
||||||
acceleration = -5,
|
|
||||||
hp_max = 2,
|
|
||||||
physical = true,
|
|
||||||
collisionbox = {-0.5, -1, -0.5, 0.5, 1, 0.5},
|
|
||||||
on_step = function(self, dtime)
|
|
||||||
if self.driver then
|
|
||||||
local dir = self.driver:get_look_dir();
|
|
||||||
local velo = self.object:getvelocity();
|
|
||||||
local vec = {x=dir.x*5,y=((velo.y)+(dir.y*2))*0.3,z=dir.z*5}
|
|
||||||
local yaw = self.driver:get_look_yaw();
|
|
||||||
self.object:setyaw(yaw+math.pi/2)
|
|
||||||
self.object:setvelocity(vec)
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
return true
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_tool("vehicles:wings", {
|
--wings
|
||||||
description = "Wings",
|
-- minetest.register_entity("vehicles:wing_glider", {
|
||||||
inventory_image = "vehicles_backpack.png",
|
-- visual = "mesh",
|
||||||
wield_scale = {x = 1.5, y = 1.5, z = 1},
|
-- mesh = "wings.b3d",
|
||||||
tool_capabilities = {
|
-- textures = {"vehicles_wings.png"},
|
||||||
full_punch_interval = 0.7,
|
-- velocity = 15,
|
||||||
max_drop_level=1,
|
-- acceleration = -5,
|
||||||
groupcaps={
|
-- hp_max = 2,
|
||||||
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
-- physical = true,
|
||||||
},
|
-- collisionbox = {-0.5, -0.1, -0.5, 0.5, 0.1, 0.5},
|
||||||
damage_groups = {fleshy=1},
|
-- on_step = function(self, dtime)
|
||||||
},
|
-- if self.driver then
|
||||||
on_use = function(item, placer, pointed_thing)
|
-- local dir = self.driver:get_look_dir();
|
||||||
local dir = placer:get_look_dir();
|
-- local velo = self.object:getvelocity();
|
||||||
local playerpos = placer:getpos();
|
-- local vec = {x=dir.x*5,y=(dir.y*5)-0.5,z=dir.z*5}
|
||||||
local pname = placer:get_player_name();
|
-- local yaw = self.driver:get_look_yaw();
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+1+dir.y,z=playerpos.z+0+dir.z}, "vehicles:wing_glider")
|
-- self.object:setyaw(yaw+math.pi/2)
|
||||||
local entity = obj:get_luaentity()
|
-- self.object:setvelocity(vec)
|
||||||
if obj.driver and placer == obj.driver then
|
-- self.driver:set_animation({x=162, y=167}, 0, 0)
|
||||||
object_detach(entity, placer, {x=1, y=0, z=1})
|
-- return false
|
||||||
placer:set_properties({
|
-- end
|
||||||
visual_size = {x=1, y=1},
|
-- return true
|
||||||
})
|
-- end,
|
||||||
elseif not obj.driver then
|
-- })
|
||||||
placer:set_attach(entity.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
|
||||||
entity.driver = placer
|
-- minetest.register_tool("vehicles:wings", {
|
||||||
placer:set_properties({
|
-- description = "Wings",
|
||||||
visual_size = {x=1, y=-1},
|
-- inventory_image = "vehicles_backpack.png",
|
||||||
})
|
-- wield_scale = {x = 1.5, y = 1.5, z = 1},
|
||||||
placer:set_animation({x=162, y=167}, 0, 0)
|
-- tool_capabilities = {
|
||||||
end
|
-- full_punch_interval = 0.7,
|
||||||
item:add_wear(500)
|
-- max_drop_level=1,
|
||||||
return item
|
-- groupcaps={
|
||||||
end,
|
-- snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
||||||
})
|
-- },
|
||||||
|
-- damage_groups = {fleshy=1},
|
||||||
|
-- },
|
||||||
|
-- on_use = function(item, placer, pointed_thing)
|
||||||
|
-- local dir = placer:get_look_dir();
|
||||||
|
-- local playerpos = placer:getpos();
|
||||||
|
-- local objs = minetest.get_objects_inside_radius({x=playerpos.x,y=playerpos.y,z=playerpos.z}, 2)
|
||||||
|
-- for k, obj2 in pairs(objs) do
|
||||||
|
-- if obj2:get_luaentity() ~= nil then
|
||||||
|
-- if obj2:get_luaentity().name == "vehicles:wings" then
|
||||||
|
-- local wings = false
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
-- if wings then
|
||||||
|
-- object_detach(obj2:get_luaentity(), placer, {x=1, y=0, z=1})
|
||||||
|
-- placer:set_properties({
|
||||||
|
-- visual_size = {x=1, y=1},
|
||||||
|
-- })
|
||||||
|
-- else
|
||||||
|
-- local obj = minetest.env:add_entity({x=playerpos.x+0+dir.x,y=playerpos.y+1+dir.y,z=playerpos.z+0+dir.z}, "vehicles:wing_glider")
|
||||||
|
-- local entity = obj:get_luaentity()
|
||||||
|
-- placer:set_attach(entity.object, "", {x=0,y=-5,z=0}, {x=0,y=0,z=0})
|
||||||
|
-- entity.driver = placer
|
||||||
|
-- placer:set_properties({
|
||||||
|
-- visual_size = {x=1, y=-1},
|
||||||
|
-- })
|
||||||
|
-- end
|
||||||
|
-- item:add_wear(500)
|
||||||
|
-- return item
|
||||||
|
-- end,
|
||||||
|
-- })
|
||||||
|
|
||||||
minetest.register_tool("vehicles:rc", {
|
minetest.register_tool("vehicles:rc", {
|
||||||
description = "Rc",
|
description = "Rc",
|
||||||
|
BIN
models/pooshe.b3d
Normal file
Before Width: | Height: | Size: 68 KiB After Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 66 KiB |
BIN
textures/vehicles_pooshe.png
Normal file
After Width: | Height: | Size: 58 KiB |
BIN
textures/vehicles_pooshe_inv.png
Normal file
After Width: | Height: | Size: 494 B |
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 164 KiB |